chore: todo comment

pull/40/head
RuiAlonso 4 years ago
parent 6f331544b3
commit dbade5f21c

@ -10,10 +10,10 @@ class Ball extends BodyComponent<PinballGame> with InitialPosition, Layered {
/// {@macro ball} /// {@macro ball}
Ball() { Ball() {
// TODO(ruimiguel): while developing Ball can be launched by clicking mouse, // TODO(ruimiguel): while developing Ball can be launched by clicking mouse,
//and default layer is Layer.all. But on final game Ball will be always be // and default layer is Layer.all. But on final game Ball will be always be
//be launched from Plunger and LauncherRamp will modify it to Layer.board. // be launched from Plunger and LauncherRamp will modify it to Layer.board.
//We need to see what happens if Ball appears from other place like nest // We need to see what happens if Ball appears from other place like nest
//bumper, it will need to explicit change layer to Layer.board then. // bumper, it will need to explicit change layer to Layer.board then.
layer = Layer.board; layer = Layer.board;
} }

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