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svelte
The svelte
package exposes lifecycle functions and the context API.
onMount
onMount(callback: () => void)
onMount(callback: () => () => void)
The onMount
function schedules a callback to run as soon as the component has been mounted to the DOM. It must be called during the component's initialisation (but doesn't need to live inside the component; it can be called from an external module).
onMount
does not run inside a server-side component.
<script>
import { onMount } from 'svelte';
onMount(() => {
console.log('the component has mounted');
});
</script>
If a function is returned from onMount
, it will be called when the component is unmounted.
<script>
import { onMount } from 'svelte';
onMount(() => {
const interval = setInterval(() => {
console.log('beep');
}, 1000);
return () => clearInterval(interval);
});
</script>
This behaviour will only work when the function passed to
onMount
synchronously returns a value.async
functions always return aPromise
, and as such cannot synchronously return a function.
beforeUpdate
beforeUpdate(callback: () => void)
Schedules a callback to run immediately before the component is updated after any state change.
The first time the callback runs will be before the initial
onMount
<script>
import { beforeUpdate } from 'svelte';
beforeUpdate(() => {
console.log('the component is about to update');
});
</script>
afterUpdate
afterUpdate(callback: () => void)
Schedules a callback to run immediately after the component has been updated.
The first time the callback runs will be after the initial
onMount
<script>
import { afterUpdate } from 'svelte';
afterUpdate(() => {
console.log('the component just updated');
});
</script>
onDestroy
onDestroy(callback: () => void)
Schedules a callback to run immediately before the component is unmounted.
Out of onMount
, beforeUpdate
, afterUpdate
and onDestroy
, this is the only one that runs inside a server-side component.
<script>
import { onDestroy } from 'svelte';
onDestroy(() => {
console.log('the component is being destroyed');
});
</script>
tick
promise: Promise = tick()
Returns a promise that resolves once any pending state changes have been applied, or in the next microtask if there are none.
<script>
import { beforeUpdate, tick } from 'svelte';
beforeUpdate(async () => {
console.log('the component is about to update');
await tick();
console.log('the component just updated');
});
</script>
setContext
setContext(key: any, context: any)
Associates an arbitrary context
object with the current component and the specified key
and returns that object. The context is then available to children of the component (including slotted content) with getContext
.
Like lifecycle functions, this must be called during component initialisation.
<script>
import { setContext } from 'svelte';
setContext('answer', 42);
</script>
Context is not inherently reactive. If you need reactive values in context then you can pass a store into context, which will be reactive.
getContext
context: any = getContext(key: any)
Retrieves the context that belongs to the closest parent component with the specified key
. Must be called during component initialisation.
<script>
import { getContext } from 'svelte';
const answer = getContext('answer');
</script>
hasContext
hasContext: boolean = hasContext(key: any)
Checks whether a given key
has been set in the context of a parent component. Must be called during component initialisation.
<script>
import { hasContext } from 'svelte';
if (hasContext('answer')) {
// do something
}
</script>
getAllContexts
contexts: Map<any, any> = getAllContexts()
Retrieves the whole context map that belongs to the closest parent component. Must be called during component initialisation. Useful, for example, if you programmatically create a component and want to pass the existing context to it.
<script>
import { getAllContexts } from 'svelte';
const contexts = getAllContexts();
</script>
createEventDispatcher
dispatch: ((name: string, detail?: any, options?: DispatchOptions) => boolean) = createEventDispatcher();
Creates an event dispatcher that can be used to dispatch component events. Event dispatchers are functions that can take two arguments: name
and detail
.
Component events created with createEventDispatcher
create a CustomEvent. These events do not bubble. The detail
argument corresponds to the CustomEvent.detail property and can contain any type of data.
<script>
import { createEventDispatcher } from 'svelte';
const dispatch = createEventDispatcher();
</script>
<button on:click="{() => dispatch('notify', 'detail value')}">Fire Event</button>
Events dispatched from child components can be listened to in their parent. Any data provided when the event was dispatched is available on the detail
property of the event object.
<script>
function callbackFunction(event) {
console.log(`Notify fired! Detail: ${event.detail}`)
}
</script>
<Child on:notify="{callbackFunction}"/>
Events can be cancelable by passing a third parameter to the dispatch function. The function returns false
if the event is cancelled with event.preventDefault()
, otherwise it returns true
.
