From 4a3cc9d4f9a903ce43ea3d4f1b4702e3bc4661e5 Mon Sep 17 00:00:00 2001 From: Seth Ladd Date: Tue, 27 Aug 2024 18:39:25 -0700 Subject: [PATCH] explicitly say how to launch the app for iOS (#2401) *Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.* *List which issues are fixed by this PR. For larger changes, raising an issue first helps reduce redundant work.* ## Pre-launch Checklist - [x] I read the [Flutter Style Guide] _recently_, and have followed its advice. - [x] I signed the [CLA]. - [x] I read the [Contributors Guide]. - [ ] I updated/added relevant documentation (doc comments with `///`). - [ ] All existing and new tests are passing. If you need help, consider asking for advice on the #hackers-devrel channel on [Discord]. [Flutter Style Guide]: https://github.com/flutter/flutter/blob/master/docs/contributing/Style-guide-for-Flutter-repo.md [CLA]: https://cla.developers.google.com/ [Discord]: https://github.com/flutter/flutter/blob/master/docs/contributing/Chat.md [Contributors Guide]: https://github.com/flutter/samples/blob/main/CONTRIBUTING.md --- add_to_app/fullscreen/README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/add_to_app/fullscreen/README.md b/add_to_app/fullscreen/README.md index 89b040916..8abc792c8 100644 --- a/add_to_app/fullscreen/README.md +++ b/add_to_app/fullscreen/README.md @@ -38,6 +38,7 @@ you're building for both iOS and Android, with both toolchains installed): cd ../ios_fullscreen pod install open IOSFullScreen.xcworkspace + # Then, click "Run" in Xcode to launch the app into your Simulator or device ``` ## Requirements