mirror of https://github.com/flutter/pinball.git
chore: migrating to `flame_bloc` 1.4.0 (#357)
* refactor: migrating to flame_bloc * test: passed all tests * test: updeted ControlledFlipperTest * test: tested FlameProvider * test: awaited loading * test: waited loading ScoreBehavior * refactor: removed unused files * refactor: removed FlameBlocTester * refactor: moved helper * test: fixed typo name * refactor: renamed file name to bumper_noise_behavior_test.dart * refactor: renamed to TestDebugPinballGame * refactor: removed uncessary KeybordHandler mixin * refactor: removed unecessary imports * test: removed testGameWidgetspull/362/head
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@ -1,15 +1,13 @@
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// ignore_for_file: public_member_api_docs
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// ignore_for_file: public_member_api_docs
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball/game/pinball_game.dart';
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import 'package:pinball_audio/pinball_audio.dart';
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import 'package:pinball_audio/pinball_audio.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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class BumperNoiseBehavior extends ContactBehavior with HasGameRef<PinballGame> {
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class BumperNoiseBehavior extends ContactBehavior {
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@override
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@override
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void beginContact(Object other, Contact contact) {
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void beginContact(Object other, Contact contact) {
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super.beginContact(other, contact);
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super.beginContact(other, contact);
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gameRef.player.play(PinballAudio.bumper);
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readProvider<PinballPlayer>().play(PinballAudio.bumper);
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}
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}
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}
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}
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@ -0,0 +1,65 @@
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// ignore_for_file: public_member_api_docs
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import 'package:flame/components.dart';
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class FlameProvider<T> extends Component {
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FlameProvider.value(
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this.provider, {
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Iterable<Component>? children,
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}) : super(
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children: children,
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);
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final T provider;
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}
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class MultiFlameProvider extends Component {
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MultiFlameProvider({
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required List<FlameProvider<dynamic>> providers,
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Iterable<Component>? children,
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}) : _providers = providers,
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_initialChildren = children,
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assert(providers.isNotEmpty, 'At least one provider must be given') {
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_addProviders();
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}
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final List<FlameProvider<dynamic>> _providers;
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final Iterable<Component>? _initialChildren;
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FlameProvider<dynamic>? _lastProvider;
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Future<void> _addProviders() async {
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final _list = [..._providers];
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var current = _list.removeAt(0);
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while (_list.isNotEmpty) {
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final provider = _list.removeAt(0);
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await current.add(provider);
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current = provider;
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}
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await add(_providers.first);
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_lastProvider = current;
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_initialChildren?.forEach(add);
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}
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@override
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Future<void> add(Component component) async {
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if (_lastProvider == null) {
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await super.add(component);
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}
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await _lastProvider?.add(component);
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}
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}
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extension ReadFlameProvider on Component {
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T readProvider<T>() {
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final providers = ancestors().whereType<FlameProvider<T>>();
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assert(
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providers.isNotEmpty,
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'No FlameProvider<$T> available on the component tree',
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);
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return providers.first.provider;
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}
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}
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@ -0,0 +1,103 @@
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// ignore_for_file: cascade_invocations
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import 'package:flame/components.dart';
