diff --git a/lib/game/components/sparky_fire_zone.dart b/lib/game/components/sparky_fire_zone.dart index cd945d58..e3771c2c 100644 --- a/lib/game/components/sparky_fire_zone.dart +++ b/lib/game/components/sparky_fire_zone.dart @@ -9,7 +9,10 @@ import 'package:pinball_components/pinball_components.dart'; /// {@template sparky_fire_zone} /// Area positioned at the top left of the [Board] where the [Ball] /// can bounce off [SparkyBumper]s. -// [Component]. +/// +/// When a [Ball] hits [SparkyBumper]s, they toggle between activated and +/// deactivated states. +/// {@endtemplate} class SparkyFireZone extends Component with HasGameRef { /// {@macro sparky_fire_zone} SparkyFireZone();