refactor: renamed parameter bloc to blocBuilder

pull/122/head
alestiago 4 years ago
parent e285364bbc
commit e321578aea

@ -199,7 +199,7 @@ void main() {
final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>( final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
// TODO(alestiago): Use TestGame once BonusLetter has controller. // TODO(alestiago): Use TestGame once BonusLetter has controller.
gameBuilder: PinballGameTest.create, gameBuilder: PinballGameTest.create,
bloc: () => gameBloc, blocBuilder: () => gameBloc,
); );
setUp(() { setUp(() {

@ -68,7 +68,7 @@ void main() {
final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>( final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
gameBuilder: PinballGameTest.create, gameBuilder: PinballGameTest.create,
bloc: () => gameBloc, blocBuilder: () => gameBloc,
); );
flameBlocTester.testGameWidget( flameBlocTester.testGameWidget(

@ -88,7 +88,7 @@ void main() {
final gameBloc = MockGameBloc(); final gameBloc = MockGameBloc();
final flameBlocTester = FlameBlocTester<TestGame, GameBloc>( final flameBlocTester = FlameBlocTester<TestGame, GameBloc>(
gameBuilder: TestGame.new, gameBuilder: TestGame.new,
bloc: () => gameBloc, blocBuilder: () => gameBloc,
); );
flameBlocTester.testGameWidget( flameBlocTester.testGameWidget(
@ -147,7 +147,7 @@ void main() {
final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>( final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
gameBuilder: PinballGameTest.create, gameBuilder: PinballGameTest.create,
bloc: () => gameBloc, blocBuilder: () => gameBloc,
); );
flameBlocTester.testGameWidget( flameBlocTester.testGameWidget(

@ -6,13 +6,13 @@ class FlameBlocTester<T extends FlameGame, B extends Bloc<dynamic, dynamic>>
extends FlameTester<T> { extends FlameTester<T> {
FlameBlocTester({ FlameBlocTester({
required GameCreateFunction<T> gameBuilder, required GameCreateFunction<T> gameBuilder,
required B Function() bloc, required B Function() blocBuilder,
}) : super( }) : super(
gameBuilder, gameBuilder,
pumpWidget: (gameWidget, tester) async { pumpWidget: (gameWidget, tester) async {
await tester.pumpWidget( await tester.pumpWidget(
BlocProvider.value( BlocProvider.value(
value: bloc(), value: blocBuilder(),
child: gameWidget, child: gameWidget,
), ),
); );

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