diff --git a/test/game/components/bonus_word_test.dart b/test/game/components/bonus_word_test.dart index 9f4db94f..7d73b6bc 100644 --- a/test/game/components/bonus_word_test.dart +++ b/test/game/components/bonus_word_test.dart @@ -199,7 +199,7 @@ void main() { final flameBlocTester = FlameBlocTester( // TODO(alestiago): Use TestGame once BonusLetter has controller. gameBuilder: PinballGameTest.create, - bloc: () => gameBloc, + blocBuilder: () => gameBloc, ); setUp(() { diff --git a/test/game/components/controlled_ball_test.dart b/test/game/components/controlled_ball_test.dart index 3175e957..8417aa25 100644 --- a/test/game/components/controlled_ball_test.dart +++ b/test/game/components/controlled_ball_test.dart @@ -68,7 +68,7 @@ void main() { final flameBlocTester = FlameBlocTester( gameBuilder: PinballGameTest.create, - bloc: () => gameBloc, + blocBuilder: () => gameBloc, ); flameBlocTester.testGameWidget( diff --git a/test/game/components/flutter_forest_test.dart b/test/game/components/flutter_forest_test.dart index 9563f68e..33dbb991 100644 --- a/test/game/components/flutter_forest_test.dart +++ b/test/game/components/flutter_forest_test.dart @@ -88,7 +88,7 @@ void main() { final gameBloc = MockGameBloc(); final flameBlocTester = FlameBlocTester( gameBuilder: TestGame.new, - bloc: () => gameBloc, + blocBuilder: () => gameBloc, ); flameBlocTester.testGameWidget( @@ -147,7 +147,7 @@ void main() { final flameBlocTester = FlameBlocTester( gameBuilder: PinballGameTest.create, - bloc: () => gameBloc, + blocBuilder: () => gameBloc, ); flameBlocTester.testGameWidget( diff --git a/test/helpers/builders.dart b/test/helpers/builders.dart index a208e398..f78aebe7 100644 --- a/test/helpers/builders.dart +++ b/test/helpers/builders.dart @@ -6,13 +6,13 @@ class FlameBlocTester> extends FlameTester { FlameBlocTester({ required GameCreateFunction gameBuilder, - required B Function() bloc, + required B Function() blocBuilder, }) : super( gameBuilder, pumpWidget: (gameWidget, tester) async { await tester.pumpWidget( BlocProvider.value( - value: bloc(), + value: blocBuilder(), child: gameWidget, ), );