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@ -18,16 +18,6 @@ class BallLost extends GameEvent {
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List<Object?> get props => [];
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List<Object?> get props => [];
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}
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}
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/// {@template bonus_ball_lost_game_event}
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/// Event added when a user drops a bonus ball of the screen.
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/// {@endtemplate}
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class BonusBallLost extends GameEvent {
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const BonusBallLost();
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@override
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List<Object?> get props => [];
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}
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/// {@template scored_game_event}
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/// {@template scored_game_event}
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/// Event added when a user increases their score.
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/// Event added when a user increases their score.
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/// {@endtemplate}
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/// {@endtemplate}
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