Erick
0f12e00aff
refactor: replacing google sfx ( #354 )
3 years ago
Allison Ryan
a7150279c8
fix: render issue ( #350 )
3 years ago
Erick
df7408728e
feat: adding `Plunger` sound effects ( #324 )
...
* feat: adding launcher sfx
* Apply suggestions from code review
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* fix test
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
ace61193fb
refactor: removed `GameBallsController` ( #349 )
3 years ago
arturplaczek
28606241df
fix: update fonts size on game hud ( #347 )
3 years ago
Erick
79da2e9234
feat: game over voice over ( #320 )
...
* feat: game over voice over
* docs nits
* fixing rebase
3 years ago
Erick
34d0e7d65a
feat: improving pinball audio code and loading ( #325 )
...
* feat: improving pinball audio code and loading
* fix: some errors
* refactoring the solution
* Apply suggestions from code review
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* fix: tests
* fix rebase
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Jochum van der Ploeg
9d98ff37fb
fix: `Plunger`'s pull not correctly working on some devices ( #321 )
...
* fix: plunger's pull not correctly working on some devices
* fix: plunger's pull not correctly working on some devices
* fix: plunger's pull not correctly working on some devices
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Allison Ryan
8a8f86ba56
chore: swap out multiple assets ( #342 )
...
* chore: new android and saucer
* chore: new outer boundary
* chore: new computer glow
* chore: switch dash asset states
* refactor: dash nest tracing
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Alejandro Santiago
5fb9a40e66
fix: rendering with `FilterQuality.medium` ( #334 )
...
* feat: defined HighFilterQualityCanvas
* refactor: removed trailing comma
* refactor: started defining CanvasComponent
* feat: implemented CanvasComponent
* docs: fixed typos
* docs: changed template name
* fix: merge conflict
* refactor: set filterQuality to Medium
* refactor: removed nullable from typdef
* test: updated tests to FilterQuality.medium
3 years ago
Allison Ryan
155e316ba1
feat: implemented `SkillShot` ( #337 )
...
* feat: add skill shot
* fix: unused import
* refactor: switched method
* style: parameter order
3 years ago
Alejandro Santiago
0595e82649
refactor: moving layering to `LayerFilteringBehavior` ( #340 )
3 years ago
Rui Miguel Alonso
de3569c479
feat: include `Ball` final assets ( #279 )
...
* refactor: load ball assets from cache
* feat: new ball assets
* refactor: ball loads new sprites
* refactor: modified ball assets for sandbox
* refactor: removing baseColor from ball
* refactor: moved ball assets to pinball_theme
* refactor: removed all baseColor for ball
* refactor: removed unused imports
* test: golden tests for ball
* test: added missed ball assets to tests
* chore: reorder imports
* refactor: removed all default ball, use dash
* test: fixed test for ball changes
* test: adde ball assets to forest tests
* fix: fixed tests for ball
* refactor: removed baseColor from ball tests
* chore: unused imports
* test: removed golden tests for balls
* refactor: removed unused assets at test and renamed spriteAsset for ball
* refactor: spriteAsset changed for ball sprite
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Rui Miguel Alonso
79624f07f1
feat: `SpaceshipRamp` shot logic ( #296 )
...
* feat: spaceship ramp added cubit and behavior to sensor
* refactor: changed spaceshipt ramp sensor, cubit and behavior names
* refactor: added behaviors to AndroidAcres
* refactor: connect rampsensors with android acres bonus
* refactor: move ramp sensor to spaceship ramp children
* test: fixed some tests for ramp
* chore: removed unused imports
* chore: removed unused import
* Update lib/game/components/android_acres/behaviors/ramp_bonus_behavior.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: search sensors from parent children
* refactor: moved ramp sensor cubit to spaceship ramp
* refactor: modified ramp behaviors
* refactor: fixed ramp behaviors tests
* refactor: changed ramp behaviors
* chore: analysis errors
* test: fixed ramp contact test
* test: coverage for spaceshipramp
* Update packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: fixed test when removing children from spaceship test constructor
* refactor: moved arrow state to cubit inside ramp instead of propagate from behavior
* refactor: sandbox for spaceshipramp modified
* refactor: removed arrow value from spaceship ramp state to sprite logic
* test: golden tests for ramp arrow
* test: coverage
* test: coverage
* refactor: changed name for RampBallAscendingContactBehavior
* refactor: added ScoringBehavior on shot and bonus behaviors
* feat: cancel subscription on ramp behavior remove
* chore: unused import
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Allison Ryan
6ed62f37e8
refactor: add `Backbox` asset and localized text ( #319 )
...
