mirror of https://github.com/flutter/pinball.git
parent
ffb931e4c2
commit
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// ignore_for_file: public_member_api_docs
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/select_character/select_character.dart';
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import 'package:pinball/start_game/start_game.dart';
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import 'package:pinball/theme/theme.dart';
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class StartGameListener extends StatelessWidget {
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const StartGameListener({
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Key? key,
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required Widget child,
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required PinballGame game,
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}) : _child = child,
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_game = game,
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super(key: key);
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final Widget _child;
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final PinballGame _game;
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@override
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Widget build(BuildContext context) {
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return BlocListener<StartGameBloc, StartGameState>(
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listener: (context, state) {
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switch (state.status) {
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case StartGameStatus.selectCharacter:
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_onSelectCharacter(context);
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break;
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case StartGameStatus.howToPlay:
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_handleHowToPlay(context);
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break;
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case StartGameStatus.play:
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_game.gameFlowController.start();
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break;
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case StartGameStatus.initial:
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break;
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}
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},
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child: _child,
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);
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}
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void _onSelectCharacter(
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BuildContext context,
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) {
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showDialog<void>(
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context: context,
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builder: (_) {
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// TODO(arturplaczek): remove that when PR with PinballLayout will be
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// merged
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final height = MediaQuery.of(context).size.height * 0.5;
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return Center(
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child: SizedBox(
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height: height,
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width: height * 1.2,
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child: const CharacterSelectionDialog(),
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),
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);
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},
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barrierDismissible: false,
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);
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}
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}
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Future<void> _handleHowToPlay(
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BuildContext context,
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) async {
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final startGameBloc = context.read<StartGameBloc>();
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await showDialog<void>(
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context: context,
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barrierColor: AppColors.transparent,
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builder: (_) {
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return Center(
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child: HowToPlayDialog(
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onDismissCallback: () {
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startGameBloc.add(const HowToPlayFinished());
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},
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),
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);
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},
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);
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}
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@ -0,0 +1,178 @@
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import 'package:bloc_test/bloc_test.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mocktail/mocktail.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/select_character/select_character.dart';
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import 'package:pinball/start_game/start_game.dart';
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import '../../helpers/helpers.dart';
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void main() {
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late StartGameBloc startGameBloc;
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late PinballGame pinballGame;
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group('StartGameListener', () {
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setUp(() {
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startGameBloc = MockStartGameBloc();
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pinballGame = MockPinballGame();
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});
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testWidgets(
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'on selectCharacter status shows SelectCharacter dialog',
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(tester) async {
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whenListen(
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startGameBloc,
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Stream.value(
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const StartGameState(status: StartGameStatus.selectCharacter),
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),
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initialState: const StartGameState.initial(),
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);
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await tester.pumpApp(
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StartGameListener(
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game: pinballGame,
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child: const SizedBox.shrink(),
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),
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startGameBloc: startGameBloc,
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);
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await tester.pumpAndSettle();
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expect(
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find.byType(CharacterSelectionDialog),
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findsOneWidget,
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);
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},
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);
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testWidgets(
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'on howToPlay status shows HowToPlay dialog',
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(tester) async {
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whenListen(
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startGameBloc,
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Stream.value(
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const StartGameState(status: StartGameStatus.howToPlay),
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),
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initialState: const StartGameState.initial(),
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);
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await tester.pumpApp(
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StartGameListener(
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game: pinballGame,
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child: const SizedBox.shrink(),
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),
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startGameBloc: startGameBloc,
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);
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await tester.pumpAndSettle();
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expect(
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find.byType(HowToPlayDialog),
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findsOneWidget,
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);
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},
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);
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testWidgets(
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'on play status call start on game controller',
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(tester) async {
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whenListen(
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startGameBloc,
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Stream.value(
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const StartGameState(status: StartGameStatus.play),
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),
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initialState: const StartGameState.initial(),
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);
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final gameController = MockGameFlowController();
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when(() => pinballGame.gameFlowController)
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.thenAnswer((invocation) => gameController);
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await tester.pumpApp(
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StartGameListener(
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game: pinballGame,
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child: const SizedBox.shrink(),
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),
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startGameBloc: startGameBloc,
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);
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await tester.pumpAndSettle(kThemeAnimationDuration);
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await tester.pumpAndSettle(kThemeAnimationDuration);
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verify(gameController.start).called(1);
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},
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);
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testWidgets(
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'do nothing on initial status',
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(tester) async {
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whenListen(
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startGameBloc,
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Stream.value(
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const StartGameState(status: StartGameStatus.initial),
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),
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initialState: const StartGameState.initial(),
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);
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await tester.pumpApp(
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StartGameListener(
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game: pinballGame,
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child: const SizedBox.shrink(),
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),
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startGameBloc: startGameBloc,
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);
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await tester.pumpAndSettle();
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expect(
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find.byType(HowToPlayDialog),
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findsNothing,
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);
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expect(
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find.byType(CharacterSelectionDialog),
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findsNothing,
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);
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},
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);
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testWidgets(
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'calls HowToPlayFinished event after HowToPlayDialog is closed',
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(tester) async {
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whenListen(
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startGameBloc,
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Stream.value(
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const StartGameState(status: StartGameStatus.howToPlay),
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),
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initialState: const StartGameState.initial(),
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);
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await tester.pumpApp(
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StartGameListener(
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game: pinballGame,
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child: const SizedBox.shrink(),
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),
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startGameBloc: startGameBloc,
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);
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await tester.pumpAndSettle();
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expect(
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find.byType(HowToPlayDialog),
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findsOneWidget,
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);
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await tester.tapAt(const Offset(1, 1));
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await tester.pumpAndSettle();
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expect(
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find.byType(HowToPlayDialog),
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findsNothing,
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);
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await tester.pumpAndSettle();
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verify(
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() => startGameBloc.add(const HowToPlayFinished()),
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).called(1);
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},
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);
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});
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}
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