Alejandro Santiago
12bc209524
refactor: removed FireEffect ( #402 )
3 years ago
Alejandro Santiago
fd87afb23b
refactor: renamed `DashNestBumper` to `DashBumper` ( #381 )
...
* refactor: renamed DashNestBumper to DashBumper
* refactor: PR suggestions
* refactor: renamed stories
* refactor: renamed test names
* test: renamed test name
* docs: improved bumper docs
* docs: improve docs
* refactor: renamed stories
3 years ago
Alejandro Santiago
0b22b712b0
refactor: removed `ControlledFlipper` ( #343 )
...
* feat: implemented Flippers behaviors
* test: tested Flipper behaviors
* refactor: fixed typo
* refactor: removed unecessary import
* feat: removed and added behavior depending on game status
* test: renamed test
* test: changed golden path
* refactor: removed TODOs
3 years ago
Alejandro Santiago
6b67525716
fix: flying ball when entering SpaceshipRamp ( #380 )
3 years ago
Erick
0502d97400
feat: adding error component ( #355 )
...
* feat: adding error component
* Update packages/pinball_components/lib/src/components/error_component.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/sandbox/lib/stories/error_component/error_component_game.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/sandbox/lib/stories/error_component/stories.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* pr suggestions
* fix tests
* suggestions
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
de3569c479
feat: include `Ball` final assets ( #279 )
...
* refactor: load ball assets from cache
* feat: new ball assets
* refactor: ball loads new sprites
* refactor: modified ball assets for sandbox
* refactor: removing baseColor from ball
* refactor: moved ball assets to pinball_theme
* refactor: removed all baseColor for ball
* refactor: removed unused imports
* test: golden tests for ball
* test: added missed ball assets to tests
* chore: reorder imports
* refactor: removed all default ball, use dash
* test: fixed test for ball changes
* test: adde ball assets to forest tests
* fix: fixed tests for ball
* refactor: removed baseColor from ball tests
* chore: unused imports
* test: removed golden tests for balls
* refactor: removed unused assets at test and renamed spriteAsset for ball
* refactor: spriteAsset changed for ball sprite
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Rui Miguel Alonso
79624f07f1
feat: `SpaceshipRamp` shot logic ( #296 )
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* feat: spaceship ramp added cubit and behavior to sensor
* refactor: changed spaceshipt ramp sensor, cubit and behavior names
* refactor: added behaviors to AndroidAcres
* refactor: connect rampsensors with android acres bonus
* refactor: move ramp sensor to spaceship ramp children
* test: fixed some tests for ramp
* chore: removed unused imports
* chore: removed unused import
* Update lib/game/components/android_acres/behaviors/ramp_bonus_behavior.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: search sensors from parent children
* refactor: moved ramp sensor cubit to spaceship ramp
* refactor: modified ramp behaviors
* refactor: fixed ramp behaviors tests
* refactor: changed ramp behaviors
* chore: analysis errors
* test: fixed ramp contact test
* test: coverage for spaceshipramp
* Update packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: fixed test when removing children from spaceship test constructor
* refactor: moved arrow state to cubit inside ramp instead of propagate from behavior
* refactor: sandbox for spaceshipramp modified
* refactor: removed arrow value from spaceship ramp state to sprite logic
* test: golden tests for ramp arrow
* test: coverage
* test: coverage
* refactor: changed name for RampBallAscendingContactBehavior
* refactor: added ScoringBehavior on shot and bonus behaviors
* feat: cancel subscription on ramp behavior remove
* chore: unused import
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Allison Ryan
6ed62f37e8
refactor: add `Backbox` asset and localized text ( #319 )
...
