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@ -14,11 +14,17 @@ let color = colorEl.value
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let x
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let y
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let startColor
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let points = []
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canvas.addEventListener('mousedown', (e) => {
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isPressed = true
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x = e.offsetX
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y = e.offsetY
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startColor = color
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points.push({x, y})
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})
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document.addEventListener('mouseup', (e) => {
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@ -26,6 +32,8 @@ document.addEventListener('mouseup', (e) => {
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x = undefined
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y = undefined
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startColor = undefined
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points = []
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})
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canvas.addEventListener('mousemove', (e) => {
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@ -33,6 +41,10 @@ canvas.addEventListener('mousemove', (e) => {
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const x2 = e.offsetX
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const y2 = e.offsetY
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if (startColor) {
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points.push({x: x2, y: y2})
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}
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drawCircle(x2, y2)
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drawLine(x, y, x2, y2)
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@ -42,6 +54,7 @@ canvas.addEventListener('mousemove', (e) => {
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})
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function drawCircle(x, y) {
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console.log('circle', x, y, color)
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ctx.beginPath();
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ctx.arc(x, y, size, 0, Math.PI * 2)
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ctx.fillStyle = color
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@ -49,6 +62,7 @@ function drawCircle(x, y) {
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}
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function drawLine(x1, y1, x2, y2) {
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console.log('line', x1, y1, x2, y2, color)
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ctx.beginPath()
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ctx.moveTo(x1, y1)
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ctx.lineTo(x2, y2)
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@ -81,6 +95,23 @@ decreaseBtn.addEventListener('click', () => {
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updateSizeOnScreen()
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})
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colorEl.addEventListener('change', (e) => color = e.target.value)
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colorEl.addEventListener('change', (e) => {
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color = e.target.value
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if (isPressed) {
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console.log('color changed while drawing')
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if (startColor !== color) {
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console.log(`fixing ${points.length} dots from ${startColor} to ${color}`)
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for (let i = 0; i < points.length - 1; i++) {
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drawCircle(points[i].x, points[i].y)
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drawLine(points[i].x, points[i].y, points[i + 1].x, points[i + 1].y)
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drawCircle(points[i + 1].x, points[i + 1].y)
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}
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console.log('done fixing it')
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startColor = color
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points = []
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}
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}
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})
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clearEl.addEventListener('click', () => ctx.clearRect(0,0, canvas.width, canvas.height))
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