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					@ -217,7 +217,24 @@ export function boundary(node, props, boundary_fn) {
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								hydrate_next();
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								hydrate_next();
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							}
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							}
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							const pending = props.pending;
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							if (hydrating && pending) {
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								boundary_effect = branch(() => pending(anchor));
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								// ...now what? we need to start rendering `boundary_fn` offscreen,
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								// and either insert the resulting fragment (if nothing suspends)
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								// or keep the pending effect alive until it unsuspends.
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								// not exactly sure how to do that.
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								// future work: when we have some form of async SSR, we will
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								// need to use hydration boundary comments to report whether
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								// the pending or main block was rendered for a given
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								// boundary, and hydrate accordingly
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							} else {
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								boundary_effect = branch(() => boundary_fn(anchor));
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								boundary_effect = branch(() => boundary_fn(anchor));
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							}
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							reset_is_throwing_error();
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							reset_is_throwing_error();
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						}, EFFECT_TRANSPARENT | BOUNDARY_EFFECT);
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						}, EFFECT_TRANSPARENT | BOUNDARY_EFFECT);
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