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import 'package:flame/game.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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final flameTester = FlameTester(FlameGame.new);
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group(
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'FlameProvider',
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() {
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test('can be instantiated', () {
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expect(
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FlameProvider<bool>.value(true),
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isA<FlameProvider<bool>>(),
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);
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});
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flameTester.test('can be loaded', (game) async {
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final component = FlameProvider<bool>.value(true);
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await game.ensureAdd(component);
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expect(game.children, contains(component));
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});
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flameTester.test('adds children', (game) async {
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final component = Component();
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final provider = FlameProvider<bool>.value(
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true,
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children: [component],
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);
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await game.ensureAdd(provider);
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expect(provider.children, contains(component));
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});
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},
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);
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group('MultiFlameProvider', () {
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test('can be instantiated', () {
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expect(
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MultiFlameProvider(
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providers: [
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FlameProvider<bool>.value(true),
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],
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),
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isA<MultiFlameProvider>(),
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);
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});
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flameTester.test('adds multiple providers', (game) async {
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final provider1 = FlameProvider<bool>.value(true);
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final provider2 = FlameProvider<bool>.value(true);
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final providers = MultiFlameProvider(
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providers: [provider1, provider2],
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);
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await game.ensureAdd(providers);
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expect(providers.children, contains(provider1));
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expect(provider1.children, contains(provider2));
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});
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flameTester.test('adds children under provider', (game) async {
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final component = Component();
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final provider = FlameProvider<bool>.value(true);
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final providers = MultiFlameProvider(
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providers: [provider],
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children: [component],
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);
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await game.ensureAdd(providers);
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expect(provider.children, contains(component));
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});
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});
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group(
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'ReadFlameProvider',
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() {
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flameTester.test('loads provider', (game) async {
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final component = Component();
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final provider = FlameProvider<bool>.value(
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true,
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children: [component],
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);
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await game.ensureAdd(provider);
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expect(component.readProvider<bool>(), isTrue);
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});
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flameTester.test(
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'throws assertionError when no provider is found',
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(game) async {
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final component = Component();
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await game.ensureAdd(component);
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expect(
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() => component.readProvider<bool>(),
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throwsAssertionError,
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);
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},
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);
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},
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);
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}
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@ -1,54 +1,57 @@
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// ignore_for_file: cascade_invocations
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// ignore_for_file: cascade_invocations
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import 'package:flame_bloc/flame_bloc.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../../helpers/helpers.dart';
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class _TestGame extends Forge2DGame {
