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@ -76,9 +76,9 @@ class Flipper extends BodyComponent with KeyboardHandler, InitialPosition {
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final fixturesDef = <FixtureDef>[];
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final fixturesDef = <FixtureDef>[];
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final direction = side.direction;
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final direction = side.direction;
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final circleAssetShadow = Flipper.size.x * 0.012 * -direction;
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final assetShadow = Flipper.size.x * 0.012 * -direction;
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final size = Vector2(
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final size = Vector2(
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Flipper.size.x - (circleAssetShadow * 2),
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Flipper.size.x - (assetShadow * 2),
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Flipper.size.y,
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Flipper.size.y,
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);
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);
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@ -86,7 +86,7 @@ class Flipper extends BodyComponent with KeyboardHandler, InitialPosition {
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bigCircleShape.position.setValues(
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bigCircleShape.position.setValues(
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((size.x / 2) * direction) +
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((size.x / 2) * direction) +
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(bigCircleShape.radius * -direction) +
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(bigCircleShape.radius * -direction) +
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circleAssetShadow,
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assetShadow,
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0,
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0,
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);
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);
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final bigCircleFixtureDef = FixtureDef(bigCircleShape);
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final bigCircleFixtureDef = FixtureDef(bigCircleShape);
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@ -96,7 +96,7 @@ class Flipper extends BodyComponent with KeyboardHandler, InitialPosition {
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smallCircleShape.position.setValues(
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smallCircleShape.position.setValues(
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((size.x / 2) * -direction) +
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((size.x / 2) * -direction) +
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(smallCircleShape.radius * direction) -
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(smallCircleShape.radius * direction) -
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circleAssetShadow,
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assetShadow,
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0,
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0,
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);
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);
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final smallCircleFixtureDef = FixtureDef(smallCircleShape);
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final smallCircleFixtureDef = FixtureDef(smallCircleShape);
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