chore: doc and refactor methods

pull/200/head
RuiAlonso 3 years ago
parent 5c15eeaffc
commit e3239a8c5e

@ -128,6 +128,7 @@ enum _PlungerAnimationState {
release,
}
/// Animations for pull and release [Plunger].
class _PlungerSpriteAnimationGroupComponent
extends SpriteAnimationGroupComponent<_PlungerAnimationState>
with HasGameRef {
@ -168,13 +169,9 @@ class _PlungerSpriteAnimationGroupComponent
current = _PlungerAnimationState.release;
}
void pull() {
current = _PlungerAnimationState.pull;
}
void pull() => current = _PlungerAnimationState.pull;
void release() {
current = _PlungerAnimationState.release;
}
void release() => current = _PlungerAnimationState.release;
}
/// {@template plunger_anchor}

Loading…
Cancel
Save