* refactor: clean up backboard
* test: backboard changes
* refactor: rename backbox
* fix: tests
* test: localization mocking
* test: initials input display
* chore: remove extra golden file
* chore: small changes
* test: scoreFormat
* style: cascade
* fix: no optimizations for main
* fix: loading assets
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Alejandro Santiago
8957b96ae3
feat: defined `ScoringBehavior` and `ScoringContactBehavior` ( #329 )
...
* refactor: renamed ScoringBehavior to ScoringContactBehavior
* feat: defined ScoringBehavior
* docs: improved documentation
3 years ago
Rui Miguel Alonso
41aaaa4646
refactor: new asset for cow `AndroidBumper` ( #327 )
...
* feat: new assets
* refactor: fixed cow bumper shape to new asset
3 years ago
Rui Miguel Alonso
c9b46f6753
refactor: new asset ( #328 )
3 years ago
Alejandro Santiago
f38f18d60a
refactor: moved noise logic to `BumperNoisyBehavior` ( #326 )
3 years ago
Alejandro Santiago
44566bcbf0
refactor: moved boost logic to `BallTurboChargingBehavior` ( #323 )
...
* feat(pinball_components): defined BallTurboChargingBehavior
* feat: updated boosting logic
* docs: improved BallTurboChargingBehavior
* docs(pinball_components): changed verb
* test: removed empty group
* test: included instantiation and loading tests
3 years ago
Allison Ryan
182e8f56cb
feat: implemented `Flapper` ( #312 )
...
* feat: add flapper
* chore: add assets to pinball game test
* fix: add mocks in file
* test: check animation onComplete
* fix: image cache in test
* Update packages/pinball_components/lib/src/components/flapper/flapper.dart
* style: commas and userData removal
* refactor: make launcher tests more robust
* refactor: removed children parameter
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Erick
ca9679ba1d
feat: adding bumper sfx ( #315 )
...
* feat: adding bumper sfx
* feat: adding missing bumpers
* Update packages/pinball_audio/lib/src/pinball_audio.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jochum van der Ploeg
5af198a9a0
fix: physics are FPS depended ( #316 )
...
* fix: physics are FPS depended
* fix: physics are FPS depended
3 years ago
Alejandro Santiago
01dc3f387a
refactor: moved gravity logic to `BallGravitatingBehavior` ( #314 )
3 years ago
Alejandro Santiago
c67db0e55c
refactor: moved scaling logic to `BallScalingBehavior` ( #313 )
3 years ago
Tom Arra
6e4651f89e
chore: remove VGV copyright ( #292 )
3 years ago
Erick
62be5f636d
feat: adding start screen sfx ( #308 )
...
* feat: adding start screen sfx
* fix: lint
* fix: lint
* feat: PR suggestions
* fix: lint
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jorge Coca
58468bde2f
feat: improve UI of the initial loading screen ( #309 )
3 years ago
Allison Ryan
3e10c5850d
feat: add hole in dino wall ( #306 )
...
* feat: add mouse hole in dino wall
* style: trailing comma
3 years ago
Alejandro Santiago
36f7886f63
refactor: removed `mocks.dart` ( #307 )
...
* refactor: removed mocks.dart
* refactor(pinball_audio): removed callable classes
3 years ago
Allison Ryan
9784091f84
feat: add dino game bonus ( #301 )
...
* feat: connect dino bonus
* fix: remove ball on spit
* refactor: move logic to cubit
* chore: update test cases
3 years ago
Alejandro Santiago
30cb1f9daf
feat: implemented new `FlutterForestBonusBehavior` logic ( #303 )
...
* refactor: moved Signpost to own folder
* feat: defined SignpostCubit
* feat: implemented new FlutterForestBonus logic
* chore: changed assets
* test: updated Signpost test and goldens
* feat: updated zoom effect goldens
* feat: adjusted signpost_test
* refactor: defined isFullyProgressed method
* test: tested FlutterForestBonusBehavior
* refactor: uncommented GameHud
* docs: updated FlutterForestBonusBehavior
* test: used canvas
* docs: enhanced documentation
* refactor: swapped active and inactive assets
* test: included canvas
3 years ago
Erick
d2439dafba
fix: audio on safari ( #304 )
3 years ago
Allison Ryan
f2160feab9
feat: implemented `AndroidSpaceshipBonusBehavior` ( #298 )
...