<script>
import { createEventDispatcher } from 'svelte';
const dispatch = createEventDispatcher();
function notify() {
const shouldContinue = dispatch('notify', 'detail value', { cancelable: true });
if (shouldContinue) {
// no one called preventDefault
} else {
// a listener called preventDefault
}
}
</script>
svelte/store
The svelte/store
module exports functions for creating readable, writable and derived stores.
Keep in mind that you don't have to use these functions to enjoy the reactive $store
syntax in your components. Any object that correctly implements .subscribe
, unsubscribe, and (optionally) .set
is a valid store, and will work both with the special syntax, and with Svelte's built-in derived
stores.
This makes it possible to wrap almost any other reactive state handling library for use in Svelte. Read more about the store contract to see what a correct implementation looks like.
writable
store = writable(value?: any)
store = writable(value?: any, start?: (set: (value: any) => void) => () => void)
Function that creates a store which has values that can be set from 'outside' components. It gets created as an object with additional set
and update
methods.
set
is a method that takes one argument which is the value to be set. The store value gets set to the value of the argument if the store value is not already equal to it.
update
is a method that takes one argument which is a callback. The callback takes the existing store value as its argument and returns the new value to be set to the store.
import { writable } from 'svelte/store';
const count = writable(0);
count.subscribe(value => {
console.log(value);
}); // logs '0'
count.set(1); // logs '1'
count.update(n => n + 1); // logs '2'
If a function is passed as the second argument, it will be called when the number of subscribers goes from zero to one (but not from one to two, etc). That function will be passed a set
function which changes the value of the store. It must return a stop
function that is called when the subscriber count goes from one to zero.
import { writable } from 'svelte/store';
const count = writable(0, () => {
console.log('got a subscriber');
return () => console.log('no more subscribers');
});
count.set(1); // does nothing
const unsubscribe = count.subscribe(value => {
console.log(value);
}); // logs 'got a subscriber', then '1'
unsubscribe(); // logs 'no more subscribers'
Note that the value of a writable
is lost when it is destroyed, for example when the page is refreshed. However, you can write your own logic to sync the value to for example the localStorage
.
readable
store = readable(value?: any, start?: (set: (value: any) => void) => () => void)
Creates a store whose value cannot be set from 'outside', the first argument is the store's initial value, and the second argument to readable
is the same as the second argument to writable
.
import { readable } from 'svelte/store';
const time = readable(null, set => {
set(new Date());
const interval = setInterval(() => {
set(new Date());
}, 1000);
return () => clearInterval(interval);
});
derived
store = derived(a, callback: (a: any) => any)
store = derived(a, callback: (a: any, set: (value: any) => void) => void | () => void, initial_value: any)
store = derived([a, ...b], callback: ([a: any, ...b: any[]]) => any)
store = derived([a, ...b], callback: ([a: any, ...b: any[]], set: (value: any) => void) => void | () => void, initial_value: any)
Derives a store from one or more other stores. The callback runs initially when the first subscriber subscribes and then whenever the store dependencies change.
In the simplest version, derived
takes a single store, and the callback returns a derived value.
import { derived } from 'svelte/store';
const doubled = derived(a, $a => $a * 2);
The callback can set a value asynchronously by accepting a second argument, set
, and calling it when appropriate.
In this case, you can also pass a third argument to derived
— the initial value of the derived store before set
is first called.
import { derived } from 'svelte/store';
const delayed = derived(a, ($a, set) => {
setTimeout(() => set($a), 1000);
}, 'one moment...');
If you return a function from the callback, it will be called when a) the callback runs again, or b) the last subscriber unsubscribes.
import { derived } from 'svelte/store';
const tick = derived(frequency, ($frequency, set) => {
const interval = setInterval(() => {
set(Date.now());
}, 1000 / $frequency);
return () => {
clearInterval(interval);
};
}, 'one moment...');
In both cases, an array of arguments can be passed as the first argument instead of a single store.
import { derived } from 'svelte/store';
const summed = derived([a, b], ([$a, $b]) => $a + $b);
const delayed = derived([a, b], ([$a, $b], set) => {
setTimeout(() => set($a + $b), 1000);
});
get
value: any = get(store)
Generally, you should read the value of a store by subscribing to it and using the value as it changes over time. Occasionally, you may need to retrieve the value of a store to which you're not subscribed. get
allows you to do so.