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@override
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Future<void> onLoad() async {
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images.prefix = '';
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await images.loadAll([
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Assets.images.multiball.lit.keyName,
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Assets.images.multiball.dimmed.keyName,
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]);
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}
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Future<void> pump(Multiballs child, {GameBloc? gameBloc}) {
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return ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: gameBloc ?? GameBloc(),
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children: [child],
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),
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);
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}
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}
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void main() {
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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TestWidgetsFlutterBinding.ensureInitialized();
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final assets = [
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Assets.images.multiball.lit.keyName,
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Assets.images.multiball.dimmed.keyName,
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];
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late GameBloc gameBloc;
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setUp(() {
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final flameBlocTester = FlameTester(_TestGame.new);
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gameBloc = GameBloc();
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});
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final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
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gameBuilder: EmptyPinballTestGame.new,
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blocBuilder: () => gameBloc,
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assets: assets,
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);
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group('Multiballs', () {
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group('Multiballs', () {
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flameBlocTester.testGameWidget(
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flameBlocTester.testGameWidget(
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'loads correctly',
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'loads correctly',
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setUp: (game, tester) async {
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setUp: (game, tester) async {
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final multiballs = Multiballs();
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final multiballs = Multiballs();
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await game.ensureAdd(multiballs);
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await game.pump(multiballs);
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expect(game.descendants(), contains(multiballs));
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expect(game.contains(multiballs), isTrue);
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},
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},
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);
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);
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group('loads', () {
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flameBlocTester.test(
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flameBlocTester.testGameWidget(
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'loads four Multiball',
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'four Multiball',
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(game) async {
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setUp: (game, tester) async {
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final multiballs = Multiballs();
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final multiballs = Multiballs();
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await game.pump(multiballs);
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await game.ensureAdd(multiballs);
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expect(
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multiballs.descendants().whereType<Multiball>().length,
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expect(
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equals(4),
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multiballs.descendants().whereType<Multiball>().length,
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);
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equals(4),
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},
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);
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);
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},
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);
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});
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});
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});
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}
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}
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@ -1,63 +1,65 @@
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// ignore_for_file: cascade_invocations
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// ignore_for_file: cascade_invocations
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import 'package:flame_bloc/flame_bloc.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../../helpers/helpers.dart';
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class _TestGame extends Forge2DGame {
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@override
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Future<void> onLoad() async {
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images.prefix = '';
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await images.loadAll([
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Assets.images.multiplier.x2.lit.keyName,
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Assets.images.multiplier.x2.dimmed.keyName,
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Assets.images.multiplier.x3.lit.keyName,
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Assets.images.multiplier.x3.dimmed.keyName,
