explicitly say how to launch the app for iOS (#2401)

*Replace this paragraph with a description of what this PR is changing
or adding, and why. Consider including before/after screenshots.*

*List which issues are fixed by this PR. For larger changes, raising an
issue first helps
reduce redundant work.*

## Pre-launch Checklist

- [x] I read the [Flutter Style Guide] _recently_, and have followed its
advice.
- [x] I signed the [CLA].
- [x] I read the [Contributors Guide].
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] All existing and new tests are passing.

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sethladd-patch-1
Seth Ladd 4 months ago committed by GitHub
parent b701393f8d
commit 4a3cc9d4f9
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@ -38,6 +38,7 @@ you're building for both iOS and Android, with both toolchains installed):
cd ../ios_fullscreen cd ../ios_fullscreen
pod install pod install
open IOSFullScreen.xcworkspace open IOSFullScreen.xcworkspace
# Then, click "Run" in Xcode to launch the app into your Simulator or device
``` ```
## Requirements ## Requirements

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