* refactor: clean up backboard
* test: backboard changes
* refactor: rename backbox
* fix: tests
* test: localization mocking
* test: initials input display
* chore: remove extra golden file
* chore: small changes
* test: scoreFormat
* style: cascade
* fix: no optimizations for main
* fix: loading assets
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Alejandro Santiago
8957b96ae3
feat: defined `ScoringBehavior` and `ScoringContactBehavior` ( #329 )
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* refactor: renamed ScoringBehavior to ScoringContactBehavior
* feat: defined ScoringBehavior
* docs: improved documentation
3 years ago
Alejandro Santiago
44566bcbf0
refactor: moved boost logic to `BallTurboChargingBehavior` ( #323 )
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* feat(pinball_components): defined BallTurboChargingBehavior
* feat: updated boosting logic
* docs: improved BallTurboChargingBehavior
* docs(pinball_components): changed verb
* test: removed empty group
* test: included instantiation and loading tests
3 years ago
Tom Arra
6e4651f89e
chore: remove VGV copyright ( #292 )
3 years ago
Allison Ryan
3e10c5850d
feat: add hole in dino wall ( #306 )
...
* feat: add mouse hole in dino wall
* style: trailing comma
3 years ago
Alejandro Santiago
30cb1f9daf
feat: implemented new `FlutterForestBonusBehavior` logic ( #303 )
...
* refactor: moved Signpost to own folder
* feat: defined SignpostCubit
* feat: implemented new FlutterForestBonus logic
* chore: changed assets
* test: updated Signpost test and goldens
* feat: updated zoom effect goldens
* feat: adjusted signpost_test
* refactor: defined isFullyProgressed method
* test: tested FlutterForestBonusBehavior
* refactor: uncommented GameHud
* docs: updated FlutterForestBonusBehavior
* test: used canvas
* docs: enhanced documentation
* refactor: swapped active and inactive assets
* test: included canvas
3 years ago
Allison Ryan
f2160feab9
feat: implemented `AndroidSpaceshipBonusBehavior` ( #298 )
...
* refactor: simplify ball entering spaceship
* feat: add bonus logic and scoring
* chore: add animatronic to spaceship sandbox
* chore: remove renderBody change
* chore: remove leftover children change
* chore: test typo
* refactor: re-add children property
* refactor: use firstChild
* refactor: PR suggestions
* Update packages/pinball_components/test/src/components/android_animatronic_test.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Rui Miguel Alonso
3a593c2e6e
feat: multiball asset ( #235 )
...
* feat: multiball assets
* feat: added multiball to components
* feat: added controller for multiball
* feat: positioned multiball and changed animation
* feat: added sandbox for multiball
* chore: unused import
* refactor: add rotation to multiball constructor
* test: coverage for multiball
* chore: todos for refactor multiball childrens
* test: removed unused mock
* chore: removed unused imports
* test: removed golden tests
* refactor: changed assets and refactored multiball
* refactor: changed assets and refactored multiball
* test: tests for multiball
* refactor: multiballs group refactored
* chore: names and doc
* refactor: removed duplicated images for multiball
* refactor: changed multiball cubit and state
* refactor: changed multiball and group
* chore: positions of lights
* refactor: changing blink behavior
* test: blink behavior
* refactor: blinking multiball lights
* test: tests for blink behavior
* chore: analysis errors
* test: coverage for blinking
* test: coverage
* test: trying to fix tests
* fix: fixed bloc error on behavior with tests
* refactor: multiball blink
* refactor: blinking behavior to TimerComponent and test coverage
* refactor: modified blinking behavior
* chore: error on merge tests
* test: coverage multiballs
* refactor: cleaned blink behavior
* chore: unused import
* Update packages/pinball_components/test/src/components/multiball/behaviors/multiball_blinking_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/test/src/components/multiball/behaviors/multiball_blinking_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multiballs/behaviors/multiballs_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/test/src/components/multiball/multiball_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: changed multiball states enum values
* test: multiball descendant test at pinball
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
b9df1006cc
feat: add score assets ( #276 )
...