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Assets.images.multiplier.x4.lit.keyName,
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Assets.images.multiplier.x4.dimmed.keyName,
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Assets.images.multiplier.x5.lit.keyName,
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Assets.images.multiplier.x5.dimmed.keyName,
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Assets.images.multiplier.x6.lit.keyName,
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Assets.images.multiplier.x6.dimmed.keyName,
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]);
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}
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Future<void> pump(Multipliers child) async {
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await ensureAdd(
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FlameBlocProvider<GameBloc, GameState>.value(
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value: GameBloc(),
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children: [child],
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),
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);
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}
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}
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void main() {
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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TestWidgetsFlutterBinding.ensureInitialized();
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final assets = [
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Assets.images.multiplier.x2.lit.keyName,
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Assets.images.multiplier.x2.dimmed.keyName,
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Assets.images.multiplier.x3.lit.keyName,
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Assets.images.multiplier.x3.dimmed.keyName,
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Assets.images.multiplier.x4.lit.keyName,
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Assets.images.multiplier.x4.dimmed.keyName,
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Assets.images.multiplier.x5.lit.keyName,
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Assets.images.multiplier.x5.dimmed.keyName,
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Assets.images.multiplier.x6.lit.keyName,
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Assets.images.multiplier.x6.dimmed.keyName,
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];
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late GameBloc gameBloc;
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setUp(() {
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gameBloc = GameBloc();
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});
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final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
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final flameTester = FlameTester(_TestGame.new);
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gameBuilder: EmptyPinballTestGame.new,
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blocBuilder: () => gameBloc,
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assets: assets,
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);
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group('Multipliers', () {
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group('Multipliers', () {
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flameBlocTester.testGameWidget(
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flameTester.test(
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'loads correctly',
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'loads correctly',
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setUp: (game, tester) async {
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(game) async {
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final multipliersGroup = Multipliers();
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final component = Multipliers();
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await game.ensureAdd(multipliersGroup);
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await game.pump(component);
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expect(game.descendants(), contains(component));
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expect(game.contains(multipliersGroup), isTrue);
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},
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},
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);
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);
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group('loads', () {
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flameTester.test(
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flameBlocTester.testGameWidget(
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'loads five Multiplier',
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'five Multiplier',
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(game) async {
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setUp: (game, tester) async {
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final multipliersGroup = Multipliers();
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final multipliersGroup = Multipliers();
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await game.pump(multipliersGroup);
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await game.ensureAdd(multipliersGroup);
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expect(
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multipliersGroup.descendants().whereType<Multiplier>().length,
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expect(
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equals(5),
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multipliersGroup.descendants().whereType<Multiplier>().length,
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);
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equals(5),
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},
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);
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);
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},
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);
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||||||
});
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});
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});
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}
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}
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@ -1,34 +0,0 @@
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import 'package:flame/game.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:flutter_test/flutter_test.dart';
|