* refactor: simplify ball entering spaceship
* feat: add bonus logic and scoring
* chore: add animatronic to spaceship sandbox
* chore: remove renderBody change
* chore: remove leftover children change
* chore: test typo
* refactor: re-add children property
* refactor: use firstChild
* refactor: PR suggestions
* Update packages/pinball_components/test/src/components/android_animatronic_test.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Erick
6cca3b84b5
feat: background music ( #299 )
...
* feat: adding background music
* feat: add missing test
* fix: removing uneeded comment
* converting music to OGG
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
e7717643fd
feat: use PinballButton to start the game ( #288 )
3 years ago
Alejandro Santiago
edf427513a
fix: slightly increased Kicker's strength ( #295 )
3 years ago
Jochum van der Ploeg
49b306ff0f
fix: plunger on mobile ( #259 )
...
* fix: plunger on mobile
* fix: plunger on mobile
* fix: plunger on mobile
3 years ago
Rui Miguel Alonso
3a593c2e6e
feat: multiball asset ( #235 )
...
* feat: multiball assets
* feat: added multiball to components
* feat: added controller for multiball
* feat: positioned multiball and changed animation
* feat: added sandbox for multiball
* chore: unused import
* refactor: add rotation to multiball constructor
* test: coverage for multiball
* chore: todos for refactor multiball childrens
* test: removed unused mock
* chore: removed unused imports
* test: removed golden tests
* refactor: changed assets and refactored multiball
* refactor: changed assets and refactored multiball
* test: tests for multiball
* refactor: multiballs group refactored
* chore: names and doc
* refactor: removed duplicated images for multiball
* refactor: changed multiball cubit and state
* refactor: changed multiball and group
* chore: positions of lights
* refactor: changing blink behavior
* test: blink behavior
* refactor: blinking multiball lights
* test: tests for blink behavior
* chore: analysis errors
* test: coverage for blinking
* test: coverage
* test: trying to fix tests
* fix: fixed bloc error on behavior with tests
* refactor: multiball blink
* refactor: blinking behavior to TimerComponent and test coverage
* refactor: modified blinking behavior
* chore: error on merge tests
* test: coverage multiballs
* refactor: cleaned blink behavior
* chore: unused import
* Update packages/pinball_components/test/src/components/multiball/behaviors/multiball_blinking_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/test/src/components/multiball/behaviors/multiball_blinking_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multiballs/behaviors/multiballs_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/test/src/components/multiball/multiball_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: changed multiball states enum values
* test: multiball descendant test at pinball
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
b9df1006cc
feat: add score assets ( #276 )
...
* feat: added assets for scores
* refactor: modified scoretext component to show sprite with the score
* refactor: changed all ocurrences of scoretext to use score enum as value
* feat: extension to get value
* test: refactor score texts
* refactor: refactored sandbox for scoretexts
* refactor: moved score_text to score_component
* refactor: score enum to Points
* test: golden tests for points
* chore: unused imports
* chore: unused imports
* test: coverage for points extension
* refactor: removed unused points and changed enum names
* test: golden test for kept scores
* Update test/game/components/scoring_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: score priority over sparky animatronic
* test: reorder tests
* chore: removed empty test group
* fix: missed dino desert points
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
431257f831
feat: add `GoogleLetter` assets ( #286 )
...
* chore: add google letter assets
* refactor: reposition letters
* test: update tests
* refactor: renamed GoogleLetterState
* refactor: renamed active/inactive to lit/dimmed
* refactor: renamed Assets paths
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Allison Ryan
5abfe6ab42
feat: add `ChromeDino` behaviors ( #277 )
...
* feat: included new head and mouth assets
* feat: including sprites
* feat: sized sprites
* feat: included new sprites
* feat: adjusted SpriteAnimationComponent
* feat: adjusted tracing logic
* feat: added Traceable to ChromeDinoGame
* feat: synced dino animation
* refactor: fix crazy rendering
* test: chrome dino
* refactor: dino sandbox
* chore: revert spaceship changes
* chore: move assets for sanbox game
* refactor: move dino walls and bottom boundary
* refactor: move dino for moved dino wall
* test: update goldens
* feat: add behaviors to dino
* test: dino behaviors
* feat: add invisible barrier behind dino
* chore: update boundaries golden
* chore: update dino goldens
* fix: spitting test
* fix: two coverage lines
* fix: unused import
* chore: fix personal nits
* fix: test description error
* chore: dino zIndex
* fix: dino desert test from merge
* refactor: moved Vector2 size
* refactor: removed unused userData
* feat: mvoed ChromeDino slightly back
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
02edc75255
feat: adjusting game physics ( #285 )
...