* feat: added assets for scores
* refactor: modified scoretext component to show sprite with the score
* refactor: changed all ocurrences of scoretext to use score enum as value
* feat: extension to get value
* test: refactor score texts
* refactor: refactored sandbox for scoretexts
* refactor: moved score_text to score_component
* refactor: score enum to Points
* test: golden tests for points
* chore: unused imports
* chore: unused imports
* test: coverage for points extension
* refactor: removed unused points and changed enum names
* test: golden test for kept scores
* Update test/game/components/scoring_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: score priority over sparky animatronic
* test: reorder tests
* chore: removed empty test group
* fix: missed dino desert points
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
431257f831
feat: add `GoogleLetter` assets ( #286 )
...
* chore: add google letter assets
* refactor: reposition letters
* test: update tests
* refactor: renamed GoogleLetterState
* refactor: renamed active/inactive to lit/dimmed
* refactor: renamed Assets paths
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Allison Ryan
92b83dc892
feat: implement blinking `Kicker` assets ( #283 )
...
* refactor: simplified Fixtures creation
* feat: add blinking assets
* test: blinking and asset updates
* docs: clean kicker docs
* refactor: adjusted Kicker constructor
* refactor: moved Mock
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
95fe7a62aa
feat: implemented rendering with `ZIndex` ( #282 )
...
* feat: defined PinballCavas
* refactor: remove unawaited
* feat: defined renderTree
* refactor: made LaunchRamp a Component
* refactor: removed RenderPriority from FlutterForest
* feat: implementing PinballCanvasComponent
* refactor: migrated to zIndex
* refactor: removed old pinball_canvas.dart
* refactor: cleaned PinballCanvasComponent
* refactor: reordered children additions
* refactor: adjusted priorities
* refactor: adjusted RenderPriority
* refactor: improved rendering algorithm
* refactor: removes Blueprint
* test: migrating blueprint tests
* docs: removed Blueprint references
* refactor: renamed PinballCanvas to ZCanvas
* test: tested z_canvas_component
* refactor: renamed LayerSensor to use zIndex
* refactor: renamed RenderPriority to ZIndexes
* refactor: removed priority instances
* refactor: removed priority occurences
* fix: plunger and tapping positions
* test: correctly testes SparkyScorch
* test: adjusted ScoringBehavior test
* docs: documented z_canvas_component
* test: fixed ScoringBehavior tests
* refactor: renamed to ZCanvas
* refactor: applied PR suggestions
3 years ago
Allison Ryan
3bb5f42f58
refactor: `SparkyScorch` and asset renaming ( #268 )
...
* refactor: sparky scorch
* test: update golden
* chore: update preLoad method
* chore: remove constructor
3 years ago
Allison Ryan
0a1ae053d8
feat: add android assets and fix shapes ( #258 )
...
* feat: add android assets and fix shapes
* refactor: remove docs and size
* fix: asset gen styling
3 years ago
Rui Miguel Alonso
cc3ba899ce
feat: implemented `Multipliers` ( #231 )
...
* feat: added multipliers
* feat: added multipliers to sandbox
* test: tests and golden tests for multipliers
* feat: multipliers controller
* fix: missed assets load
* refactor: multiplier refactored and tested
* refactor: changed sandbox for multipliers
* feat: multiplier controller
* refactor: moved assets to constructor at sandbox
* test: coverage for multipliers
* test: removed test
* refactor: coverage for multiplier
* test: coverage for multiplier
* chore: multiplier doc
* Update packages/pinball_components/sandbox/lib/stories/multipliers/multipliers_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* chore: little code refactor, doc
* refactor: multiplier creation refactored
* test: fixed tests for multipliers
* refactor: changed properties names
* refactor: multipliers cubit
* test: refactored tests for multipliers
* refactored: sandbow for multipliers
* refactor: multipliers controller
* test: tests for multiplier behavior
* chore: analysis errors
* feat: multipliers behavior with multiplier from gamebloc
* refactor: changed toggle to next at multipliers
* test: coverage for cubit
* refactor: refactored multipliers and coverage
* refactor: sandbox
* test: flamebloctester
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_cubit.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multipliers/behaviors/multipliers_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* test: fixed test names and golden files
* test: golden tests
* fix: fixed bloc bug for tests on multiplier behavior
* chore: renamed rotation
* chore: doc ignore
* test: grouped
* test: golden tests dir
* Update packages/pinball_components/sandbox/lib/stories/multipliers/stories.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: moved extension for multiplier value
* chore: multiplier extension equalsTo name
* fixed: missed method rename
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
7d8cd8c357
feat: implemented `AndroidBumper.cow` ( #257 )
...