This works by creating a subscription, reading the value, then unsubscribing. It's therefore not recommended in hot code paths.
import { get } from 'svelte/store';
const value = get(store);
readonly
readableStore = readonly(writableStore);
This simple helper function makes a store readonly. You can still subscribe to the changes from the original one using this new readable store.
import { readonly } from 'svelte/store';
const writableStore = writable(1);
const readableStore = readonly(writableStore);
readableStore.subscribe(console.log);
writableStore.set(2); // console: 2
readableStore.set(2); // ERROR
svelte/motion
The svelte/motion
module exports two functions, tweened
and spring
, for creating writable stores whose values change over time after set
and update
, rather than immediately.
tweened
store = tweened(value: any, options)
Tweened stores update their values over a fixed duration. The following options are available:
delay
(number
, default 0) — milliseconds before startingduration
(number
|function
, default 400) — milliseconds the tween lastseasing
(function
, defaultt => t
) — an easing functioninterpolate
(function
) — see below
store.set
and store.update
can accept a second options
argument that will override the options passed in upon instantiation.
Both functions return a Promise that resolves when the tween completes. If the tween is interrupted, the promise will never resolve.
Out of the box, Svelte will interpolate between two numbers, two arrays or two objects (as long as the arrays and objects are the same 'shape', and their 'leaf' properties are also numbers).
<script>
import { tweened } from 'svelte/motion';
import { cubicOut } from 'svelte/easing';
const size = tweened(1, {
duration: 300,
easing: cubicOut
});
function handleClick() {
// this is equivalent to size.update(n => n + 1)
$size += 1;
}
</script>
<button
on:click={handleClick}
style="transform: scale({$size}); transform-origin: 0 0"
>embiggen</button>
If the initial value is undefined
or null
, the first value change will take effect immediately. This is useful when you have tweened values that are based on props, and don't want any motion when the component first renders.
const size = tweened(undefined, {
duration: 300,
easing: cubicOut
});
$: $size = big ? 100 : 10;
The interpolate
option allows you to tween between any arbitrary values. It must be an (a, b) => t => value
function, where a
is the starting value, b
is the target value, t
is a number between 0 and 1, and value
is the result. For example, we can use the d3-interpolate package to smoothly interpolate between two colours.
<script>
import { interpolateLab } from 'd3-interpolate';
import { tweened } from 'svelte/motion';
const colors = [
'rgb(255, 62, 0)',
'rgb(64, 179, 255)',
'rgb(103, 103, 120)'
];
const color = tweened(colors[0], {
duration: 800,
interpolate: interpolateLab
});
</script>
{#each colors as c}
<button
style="background-color: {c}; color: white; border: none;"
on:click="{e => color.set(c)}"
>{c}</button>
{/each}
<h1 style="color: {$color}">{$color}</h1>
spring
store = spring(value: any, options)
A spring
store gradually changes to its target value based on its stiffness
and damping
parameters. Whereas tweened
stores change their values over a fixed duration, spring
stores change over a duration that is determined by their existing velocity, allowing for more natural-seeming motion in many situations. The following options are available:
stiffness
(number
, default0.15
) — a value between 0 and 1 where higher means a 'tighter' springdamping
(number
, default0.8
) — a value between 0 and 1 where lower means a 'springier' springprecision
(number
, default0.01
) — determines the threshold at which the spring is considered to have 'settled', where lower means more precise
All of the options above can be changed while the spring is in motion, and will take immediate effect.
const size = spring(100);
size.stiffness = 0.3;
size.damping = 0.4;
size.precision = 0.005;
As with tweened
stores, set
and update
return a Promise that resolves if the spring settles.
Both set
and update
can take a second argument — an object with hard
or soft
properties. { hard: true }
sets the target value immediately; { soft: n }
preserves existing momentum for n
seconds before settling. { soft: true }
is equivalent to { soft: 0.5 }
.
const coords = spring({ x: 50, y: 50 });
// updates the value immediately
coords.set({ x: 100, y: 200 }, { hard: true });
// preserves existing momentum for 1s
coords.update(
(target_coords, coords) => {
return { x: target_coords.x, y: coords.y };
},
{ soft: 1 }
);
See a full example on the spring tutorial.
