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svelte/packages/svelte/messages/client-errors/errors.md

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## bind_invalid_checkbox_value
> Using `bind:value` together with a checkbox input is not allowed. Use `bind:checked` instead
## bind_invalid_export
> Component %component% has an export named `%key%` that a consumer component is trying to access using `bind:%key%`, which is disallowed. Instead, use `bind:this` (e.g. `<%name% bind:this={component} />`) and then access the property on the bound component instance (e.g. `component.%key%`)
## bind_not_bindable
> A component is attempting to bind to a non-bindable property `%key%` belonging to %component% (i.e. `<%name% bind:%key%={...}>`). To mark a property as bindable: `let { %key% = $bindable() } = $props()`
## component_api_changed
> %parent% called `%method%` on an instance of %component%, which is no longer valid in Svelte 5
See the [migration guide](/docs/svelte/v5-migration-guide#Components-are-no-longer-classes) for more information.
## component_api_invalid_new
> Attempted to instantiate %component% with `new %name%`, which is no longer valid in Svelte 5. If this component is not under your control, set the `compatibility.componentApi` compiler option to `4` to keep it working.
See the [migration guide](/docs/svelte/v5-migration-guide#Components-are-no-longer-classes) for more information.
## derived_references_self
> A derived value cannot reference itself recursively
## each_key_duplicate
> Keyed each block has duplicate key at indexes %a% and %b%
> Keyed each block has duplicate key `%value%` at indexes %a% and %b%
## effect_in_teardown
> `%rune%` cannot be used inside an effect cleanup function
## effect_in_unowned_derived
> Effect cannot be created inside a `$derived` value that was not itself created inside an effect
## effect_orphan
> `%rune%` can only be used inside an effect (e.g. during component initialisation)
## effect_update_depth_exceeded
> Maximum update depth exceeded. This can happen when a reactive block or effect repeatedly sets a new value. Svelte limits the number of nested updates to prevent infinite loops
## hydration_failed
> Failed to hydrate the application
## invalid_snippet
> Could not `{@render}` snippet due to the expression being `null` or `undefined`. Consider using optional chaining `{@render snippet?.()}`
## lifecycle_legacy_only
> `%name%(...)` cannot be used in runes mode
## props_invalid_value
> Cannot do `bind:%key%={undefined}` when `%key%` has a fallback value
## props_rest_readonly
> Rest element properties of `$props()` such as `%property%` are readonly
## rune_outside_svelte
> The `%rune%` rune is only available inside `.svelte` and `.svelte.js/ts` files
## state_descriptors_fixed
> Property descriptors defined on `$state` objects must contain `value` and always be `enumerable`, `configurable` and `writable`.
## state_prototype_fixed
> Cannot set prototype of `$state` object
## state_unsafe_local_read
> Reading state that was created inside the same derived is forbidden. Consider using `untrack` to read locally created state
## state_unsafe_mutation
> Updating state inside a derived or a template expression is forbidden. If the value should not be reactive, declare it without `$state`