* feat: adjusting game physics
* refactor: adjust physics and add tests
* fix: imports
* test: coverage
* feat: adjusted FlutterForestBonusBehavior rendering
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
92b83dc892
feat: implement blinking `Kicker` assets ( #283 )
...
* refactor: simplified Fixtures creation
* feat: add blinking assets
* test: blinking and asset updates
* docs: clean kicker docs
* refactor: adjusted Kicker constructor
* refactor: moved Mock
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
95fe7a62aa
feat: implemented rendering with `ZIndex` ( #282 )
...
* feat: defined PinballCavas
* refactor: remove unawaited
* feat: defined renderTree
* refactor: made LaunchRamp a Component
* refactor: removed RenderPriority from FlutterForest
* feat: implementing PinballCanvasComponent
* refactor: migrated to zIndex
* refactor: removed old pinball_canvas.dart
* refactor: cleaned PinballCanvasComponent
* refactor: reordered children additions
* refactor: adjusted priorities
* refactor: adjusted RenderPriority
* refactor: improved rendering algorithm
* refactor: removes Blueprint
* test: migrating blueprint tests
* docs: removed Blueprint references
* refactor: renamed PinballCanvas to ZCanvas
* test: tested z_canvas_component
* refactor: renamed LayerSensor to use zIndex
* refactor: renamed RenderPriority to ZIndexes
* refactor: removed priority instances
* refactor: removed priority occurences
* fix: plunger and tapping positions
* test: correctly testes SparkyScorch
* test: adjusted ScoringBehavior test
* docs: documented z_canvas_component
* test: fixed ScoringBehavior tests
* refactor: renamed to ZCanvas
* refactor: applied PR suggestions
3 years ago
Jorge Coca
3fbb2564cc
feat: character selection for desktop and mobile ( #280 )
3 years ago
Rui Miguel Alonso
97193c63f3
refactor: change dino top wall asset, without door ( #278 )
3 years ago
Allison Ryan
3bb5f42f58
refactor: `SparkyScorch` and asset renaming ( #268 )
...
* refactor: sparky scorch
* test: update golden
* chore: update preLoad method
* chore: remove constructor
3 years ago
Allison Ryan
e5e770d086
fix: ball gravity ( #275 )
3 years ago
jonathandaniels-vgv
8fddce60a8
chore: reference the app text styles from theme context ( #264 )
3 years ago
jonathandaniels-vgv
2b0e8b98b8
feat(pinball): added the footer widget with tests ( #253 )
...
* feat(pinball): added the footer widget with tests
* chore: addressed review feedback
* chore: refactor helper methods and mock classes for footer links test
3 years ago
Allison Ryan
3991207d62
feat: add board background asset ( #270 )
...
* feat: add board background sprite
* test: board background sprite
* fix: ignore coverage for dead code
* fix: swap comment order for lint
* fix: comment unused code
* fix: remove unused import 🤦♀️
3 years ago
Jorge Coca
874507d14b
feat(authentication_repository): support anonymous authentication ( #269 )
3 years ago
Alejandro Santiago
f2a20742f0
feat: allow targeting fixtures in `ContactBehavior` ( #263 )
3 years ago
Allison Ryan
0a1ae053d8
feat: add android assets and fix shapes ( #258 )
...
* feat: add android assets and fix shapes
* refactor: remove docs and size
* fix: asset gen styling
3 years ago
Rui Miguel Alonso
cc3ba899ce
feat: implemented `Multipliers` ( #231 )
...
