docs: updated FlutterForestBonusBehavior

pull/303/head
alestiago 3 years ago
parent e58f105a1f
commit e347a87da7

@ -3,7 +3,10 @@ import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart'; import 'package:pinball_flame/pinball_flame.dart';
/// When all [DashNestBumper]s are hit at least once, the [GameBonus.dashNest] /// Bonus obtained at the [FlutterForest].
///
/// When all [DashNestBumper]s are hit at least once three times, the [Signpost]
/// progresses. When the [Signpost] fully progresses, the [GameBonus.dashNest]
/// is awarded, and the [DashNestBumper.main] releases a new [Ball]. /// is awarded, and the [DashNestBumper.main] releases a new [Ball].
class FlutterForestBonusBehavior extends Component class FlutterForestBonusBehavior extends Component
with ParentIsA<FlutterForest>, HasGameRef<PinballGame> { with ParentIsA<FlutterForest>, HasGameRef<PinballGame> {

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