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7 months ago | |
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| .. | ||
| 1-introduction | 7 months ago | |
| 2-drawing-to-canvas | 7 months ago | |
| 3-moving-elements-around | 7 months ago | |
| 4-collision-detection | 7 months ago | |
| 5-keeping-score | 7 months ago | |
| 6-end-condition | 7 months ago | |
| solution | 7 months ago | |
| README.md | 7 months ago | |
README.md
Build a Space Game
Space game wey go teach una more advanced JavaScript fundamentals
For dis lesson, you go learn how to build your own space game. If you don ever play di game "Space Invaders", dis game get di same idea: to control spaceship and shoot monsters wey dey come down from above. Dis na wetin di finished game go be like:
For dis six lessons, you go learn di following:
- Interact with di Canvas element to draw things for screen
- Understand di cartesian coordinate system
- Learn di Pub-Sub pattern to create sound game architecture wey go easy to maintain and extend
- Leverage Async/Await to load game resources
- Handle keyboard events
Overview
- Theory
- Practice
Credits
Di assets wey dem use for dis na from https://www.kenney.nl/.
If you dey interested for building games, dem get fine assets, plenty free and some na paid.
Disclaimer: Dis document don translate wit AI translation service Co-op Translator. Even though we dey try make am correct, abeg sabi say automated translation fit get some mistakes or no too correct. Di original document wey dey di original language na di correct one to trust. If na important thing, e better make human professional translate am. We no go responsible if person no understand well or mix tori because of this translation.
