refactor: added sparky bumpers actives to GameState

pull/154/head
RuiAlonso 4 years ago
parent b1a7132b7a
commit b47a600523

@ -3,6 +3,8 @@
/// FlutterGen
/// *****************************************************
// ignore_for_file: directives_ordering,unnecessary_import
import 'package:flutter/widgets.dart';
class $AssetsImagesGen {
@ -15,6 +17,7 @@ class $AssetsImagesGen {
class $AssetsImagesComponentsGen {
const $AssetsImagesComponentsGen();
/// File path: assets/images/components/background.png
AssetGenImage get background =>
const AssetGenImage('assets/images/components/background.png');

@ -264,6 +264,7 @@ void main() {
balls: 2,
activatedBonusLetters: [0],
activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [],
);
whenListen(
@ -292,6 +293,7 @@ void main() {
balls: 2,
activatedBonusLetters: [0],
activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [],
);
@ -335,6 +337,7 @@ void main() {
balls: 2,
activatedBonusLetters: [index],
activatedDashNests: const {},
activatedSparkyFires: const {},
bonusHistory: const [],
);

@ -101,6 +101,7 @@ void main() {
balls: 3,
activatedBonusLetters: [],
activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [GameBonus.dashNest],
);
expect(

@ -14,6 +14,7 @@ void main() {
balls: 2,
activatedBonusLetters: [],
activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [],
);

@ -89,6 +89,7 @@ void main() {
balls: 0,
activatedBonusLetters: [],
activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [],
);

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