* feat: added multipliers
* feat: added multipliers to sandbox
* test: tests and golden tests for multipliers
* feat: multipliers controller
* fix: missed assets load
* refactor: multiplier refactored and tested
* refactor: changed sandbox for multipliers
* feat: multiplier controller
* refactor: moved assets to constructor at sandbox
* test: coverage for multipliers
* test: removed test
* refactor: coverage for multiplier
* test: coverage for multiplier
* chore: multiplier doc
* Update packages/pinball_components/sandbox/lib/stories/multipliers/multipliers_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* chore: little code refactor, doc
* refactor: multiplier creation refactored
* test: fixed tests for multipliers
* refactor: changed properties names
* refactor: multipliers cubit
* test: refactored tests for multipliers
* refactored: sandbow for multipliers
* refactor: multipliers controller
* test: tests for multiplier behavior
* chore: analysis errors
* feat: multipliers behavior with multiplier from gamebloc
* refactor: changed toggle to next at multipliers
* test: coverage for cubit
* refactor: refactored multipliers and coverage
* refactor: sandbox
* test: flamebloctester
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_cubit.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multipliers/behaviors/multipliers_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* test: fixed test names and golden files
* test: golden tests
* fix: fixed bloc bug for tests on multiplier behavior
* chore: renamed rotation
* chore: doc ignore
* test: grouped
* test: golden tests dir
* Update packages/pinball_components/sandbox/lib/stories/multipliers/stories.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: moved extension for multiplier value
* chore: multiplier extension equalsTo name
* fixed: missed method rename
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
7d8cd8c357
feat: implemented `AndroidBumper.cow` ( #257 )
...
* feat: added cow assets
* feat: added cow bumper
* feat: cow sanbox
* Update packages/pinball_components/sandbox/lib/stories/android_acres/android_bumper_cow_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: sandbox ball color
* fix: cow bumper spriteposition
* fix: cow bumper size
* refactor: cow shape and positioning
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Alejandro Santiago
fc039ec082
fix: based `BumpingBehavior` on world's normal ( #267 )
3 years ago
Jorge Coca
c290465247
refactor(leaderboard_repository): only keep the top-10 score in the leaderboard collection ( #265 )
3 years ago
Jochum van der Ploeg
c0d18445bd
chore: update scores ( #256 )
...
* chore: update scores
* chore: update scores
* chore: update scores
* chore: update scores
* chore: update scores
* Update packages/pinball_components/test/src/components/google_letter/google_letter_test.dart
* Update packages/pinball_components/test/src/components/kicker_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
jonathandaniels-vgv
21b54a0cdc
feat: added how to play dialog for desktop and mobile ( #242 )
...
* chore: create app_ui package
* chore: add dialog asset
* chore: create DialogDecoration
* chore: import app_ui
* feat: use DialogDecoration in app
* fix: update description
* fix: rename package
* fix: update README
* fix: exlude generated files from analysis
* fix: update workflow file
* fix: update tests
* fix: update description
* added how to play content
* added how to play screen for mobile devices (#245 )
* ui: added how to play dialog for mobile
* chore: added mobile dialog content test
* fix: apply code review
* chore: addressed refactor feedback
* feat: how to play dialog is timed and manually dismissible (#251 )
* chore: autoclose how to play dialog after 3 seconds
* test: added test for barrier dismiss on tap
* fix: update description
* fix: add Material to decoration
* chore: swapped asset for the spacebar
* chore: removed duplicate variable
* chore: moved timer logic to how to play dialog
* ui: added rocket to mobile launch directions
* feat(platform_helper): created a platform helper package to detect web vs mobile
* feat(platform_helper): import platform helper into pinball
* test: wrote tests for platform detection on how to play dialog
* chore: added platform helper package to ci
* chore: address foreseen nits
Co-authored-by: arturplaczek <arturp1989@gmail.com>
Co-authored-by: arturplaczek <33895544+arturplaczek@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
09c841b5e1
feat: updated `RocketSpriteComponent` sprite ( #255 )
...
* feat: updated final rocket asset
* chore: minor changes at test and doc
* fix: rendering
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
3 years ago
arturplaczek
45cd89face
chore: dialog background for select character & how to play ( #236 )
3 years ago
Alejandro Santiago
61ed719bc5
fix: flipper not fully locking ( #175 )
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* fix: waited for game to unlock
* fix: flipper lock
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
cf688f0f26
chore: removed `Wall` and `Board` ( #224 )
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* chore: remove wall and board
* fix: lint
* refactor: bottom group test
* chore: remove start and end variables
* refactor: group stories
* refactor: bottom group blueprint
* style: remove whitespace and add comma
* refactor: add drain behavior
* refactor: bottom group to component
* fix: render issue
3 years ago
Allison Ryan
97337938d4
feat: animate chrome dino ( #229 )
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* feat: included new head and mouth assets
* feat: including sprites
* feat: sized sprites
* feat: included new sprites
* feat: adjusted SpriteAnimationComponent
* feat: adjusted tracing logic
* feat: added Traceable to ChromeDinoGame
* feat: synced dino animation
* refactor: fix crazy rendering
* test: chrome dino
* refactor: dino sandbox
* chore: revert spaceship changes
* chore: move assets for sanbox game
* refactor: move dino walls and bottom boundary
* refactor: move dino for moved dino wall
* test: update goldens
* chore: clean up dino wall fixture defs
* refactor: dino variable and comment fixes
* chore: add todo
* refactor: fix PR nits
* chore: use internal positioning
* refactor: keep positioning
* chore: fix nits and add todo
* fix: update boundaries golden
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
8e9ef85dda
refactor: add spaceship rail assets ( #244 )
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* refactor: update rail assets and shape
* fix: add assets to newly merged test
3 years ago
Allison Ryan
fdc73b637b
refactor: add new boundary curve ( #238 )
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* refactor: add new asset and update fixtures
* chore: clean up fixtures
3 years ago
Alejandro Santiago
683f2746f3
feat: defined `BumpingBehavior` ( #248 )
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* feat: defined BumpingBehavior
* refactor: removed unused import
* docs: fixed typo
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* feat: made strength private
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
c33d34e42f
refactor: alien to android ( #246 )
...
