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@ -17,7 +17,7 @@ public class TankFrame extends Frame {
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List<Bullet> bullets = new ArrayList<>();
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List<Bullet> bullets = new ArrayList<>();
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List<Tank> tanks = new ArrayList<>();
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List<Tank> tanks = new ArrayList<>();
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public static final int GAME_WIDTH = 800,GAME_HEIGHT=600;
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static final int GAME_WIDTH = 800,GAME_HEIGHT=600;
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public TankFrame() {
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public TankFrame() {
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setSize(GAME_WIDTH, GAME_HEIGHT);
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setSize(GAME_WIDTH, GAME_HEIGHT);
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@ -133,6 +133,7 @@ public class TankFrame extends Frame {
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}
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}
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private void setMainTankDir() {
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private void setMainTankDir() {
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if (!bL && !bU && !bR && !bD) {
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if (!bL && !bU && !bR && !bD) {
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myTank.setMoving(false);
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myTank.setMoving(false);
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} else {
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} else {
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