|
|
@ -38,7 +38,7 @@ void main() {
|
|
|
|
|
|
|
|
|
|
|
|
group('can be moved', () {
|
|
|
|
group('can be moved', () {
|
|
|
|
flameTester.test('by its weight', (game) async {
|
|
|
|
flameTester.test('by its weight', (game) async {
|
|
|
|
final ball = Ball();
|
|
|
|
final ball = Ball()..initialPosition = Vector2(0, 10);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
|
|
|
|
|
|
|
|
game.update(1);
|
|
|
|
game.update(1);
|
|
|
@ -46,7 +46,7 @@ void main() {
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
flameTester.test('by applying velocity', (game) async {
|
|
|
|
flameTester.test('by applying velocity', (game) async {
|
|
|
|
final ball = Ball();
|
|
|
|
final ball = Ball()..initialPosition = Vector2(0, 10);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
|
|
|
|
|
|
|
|
ball.body.gravityScale = 0;
|
|
|
|
ball.body.gravityScale = 0;
|
|
|
@ -201,7 +201,7 @@ void main() {
|
|
|
|
flameTester.test(
|
|
|
|
flameTester.test(
|
|
|
|
'by its weight when previously stopped',
|
|
|
|
'by its weight when previously stopped',
|
|
|
|
(game) async {
|
|
|
|
(game) async {
|
|
|
|
final ball = Ball();
|
|
|
|
final ball = Ball()..initialPosition = Vector2(0, 10);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
ball.stop();
|
|
|
|
ball.stop();
|
|
|
|
ball.resume();
|
|
|
|
ball.resume();
|
|
|
@ -214,7 +214,7 @@ void main() {
|
|
|
|
flameTester.test(
|
|
|
|
flameTester.test(
|
|
|
|
'by applying velocity when previously stopped',
|
|
|
|
'by applying velocity when previously stopped',
|
|
|
|
(game) async {
|
|
|
|
(game) async {
|
|
|
|
final ball = Ball();
|
|
|
|
final ball = Ball()..initialPosition = Vector2(0, 10);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
await game.ensureAdd(ball);
|
|
|
|
ball.stop();
|
|
|
|
ball.stop();
|
|
|
|
ball.resume();
|
|
|
|
ball.resume();
|
|
|
|