* feat: added cow assets
* feat: added cow bumper
* feat: cow sanbox
* Update packages/pinball_components/sandbox/lib/stories/android_acres/android_bumper_cow_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: sandbox ball color
* fix: cow bumper spriteposition
* fix: cow bumper size
* refactor: cow shape and positioning
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
cf688f0f26
chore: removed `Wall` and `Board` ( #224 )
...
* chore: remove wall and board
* fix: lint
* refactor: bottom group test
* chore: remove start and end variables
* refactor: group stories
* refactor: bottom group blueprint
* style: remove whitespace and add comma
* refactor: add drain behavior
* refactor: bottom group to component
* fix: render issue
3 years ago
Allison Ryan
97337938d4
feat: animate chrome dino ( #229 )
...
* feat: included new head and mouth assets
* feat: including sprites
* feat: sized sprites
* feat: included new sprites
* feat: adjusted SpriteAnimationComponent
* feat: adjusted tracing logic
* feat: added Traceable to ChromeDinoGame
* feat: synced dino animation
* refactor: fix crazy rendering
* test: chrome dino
* refactor: dino sandbox
* chore: revert spaceship changes
* chore: move assets for sanbox game
* refactor: move dino walls and bottom boundary
* refactor: move dino for moved dino wall
* test: update goldens
* chore: clean up dino wall fixture defs
* refactor: dino variable and comment fixes
* chore: add todo
* refactor: fix PR nits
* chore: use internal positioning
* refactor: keep positioning
* chore: fix nits and add todo
* fix: update boundaries golden
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
8e9ef85dda
refactor: add spaceship rail assets ( #244 )
...
* refactor: update rail assets and shape
* fix: add assets to newly merged test
3 years ago
Allison Ryan
c33d34e42f
refactor: alien to android ( #246 )
...
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
2673c419b5
feat: migration to new `ContactCallbacks` ( #234 )
...
* feat: migrated to new ContactCallbacks
* refactor: moved renderBody to super call
* feat: defined AlienBumper behaviours
* feat: included ParentIsA mixin
* refactor: modified ContactCallbacksGroup
* feat: resolved missing ContactCallbacks with Behaviors
* refactor: removed unused ParentIsA
* refactor: moved tests
* fix: invalid export
* refactor: renamed behaviours
* test: tested pinball_components
* refactor: removed "Behaviour" typo
* docs: included TODO comment for generics
* docs: included flame_bloc TODO comments
* refactor: renamed ContacCallbacksGroup variable
* docs: included doc comments where possible
* docs: rephrased ContactBehaviour doc comment
* test: included ContactBehavior tests
* feat: implemented FlutterForestBonusBehavior
* refactor: fixed analyser warnings
* test: tested DashNestBumper
* refactor: moved children to last arguement
* test: included closing test
* refactor: used barrel files as imports
* docs: included flutter_bloc TODO
* test: correctly tested GoogleWordBonusBehavior
* refactor: moved flutter_forest_test.dart
* test: fixed AlienZone typo
* feat: removed FlutterForestCubit
* test: closed streams
* refactor: removed optional bloc parameter
* refactor: added flame_bloc TODO comment
* docs: included .test constructor docs
* feat: included GoogleLetter.test
* test: made blink test pass
* fix: renamed theme to CharacterTheme
* refactor: moved timer.stop();
* refactor: renamed hasBonus to achievedBonus
* refactor: ignore public_member_api_docs for cubits
* test: removed beginContact group
* refactor: typos correction
* docs: used correct AlienBumper reference
* docs: removed TODO comment from ContactBehavior subclasses
* docs: includes ScoringBehavior doc
* feat: adjusted FlutterForest priorities
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
f20662cdaa
refactor: changed dino walls ( #208 )
...