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|
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class FlameBlocTester<T extends FlameGame, B extends Bloc<dynamic, dynamic>>
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extends FlameTester<T> {
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|
||||||
FlameBlocTester({
|
|
||||||
required GameCreateFunction<T> gameBuilder,
|
|
||||||
required B Function() blocBuilder,
|
|
||||||
// TODO(allisonryan0002): find alternative for testGameWidget. Loading
|
|
||||||
// assets in onLoad fails because the game loads after
|
|
||||||
List<String>? assets,
|
|
||||||
List<RepositoryProvider> Function()? repositories,
|
|
||||||
}) : super(
|
|
||||||
gameBuilder,
|
|
||||||
pumpWidget: (gameWidget, tester) async {
|
|
||||||
if (assets != null) {
|
|
||||||
await Future.wait(assets.map(gameWidget.game.images.load));
|
|
||||||
}
|
|
||||||
await tester.pumpWidget(
|
|
||||||
BlocProvider.value(
|
|
||||||
value: blocBuilder(),
|
|
||||||
child: repositories == null
|
|
||||||
? gameWidget
|
|
||||||
: MultiRepositoryProvider(
|
|
||||||
providers: repositories.call(),
|
|
||||||
child: gameWidget,
|
|
||||||
),
|
|
||||||
),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
);
|
|
||||||
}
|
|
@ -1,7 +0,0 @@
|
|||||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
|
||||||
import 'package:mocktail/mocktail.dart';
|
|
||||||
import 'package:pinball/game/game.dart';
|
|
||||||
|
|
||||||
class FakeContact extends Fake implements Contact {}
|
|
||||||
|
|
||||||
class FakeGameEvent extends Fake implements GameEvent {}
|
|
@ -1,13 +0,0 @@
|
|||||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
|
||||||
|
|
||||||
void beginContact(Forge2DGame game, BodyComponent bodyA, BodyComponent bodyB) {
|
|
||||||
assert(
|
|
||||||
bodyA.body.fixtures.isNotEmpty && bodyB.body.fixtures.isNotEmpty,
|
|
||||||
'Bodies require fixtures to contact each other.',
|
|
||||||
);
|
|
||||||
|
|
||||||
final fixtureA = bodyA.body.fixtures.first;
|
|
||||||
final fixtureB = bodyB.body.fixtures.first;
|
|
||||||
final contact = Contact.init(fixtureA, 0, fixtureB, 0);
|
|
||||||
game.world.contactManager.contactListener?.beginContact(contact);
|
|
||||||
}
|
|
@ -1,122 +0,0 @@
|
|||||||
// ignore_for_file: must_call_super
|
|
||||||
|
|
||||||
import 'dart:async';
|
|
||||||
|
|
||||||
import 'package:flame/input.dart';
|
|
||||||
import 'package:flame_bloc/flame_bloc.dart';
|
|
||||||
import 'package:flame_forge2d/flame_forge2d.dart';
|
|
||||||
import 'package:leaderboard_repository/leaderboard_repository.dart';
|
|
||||||
import 'package:mocktail/mocktail.dart';
|
|
||||||
import 'package:pinball/game/game.dart';
|
|
||||||
import 'package:pinball/l10n/l10n.dart';
|
|
||||||
import 'package:pinball_audio/pinball_audio.dart';
|
|
||||||
import 'package:pinball_theme/pinball_theme.dart';
|
|
||||||
|
|
||||||
class _MockPinballPlayer extends Mock implements PinballPlayer {}
|
|
||||||
|
|
||||||
class _MockAppLocalizations extends Mock implements AppLocalizations {}
|
|
||||||
|
|
||||||
class _MockLeaderboardRepository extends Mock implements LeaderboardRepository {
|
|
||||||
}
|
|
||||||
|
|
||||||
class TestGame extends Forge2DGame with FlameBloc {
|
|
||||||
TestGame() {
|
|
||||||
images.prefix = '';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class PinballTestGame extends PinballGame {
|
|
||||||
PinballTestGame({
|
|
||||||
List<String>? assets,
|
|
||||||
PinballPlayer? player,
|
|
||||||
LeaderboardRepository? leaderboardRepository,
|
|
||||||
CharacterTheme? theme,
|
|
||||||
AppLocalizations? l10n,
|
|
||||||
}) : _assets = assets,
|
|
||||||
super(
|
|
||||||
player: player ?? _MockPinballPlayer(),
|
|
||||||
leaderboardRepository:
|
|
||||||
leaderboardRepository ?? _MockLeaderboardRepository(),
|
|
||||||
characterTheme: theme ?? const DashTheme(),
|
|
||||||
l10n: l10n ?? _MockAppLocalizations(),
|
|
||||||
);
|
|
||||||
final List<String>? _assets;
|
|
||||||
|
|
||||||
@override
|
|
||||||
Future<void> onLoad() async {
|
|
||||||
if (_assets != null) {
|
|
||||||
await images.loadAll(_assets!);
|
|
||||||
}
|
|
||||||
await super.onLoad();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class DebugPinballTestGame extends DebugPinballGame {
|
|
||||||
DebugPinballTestGame({
|
|
||||||
List<String>? assets,
|
|
||||||
PinballPlayer? player,
|
|
||||||
LeaderboardRepository? leaderboardRepository,
|
|
||||||
CharacterTheme? theme,
|
|
||||||
AppLocalizations? l10n,
|
|
||||||
}) : _assets = assets,
|
|
||||||
super(
|
|
||||||
player: player ?? _MockPinballPlayer(),
|
|
||||||
leaderboardRepository:
|
|
||||||
leaderboardRepository ?? _MockLeaderboardRepository(),
|
|
||||||
characterTheme: theme ?? const DashTheme(),
|
|
||||||
l10n: l10n ?? _MockAppLocalizations(),
|
|
||||||
);
|
|
||||||
|
|
||||||
final List<String>? _assets;
|
|
||||||
|
|
||||||
@override
|
|
||||||
Future<void> onLoad() async {
|
|
||||||
if (_assets != null) {
|
|
||||||
await images.loadAll(_assets!);
|
|
||||||
}
|
|
||||||
await super.onLoad();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class EmptyPinballTestGame extends PinballTestGame {
|
|
||||||
EmptyPinballTestGame({
|
|
||||||
List<String>? assets,
|
|
||||||
PinballPlayer? player,
|
|
||||||
CharacterTheme? theme,
|
|
||||||
AppLocalizations? l10n,
|
|
||||||
}) : super(
|
|
||||||
assets: assets,
|
|
||||||
player: player,
|
|
||||||
theme: theme,
|
|
||||||
l10n: l10n ?? _MockAppLocalizations(),
|
|
||||||
);
|
|
||||||
|
|
||||||
@override
|
|
||||||
Future<void> onLoad() async {
|
|
||||||
if (_assets != null) {
|
|
||||||
await images.loadAll(_assets!);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class EmptyKeyboardPinballTestGame extends PinballTestGame
|
|
||||||
with HasKeyboardHandlerComponents {
|
|
||||||
EmptyKeyboardPinballTestGame({
|
|
||||||
List<String>? assets,
|
|
||||||
PinballPlayer? player,
|
|
||||||
CharacterTheme? theme,
|
|
||||||
AppLocalizations? l10n,
|
|
||||||
}) : super(
|
|
||||||
assets: assets,
|
|
||||||
player: player,
|
|
||||||
theme: theme,
|
|
||||||
l10n: l10n ?? _MockAppLocalizations(),
|
|
||||||
);
|
|
||||||
|
|
||||||
@override
|
|
||||||
Future<void> onLoad() async {
|
|
||||||
if (_assets != null) {
|
|
||||||
await images.loadAll(_assets!);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
import 'package:flutter/gestures.dart';
|
|
||||||
import 'package:flutter/widgets.dart';
|
|
||||||
|
|
||||||
bool tapTextSpan(RichText richText, String text) {
|
|
||||||
final isTapped = !richText.text.visitChildren(
|
|
||||||
(visitor) => _findTextAndTap(visitor, text),
|
|
||||||
);
|
|
||||||
return isTapped;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool _findTextAndTap(InlineSpan visitor, String text) {
|
|
||||||
if (visitor is TextSpan && visitor.text == text) {
|
|
||||||
(visitor.recognizer as TapGestureRecognizer?)?.onTap?.call();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
Loading…
Reference in new issue