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pinball/test/game/components/initial_position_test.dart

59 lines
1.6 KiB

// ignore_for_file: cascade_invocations
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_test/flame_test.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:pinball/game/game.dart';
class TestBodyComponent extends BodyComponent with InitialPosition {
@override
Body createBody() {
return world.createBody(BodyDef());
}
}
void main() {
final flameTester = FlameTester(Forge2DGame.new);
group('InitialPosition', () {
test('correctly sets and gets', () {
final component = TestBodyComponent()..initialPosition = Vector2(1, 2);
expect(component.initialPosition, Vector2(1, 2));
});
flameTester.test(
'positions correctly',
(game) async {
final position = Vector2.all(10);
final component = TestBodyComponent()..initialPosition = position;
await game.ensureAdd(component);
expect(component.body.position, equals(position));
},
);
flameTester.test(
'deafaults to zero '
'when no initialPosition is given',
(game) async {
final component = TestBodyComponent();
await game.ensureAdd(component);
expect(component.body.position, equals(Vector2.zero()));
},
);
flameTester.test(
'setting throws AssertionError '
'when component has loaded',
(game) async {
final component = TestBodyComponent();
await game.ensureAdd(component);
expect(component.isLoaded, isTrue);
expect(
() => component.initialPosition = Vector2.all(4),
throwsAssertionError,
);
},
);
});
}