* refactor: changed dino walls
* fix: fixed walls shapes
* refactor: load dino walls assets from cache
* feat: added dino walls to sandbox
* test: added dino wall assets to test
* test: fixed golden test
* fix: pubspec from main
* refactor: refactored code and fixed shapes
* refactor: create fixtures
* test: golden test updated
* refactor: dinowalls sandbox refactor
3 years ago
Alejandro Santiago
1f72dbfd4a
refactor(sandbox): reduced Stories boilerplate code ( #227 )
...
* refactor: implemented addGame method
* refactor: renamed extension to StoryAddGame
* refactor: renamed .info to .description
* refactor: used imagesFileNames to cache images
* feat: specified simple toPath method
* refactor: removed unused import
* refactor: usde correct title
* fix: moved camera to center
* refactor: removed redundant Traceable
* feat: modified trace algorithm
3 years ago
Rui Miguel Alonso
e63d893a9c
feat: added outer bottom boundary ( #221 )
...
* feat: added outer bottom boundary
* feat: added outer bottom asset to sandbox
* refactor: pubspeck from main
* test: fix tests
* test: fixed load at tests
* test: fixed golden tests
3 years ago
Allison Ryan
29ec61ff97
fix: sanbox stories ( #219 )
3 years ago
Allison Ryan
0bc597d34f
feat: add character icon next to initials input ( #209 )
...
* chore: add icon assets
* test: update theme tests
* feat: add icon to initials input
* fix: remove material design from theme package
* refactor: suggestions
* refactor: load from cache
* chore: remove unawaited
* test: update test for caching
3 years ago
Rui Miguel Alonso
5889ca8379
feat: spaceship ramp final assets ( #207 )
...
* refactor: updated spaceship ramp assets
* "feat: added spritecomponent for arrow"
* test: tests for spaceship ramp
* refactor: spaceship ramp tests
* chore: trailing commas
* refactor: updated assets for ramp main and opening
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* chore: changed visibility, some comments
* test: golden tests for ramp
* test: refactored tests for spaceshipramp
* refactor: make arrow accesible
* refactor: changed arrow assets filenames
* refactor: changed arrow assets filenames
* chore: doc for arrow sprites state
* test: removed pump
* refactor: load images from cache
* test: refactor test with cached images
* refactor: fir spaceship ramp entrance"
* refactor: new priority for ramp arrow and fix comments
* test: ramp assets
* refactor: spaceship sandbox refactored to see arrow behaviour
* test: assets for tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
58324adad6
refactor: bumper animation logic ( #204 )
...
* chore: update assets
* refactor: bumpers to use group components
* refactor: update dash nest games
* refactor: load assets in test games
* test: bumper changes
* fix: analyzer warning
* refactor: load assets in sandbox stories
* refactor: back to active/inactive naming
* refactor: sprite sizing
* refactor: use loadAll
* refactor: loadAll in sandbox
* refactor: comments and sizing
* fix: preload assets for pinball page test
* refactor: load signpost assets from cache
* refactor: signpost tests from cache
* refactor: loadAll sprites
3 years ago
Alejandro Santiago
00e006bde3
feat: adds Sprite states to SignPost ( #205 )
...
