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@ -9,7 +9,10 @@ import 'package:pinball_components/pinball_components.dart';
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/// {@template sparky_fire_zone}
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/// {@template sparky_fire_zone}
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/// Area positioned at the top left of the [Board] where the [Ball]
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/// Area positioned at the top left of the [Board] where the [Ball]
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/// can bounce off [SparkyBumper]s.
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/// can bounce off [SparkyBumper]s.
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// [Component].
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///
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/// When a [Ball] hits [SparkyBumper]s, they toggle between activated and
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/// deactivated states.
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/// {@endtemplate}
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class SparkyFireZone extends Component with HasGameRef<PinballGame> {
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class SparkyFireZone extends Component with HasGameRef<PinballGame> {
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/// {@macro sparky_fire_zone}
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/// {@macro sparky_fire_zone}
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SparkyFireZone();
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SparkyFireZone();
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