refactor: added sparky bumpers actives to GameState

pull/154/head
RuiAlonso 4 years ago
parent b1a7132b7a
commit b47a600523

@ -3,6 +3,8 @@
/// FlutterGen /// FlutterGen
/// ***************************************************** /// *****************************************************
// ignore_for_file: directives_ordering,unnecessary_import
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
class $AssetsImagesGen { class $AssetsImagesGen {
@ -15,6 +17,7 @@ class $AssetsImagesGen {
class $AssetsImagesComponentsGen { class $AssetsImagesComponentsGen {
const $AssetsImagesComponentsGen(); const $AssetsImagesComponentsGen();
/// File path: assets/images/components/background.png
AssetGenImage get background => AssetGenImage get background =>
const AssetGenImage('assets/images/components/background.png'); const AssetGenImage('assets/images/components/background.png');

@ -264,6 +264,7 @@ void main() {
balls: 2, balls: 2,
activatedBonusLetters: [0], activatedBonusLetters: [0],
activatedDashNests: {}, activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [], bonusHistory: [],
); );
whenListen( whenListen(
@ -292,6 +293,7 @@ void main() {
balls: 2, balls: 2,
activatedBonusLetters: [0], activatedBonusLetters: [0],
activatedDashNests: {}, activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [], bonusHistory: [],
); );
@ -335,6 +337,7 @@ void main() {
balls: 2, balls: 2,
activatedBonusLetters: [index], activatedBonusLetters: [index],
activatedDashNests: const {}, activatedDashNests: const {},
activatedSparkyFires: const {},
bonusHistory: const [], bonusHistory: const [],
); );

@ -101,6 +101,7 @@ void main() {
balls: 3, balls: 3,
activatedBonusLetters: [], activatedBonusLetters: [],
activatedDashNests: {}, activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [GameBonus.dashNest], bonusHistory: [GameBonus.dashNest],
); );
expect( expect(

@ -14,6 +14,7 @@ void main() {
balls: 2, balls: 2,
activatedBonusLetters: [], activatedBonusLetters: [],
activatedDashNests: {}, activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [], bonusHistory: [],
); );

@ -89,6 +89,7 @@ void main() {
balls: 0, balls: 0,
activatedBonusLetters: [], activatedBonusLetters: [],
activatedDashNests: {}, activatedDashNests: {},
activatedSparkyFires: {},
bonusHistory: [], bonusHistory: [],
); );

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