test: coverage

pull/40/head
RuiAlonso 4 years ago
parent 10da643c9b
commit 3d60442128

@ -135,7 +135,8 @@ void main() {
);
group('fixture', () {
const layer = Layer.jetpack;
const pathwayLayer = Layer.jetpack;
const openingLayer = Layer.opening;
flameTester.test(
'exists',
@ -143,8 +144,8 @@ void main() {
final ramp = TestRampOpening(
position: Vector2.zero(),
orientation: RampOrientation.down,
pathwayLayer: layer,
openingLayer: layer,
pathwayLayer: pathwayLayer,
openingLayer: openingLayer,
);
await game.ensureAdd(ramp);
@ -158,8 +159,8 @@ void main() {
final ramp = TestRampOpening(
position: Vector2.zero(),
orientation: RampOrientation.down,
pathwayLayer: layer,
openingLayer: layer,
pathwayLayer: pathwayLayer,
openingLayer: openingLayer,
);
await game.ensureAdd(ramp);
@ -174,8 +175,8 @@ void main() {
final ramp = TestRampOpening(
position: Vector2.zero(),
orientation: RampOrientation.down,
pathwayLayer: layer,
openingLayer: layer,
pathwayLayer: pathwayLayer,
openingLayer: openingLayer,
);
await game.ensureAdd(ramp);
@ -190,8 +191,8 @@ void main() {
final ramp = TestRampOpening(
position: Vector2.zero(),
orientation: RampOrientation.down,
pathwayLayer: layer,
openingLayer: layer,
pathwayLayer: pathwayLayer,
openingLayer: openingLayer,
);
await game.ensureAdd(ramp);
@ -199,7 +200,7 @@ void main() {
final fixture = ramp.body.fixtures[0];
expect(
fixture.filterData.categoryBits,
equals(layer.maskBits),
equals(ramp.openingLayer.maskBits),
);
},
);

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