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
2673c419b5
feat: migration to new `ContactCallbacks` ( #234 )
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* feat: migrated to new ContactCallbacks
* refactor: moved renderBody to super call
* feat: defined AlienBumper behaviours
* feat: included ParentIsA mixin
* refactor: modified ContactCallbacksGroup
* feat: resolved missing ContactCallbacks with Behaviors
* refactor: removed unused ParentIsA
* refactor: moved tests
* fix: invalid export
* refactor: renamed behaviours
* test: tested pinball_components
* refactor: removed "Behaviour" typo
* docs: included TODO comment for generics
* docs: included flame_bloc TODO comments
* refactor: renamed ContacCallbacksGroup variable
* docs: included doc comments where possible
* docs: rephrased ContactBehaviour doc comment
* test: included ContactBehavior tests
* feat: implemented FlutterForestBonusBehavior
* refactor: fixed analyser warnings
* test: tested DashNestBumper
* refactor: moved children to last arguement
* test: included closing test
* refactor: used barrel files as imports
* docs: included flutter_bloc TODO
* test: correctly tested GoogleWordBonusBehavior
* refactor: moved flutter_forest_test.dart
* test: fixed AlienZone typo
* feat: removed FlutterForestCubit
* test: closed streams
* refactor: removed optional bloc parameter
* refactor: added flame_bloc TODO comment
* docs: included .test constructor docs
* feat: included GoogleLetter.test
* test: made blink test pass
* fix: renamed theme to CharacterTheme
* refactor: moved timer.stop();
* refactor: renamed hasBonus to achievedBonus
* refactor: ignore public_member_api_docs for cubits
* test: removed beginContact group
* refactor: typos correction
* docs: used correct AlienBumper reference
* docs: removed TODO comment from ContactBehavior subclasses
* docs: includes ScoringBehavior doc
* feat: adjusted FlutterForest priorities
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
b9c2f3a54f
feat: score widget with animation ( #206 )
3 years ago
arturplaczek
bd9d219f0b
chore: rename ThemeCubit to CharacterThemeCubit ( #233 )
3 years ago
Rui Miguel Alonso
f20662cdaa
refactor: changed dino walls ( #208 )
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* refactor: changed dino walls
* fix: fixed walls shapes
* refactor: load dino walls assets from cache
* feat: added dino walls to sandbox
* test: added dino wall assets to test
* test: fixed golden test
* fix: pubspec from main
* refactor: refactored code and fixed shapes
* refactor: create fixtures
* test: golden test updated
* refactor: dinowalls sandbox refactor
3 years ago
jonathandaniels-vgv
36c1afe80d
feat(share_repository): added ability to fetch share url for facebook and twitter ( #225 )
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* feat(share_repository): added ability to fetch share url for facebook and twitter
* doc(share_repository): mention to open share links with url_launcher
* chore: addressed review feedback
* chore: update repository to take in app url
* test: changed test url to a fake one
* chore: rename method signature
* chore: renamed variables for new method name
Co-authored-by: RuiAlonso <rui.alonso@verygood.ventures>
3 years ago
jonathandaniels-vgv
47b74e3a9d
feat(leaderboard_repository): enable ability to check if initials are allowed ( #226 )
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* feat(leaderboard_repository): enable ability to check if a username is allowed
* chore: addressed review feedback
* chore: addressed review feedback
3 years ago
Alejandro Santiago
06b7f29830
feat: removed `Component` inheritance form `Blueprint` ( #218 )
3 years ago
arturplaczek
20529c1406
chore: SpriteAnimationWidget from pre release flame ( #228 )
3 years ago
Alejandro Santiago
1f72dbfd4a
refactor(sandbox): reduced Stories boilerplate code ( #227 )
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* refactor: implemented addGame method
* refactor: renamed extension to StoryAddGame
* refactor: renamed .info to .description
* refactor: used imagesFileNames to cache images
* feat: specified simple toPath method
* refactor: removed unused import
* refactor: usde correct title
* fix: moved camera to center
* refactor: removed redundant Traceable
* feat: modified trace algorithm
3 years ago
Rui Miguel Alonso
e63d893a9c
feat: added outer bottom boundary ( #221 )
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* feat: added outer bottom boundary
* feat: added outer bottom asset to sandbox
* refactor: pubspeck from main
* test: fix tests
* test: fixed load at tests
* test: fixed golden tests
3 years ago
Jochum van der Ploeg
06ed83bdf2
feat: add debug information ( #222 )
