From 4d686f1b7a45eef30a69e691243c77c8035d78d5 Mon Sep 17 00:00:00 2001 From: RuiAlonso Date: Fri, 8 Apr 2022 14:49:11 +0200 Subject: [PATCH] chore: doc for sparky fire zone --- lib/game/components/sparky_fire_zone.dart | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/lib/game/components/sparky_fire_zone.dart b/lib/game/components/sparky_fire_zone.dart index cd945d58..e3771c2c 100644 --- a/lib/game/components/sparky_fire_zone.dart +++ b/lib/game/components/sparky_fire_zone.dart @@ -9,7 +9,10 @@ import 'package:pinball_components/pinball_components.dart'; /// {@template sparky_fire_zone} /// Area positioned at the top left of the [Board] where the [Ball] /// can bounce off [SparkyBumper]s. -// [Component]. +/// +/// When a [Ball] hits [SparkyBumper]s, they toggle between activated and +/// deactivated states. +/// {@endtemplate} class SparkyFireZone extends Component with HasGameRef { /// {@macro sparky_fire_zone} SparkyFireZone();