* feat: included new assets
* chore: update game assets loader
* feat: allowed progressing sprite
* feat(sanbox): updated games
* feat: updated tests
* feat: updated goldens
* feat: renamed FlutterSignPost to SignPost
* chore: updated goldens
* chore: renamed story
* refactor: removed caching
* refactor: changed how Sprites are loaded
* feat: made SignpostSpriteState visibleForTesting
* refactor: rename SignPost to Signpost
* chore: updated goldens
* refactor: improved test name
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* docs: documented new Signpost functionality
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* docs: improved progress doc
* feat: removed loop
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
12d20b8dbc
feat: add explicit render priorities ( #198 )
...
* feat: static priorities
* refactor: assign all priority values
* chore: rocket and plunger priorities
* chore: rename priority class
* chore: add todo
* chore: remove todo
* refactor: move to separate file
* chore: uncomment score effects
* chore: revert spacing change
* refactor: update spaceship rail priority
* fix: issue in test from merge
* chore: add todos
* feat: add fire animation priority
3 years ago
Alejandro Santiago
62244f5a37
refactor: define pinball_flame package ( #199 )
...
* feat: created pinball_theme package
* refactor: moved component_controller to pinball_flame
* ci: defined workflow
* refactor: moved blueprint and priority to pinball_flame
* feat: exported keyboard_input_controller.dart
* feat: made Mocks be Mocks
* docs: updated description
* docs: fixed typo
* fix: merge conflicts
3 years ago
Erick
43ca2beca7
feat: game over with initials input ( #187 )
...
* adding backboard stories
* progress on the input
* feat: finishing contrls
* adding missing tests
* tests
* removing todo
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* feat: pr suggestions
* feat: pr suggestions
* fix: lint
* feat: pr suggestions
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
bc53fb64d9
refactor: ball priority ( #183 )
...
* refactor: ball priority
* refactor: ramp opening and score text
3 years ago
Allison Ryan
3ead0f76b0
refactor: spaceship ramp curve ( #173 )
...
* refactor: spaceship ramp curve and new assets
* refactor: use separate base assets
* refactor: group spaceship stories
* refactor: set opacity on all sprite descendants
* chore: move positioning
3 years ago
Rui Miguel Alonso
aafc254ad3
feat: add alien bumper ( #166 )
...
* feat: added alien bumpers
* test: tests for alien bumpers
* feat: sandbox for alien bumpers
* refactor: changed alien bumper ellipses
* feat: added alien bumpers zone to game
* test: tests for alien zone
* refactor: final size and positions for alien bumpers
* feat: added new alien zone bumpers
* test: changed tests for alien
* chore: api doc
* refactor: alien sandbox traceable
* Update lib/game/components/alien_zone.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: moved alien from board to pinball and fixed sprites
* test: fixed test for alien at pinball
* Update packages/pinball_components/sandbox/lib/stories/alien_bumper/alien_bumper_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* test: clean flamebloc test
* refactor: ControlledAlienBumper visible for testing
* chore: removed unused file
* test: fixed alien test in pinball
* refactor: refactored alien dashbook stories
* chore: analysis error
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Rui Miguel Alonso
bf0596846b
refactor: `Plunger` controls ( #152 )
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* feat: added plunger asset and move
* feat: fixed plunger assets and position
* fix: set limits to plunger compression correctly
* chore: unused import
* fix: placed plunger correctly
* test: refactor test game
* refactor: changed spawnBall initialPosition
* chore: plunger golden test
* refactor: moved plunger to pinball_components
* feat: plunger story
* refactor: plunger assets preload
* chore: assets for plunger
* refactor: added key events to plunger game
* refactor: make pull and release public to call from outside plunger
* chore: update to retry tests
* refactor: added Traceable to Plunger sandbox story
* refactor: add Traceable
* fix: removed body from PlungerAnchor
* refactor: removed keyevents from plunger
* test: plunger tests refactored without keyevents