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* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
3 years ago
arturplaczek
08bc805b8b
chore: character animations files ( #223 )
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* chore: add animation files
* chore: update CharacterTheme with animation path
* fix: apply code review
* fix: update description
* fix: test
3 years ago
jonathandaniels-vgv
169fb2c2d5
feat(share_repository): created the dart package ( #215 )
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* feat(share_repository): created the dart package
* chore: updated description
3 years ago
Allison Ryan
7cc41231a9
feat: add sparky animatronic ( #194 )
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* feat: add sparky animatronic
* refactor: move computer into sparky fire zone
* test: sparky animatronic and controller
* chore: removed old test
* test: remove test for sparky fire zone component
* refactor: use onComplete
* chore: included SparkyTurboChargeSensor
* feat: specified priority
* fix: specified render priority
* refactor: spacing changes
* refactor: used children param
* feat: made SparkyFireZone a Blueprint
* feat: updated assets
* refactor: moved SparkyComputerSensor
* test: fix contact callback tests
* test: updated SparkyComputer loading test
* test: updated golden animatronic tests
* feat: modified turboCharge duration
* fix: included missing cached image
* fix: coverage
* refactor: removed unused HasGameRef mixin
* fix: included missing plunger assets
* Update test/game/components/sparky_fire_zone_test.dart
* fix: unused import
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
8a9c269b60
feat: include `blueprints` getter ( #220 )
3 years ago
Allison Ryan
29ec61ff97
fix: sanbox stories ( #219 )
3 years ago
Allison Ryan
38602c8dba
chore: add more colored assets ( #217 )
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* chore: add new assets and clean up code
* style: trailing comma
* refactor: use duration variable
3 years ago
Alejandro Santiago
c73d36d22b
feat: simplified Blueprint implementation ( #212 )
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* feat: adjusted Blueprint implementation
* refactor: improved tests
* refactor: renamed attach
* feat: tested components setter
* refactor: removed empty line
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: removed unecessary InitialPosition
* fix: awaited test
* refactor: moved Sensor to ControlledSparkyComputer
* fix: coverage
* refactor: renamed ContactCallback
* docs: renamed template
* docs: renamed template
* refactor: renamed mock ans sensor
* refactor: simplified spaceship_ramp
* refactor: reduced redundancy code
* feat: changes test query
* test: pump on spaceship ramp golden tests
* test: fixed golden tests for inactive spaceship ramp
* refactor: golden tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: RuiAlonso <rui.alonso@verygood.ventures>
3 years ago
Allison Ryan
0bc597d34f
feat: add character icon next to initials input ( #209 )
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* chore: add icon assets
* test: update theme tests
* feat: add icon to initials input
* fix: remove material design from theme package
* refactor: suggestions
* refactor: load from cache
* chore: remove unawaited
* test: update test for caching
3 years ago
Rui Miguel Alonso
5889ca8379
feat: spaceship ramp final assets ( #207 )
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* refactor: updated spaceship ramp assets
* "feat: added spritecomponent for arrow"
* test: tests for spaceship ramp
* refactor: spaceship ramp tests
* chore: trailing commas
* refactor: updated assets for ramp main and opening
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* chore: changed visibility, some comments
* test: golden tests for ramp
* test: refactored tests for spaceshipramp
* refactor: make arrow accesible
* refactor: changed arrow assets filenames
* refactor: changed arrow assets filenames
* chore: doc for arrow sprites state
* test: removed pump
* refactor: load images from cache
* test: refactor test with cached images
* refactor: fir spaceship ramp entrance"
* refactor: new priority for ramp arrow and fix comments
* test: ramp assets
* refactor: spaceship sandbox refactored to see arrow behaviour
* test: assets for tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
58324adad6
refactor: bumper animation logic ( #204 )
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* chore: update assets
* refactor: bumpers to use group components
* refactor: update dash nest games
* refactor: load assets in test games
* test: bumper changes
* fix: analyzer warning
* refactor: load assets in sandbox stories
* refactor: back to active/inactive naming
* refactor: sprite sizing
* refactor: use loadAll
* refactor: loadAll in sandbox
* refactor: comments and sizing
* fix: preload assets for pinball page test
* refactor: load signpost assets from cache
* refactor: signpost tests from cache
* refactor: loadAll sprites
3 years ago
Alejandro Santiago
00e006bde3
feat: adds Sprite states to SignPost ( #205 )
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* feat: included new assets
* chore: update game assets loader
* feat: allowed progressing sprite
* feat(sanbox): updated games
* feat: updated tests
* feat: updated goldens
* feat: renamed FlutterSignPost to SignPost
* chore: updated goldens
* chore: renamed story
* refactor: removed caching
* refactor: changed how Sprites are loaded
* feat: made SignpostSpriteState visibleForTesting
* refactor: rename SignPost to Signpost
* chore: updated goldens
* refactor: improved test name
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* docs: documented new Signpost functionality
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* docs: improved progress doc
* feat: removed loop
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
0203927c49
chore: update common files, add text style & color files ( #193 )
3 years ago
Rui Miguel Alonso
a7a0082831
feat: plunger animation ( #200 )
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* feat: new plunger animation asset
* refactor: changed plunger position
* fix: fixed merge conflicts with main at launcher component
* fix: fixed merge conflicts on plunger
* feat: added plunger animation and fixed position
* refactor: plunger position and compressionDistance
* test: tests and golden test for plunger
* refactor: oncomplete at plunger animations
* test: fixed tests for animation
* refactor: plunger with SpriteAnimationGroupComponent
* test: fixed golden tests and removed unused ones
* test: golden tests images
* chore: doc and refactor methods
* refactor: improved plunger body to catch the ball
* refactor: improved plunger body to catch the ball
* test: updated plunger golden tests
* Update packages/pinball_components/lib/src/components/plunger.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: _PlungerSpriteAnimationGroupComponent load sprites onload
* chore: removed unused import
* Update packages/pinball_components/lib/src/components/plunger.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/plunger.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* fix: fix animation duration
* fix: fixed plunger animation
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
12d20b8dbc
feat: add explicit render priorities ( #198 )
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* feat: static priorities
* refactor: assign all priority values
* chore: rocket and plunger priorities
* chore: rename priority class
* chore: add todo
* chore: remove todo
* refactor: move to separate file
* chore: uncomment score effects
* chore: revert spacing change
* refactor: update spaceship rail priority
* fix: issue in test from merge
* chore: add todos
* feat: add fire animation priority
3 years ago
Rui Miguel Alonso
14f7034d13
feat: launcher final asset ( #201 )
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* feat: launch backgroun railing asset
* refactor: launch ramp final assets
* refactor: updated assets and position for launcher ramp
* test: golden tests for launcher ramp
* fix: render order and positioning
* refactor: TODO for future refactor of final ramp shape
* refactor: extended launcher foreground rail until boundary bottom to avoid balls scape from dino
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
2c879ab5b5
feat: add flame animation on boost ( #196 )
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* feat: add flame animation on boost
* refactor: pr suggestions
* chore: add Component suffix
3 years ago
Rui Miguel Alonso
e4ab7c35d1
feat: updated dino walls and bottom wall ( #203 )
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* feat: updated dino walls with coloured assets and fixed shapes and tests
* refactor: priorities for top wall
* refactor: added bottom wall coloured asset and fixed position and priority with dino bottom wall
* chore: added TODO comments for priority future refactors
* test: golden tests for dino and bottom walls
* refactor: bottom boundary render body
* fix: moved up boundary bottom to avoid line separation between dino bottom wall
3 years ago
Allison Ryan
2d076cceca
refactor: ramp opening logic and naming ( #197 )
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* refactor: ramp opening logic and naming
* fix: unused import
3 years ago
Alejandro Santiago
0dbd8f1600
refactor: moved Sprites to children param ( #189 )
3 years ago