* refactor: removed unused keyevents
* refactor: plunger spritecomponent
* refactor: keyevents to gamecontroller
* feat: added plunger controller
* test: tests for plunger controller
* test: tested plunger controller
* fix: assets gen
* chore: removed export from barrel
* refactor: removed unnecessary keyhandler
* refactor: sprite size
* test: anchor at setup
* refactor: plunger const keys
* Update lib/game/components/controlled_plunger.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
9a5284f84b
refactor(sandbox): made BasicBallGame color optional ( #171 )
3 years ago
Alejandro Santiago
baf06ca737
feat: implements `GoogleLetter` ( #172 )
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* feat: implementing GoogleLetter
* feat: implemented GoogleLetterGame
* feat: included temp assets
* feat: exported google_letter
* feat: defined GoogleLetterActivationEffect
* feat: included story
* feat: included activate and deactivate tests
* refactor: simplified GoogleLetter
* refactor: updated constructor
* refactor: removed condition
* feat: included GoogleLetterOrder
* feat: updated constructor
* refactor: removed extension for index
* refactor: removed unnecessary async
Co-authored-by: Erick <erickzanardoo@gmail.com>
* refactor: removed unnecessary async
Co-authored-by: Erick <erickzanardoo@gmail.com>
* Update packages/pinball_components/lib/src/components/google_letter.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: changed method typo
Co-authored-by: Erick <erickzanardoo@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Erick
1fd6d9bf46
feat: adding score text effects ( #170 )
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* feat: adding score effects
* feat: adding score text effect
* feat: finishing score text effects
* fixing tests
* feat: pr suggestion
* feat: pr suggestion
* Update lib/game/components/score_effect_controller.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* Update packages/pinball_components/lib/src/components/score_text_effect.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* pr suggestions
* more pr suggestions
* nit
* Apply suggestions from code review
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Rui Miguel Alonso
d32192a4e3
feat: ramps sandbox ( #168 )
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* feat: added LaunchRamp story
* feat: added SpaceshipRail story
* feat: added SpaceshipRamp story
* feat: added new stories for ramps to dashbook
* refactor: added priority and layer to Ball for BasicBallGame
* refactor: changed renderBody to allow tracing on ramps
* refactor: moved renderBody
* fix: bug on spaceshiprail exit never reached
* fix: spaceshiprail exit and basecamp ball blocked
* refactor: set spaceship foreground priority at super
3 years ago
Allison Ryan
98f25242b6
refactor: bottom boundary curve ( #156 )
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* refactor: update bottom curve
* fix: unused import
* fix: disable golden tests
* refactor: use Traceable
* chore: re-enable zoom golden tests
3 years ago
Alejandro Santiago
31afa08fc1
feat(sandbox): adds sandbox for all `FlutterForest `components ( #167 )
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* feat(sandbox): included sandbox for FlutterSignPost
* feat(sandbox): included SmallDashNestBumpers
3 years ago
Alejandro Santiago
51b7f478af
refactor: SpriteComponent subclassing ( #158 )
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* refactor: remove _loadSprites
* feat: defined BallSprite
* refactor: removed late SpriteComponent
* refactor: defined BaseboardSprite
* refactor: defined DinoWalls sprites
* refactor: defined FlutterSIgnPostSprite
* refactor: defined KickerSprite
* refactor: defined LaunchRampSprite
* refactor: removed trailing comma
* refactor: defined _AndroidHeadSpriteAnimation
* refactor: removed unused import
* refactor: defined FlipperSprite
* docs: improved SpaceshipWall docs
* refactor: defined SpaceshipRailRampSprite
* refactor: suffixed Component
* refactor: adjusted FlipperSpriteComponent size
* refactor: resized ball
* chore: trace all bodies in sandbox (#157 )
* feat: add traceAllBodies method
* chore: update tracing stories
* refactor: use for each
* refactor: convert to mixin
* refactor: simplify mixin
* feat(sandbox): made BasicBallGame traceable
* feat: adjusted ball size
3 years ago