<script>
import { spring } from 'svelte/motion';
const coords = spring({ x: 50, y: 50 }, {
stiffness: 0.1,
damping: 0.25
});
</script>
If the initial value is undefined
or null
, the first value change will take effect immediately, just as with tweened
values (see above).
const size = spring();
$: $size = big ? 100 : 10;
svelte/transition
The svelte/transition
module exports seven functions: fade
, blur
, fly
, slide
, scale
, draw
and crossfade
. They are for use with Svelte transitions
.
fade
transition:fade={params}
in:fade={params}
out:fade={params}
Animates the opacity of an element from 0 to the current opacity for in
transitions and from the current opacity to 0 for out
transitions.
fade
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
, default 400) — milliseconds the transition lastseasing
(function
, defaultlinear
) — an easing function
You can see the fade
transition in action in the transition tutorial.
<script>
import { fade } from 'svelte/transition';
</script>
{#if condition}
<div transition:fade="{{delay: 250, duration: 300}}">
fades in and out
</div>
{/if}
blur
transition:blur={params}
in:blur={params}
out:blur={params}
Animates a blur
filter alongside an element's opacity.
blur
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
, default 400) — milliseconds the transition lastseasing
(function
, defaultcubicInOut
) — an easing functionopacity
(number
, default 0) - the opacity value to animate out to and in fromamount
(number | string
, default 5) - the size of the blur. Supports css units (for example:"4rem"
). The default unit ispx
<script>
import { blur } from 'svelte/transition';
</script>
{#if condition}
<div transition:blur="{{amount: 10}}">
fades in and out
</div>
{/if}
fly
transition:fly={params}
in:fly={params}
out:fly={params}
Animates the x and y positions and the opacity of an element. in
transitions animate from the provided values, passed as parameters to the element's default values. out
transitions animate from the element's default values to the provided values.
fly
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
, default 400) — milliseconds the transition lastseasing
(function
, defaultcubicOut
) — an easing functionx
(number | string
, default 0) - the x offset to animate out to and in fromy
(number | string
, default 0) - the y offset to animate out to and in fromopacity
(number
, default 0) - the opacity value to animate out to and in from
x and y use px
by default but support css units, for example x: '100vw'
or y: '50%'
.
You can see the fly
transition in action in the transition tutorial.
<script>
import { fly } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
</script>
{#if condition}
<div transition:fly="{{delay: 250, duration: 300, x: 100, y: 500, opacity: 0.5, easing: quintOut}}">
flies in and out
</div>
{/if}
slide
transition:slide={params}
in:slide={params}
out:slide={params}
Slides an element in and out.
slide
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
, default 400) — milliseconds the transition lastseasing
(function
, defaultcubicOut
) — an easing function
axis
(x
|y
, defaulty
) — the axis of motion along which the transition occurs
<script>
import { slide } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
</script>
{#if condition}
<div transition:slide="{{delay: 250, duration: 300, easing: quintOut, axis: 'x'}}">
slides in and out horizontally
</div>
{/if}
scale
transition:scale={params}
in:scale={params}
out:scale={params}
Animates the opacity and scale of an element. in
transitions animate from an element's current (default) values to the provided values, passed as parameters. out
transitions animate from the provided values to an element's default values.
scale
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
, default 400) — milliseconds the transition lastseasing
(function
, defaultcubicOut
) — an easing functionstart
(number
, default 0) - the scale value to animate out to and in fromopacity
(number
, default 0) - the opacity value to animate out to and in from
<script>
import { scale } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
</script>
{#if condition}
<div transition:scale="{{duration: 500, delay: 500, opacity: 0.5, start: 0.5, easing: quintOut}}">
scales in and out
</div>
{/if}
draw
transition:draw={params}
in:draw={params}
out:draw={params}
Animates the stroke of an SVG element, like a snake in a tube. in
transitions begin with the path invisible and draw the path to the screen over time. out
transitions start in a visible state and gradually erase the path. draw
only works with elements that have a getTotalLength
method, like <path>
and <polyline>
.
draw
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingspeed
(number
, default undefined) - the speed of the animation, see below.duration
(number
|function
, default 800) — milliseconds the transition lastseasing
(function
, defaultcubicInOut
) — an easing function
The speed
parameter is a means of setting the duration of the transition relative to the path's length. It is a modifier that is applied to the length of the path: duration = length / speed
. A path that is 1000 pixels with a speed of 1 will have a duration of 1000ms
, setting the speed to 0.5
will double that duration and setting it to 2
will halve it.
<script>
import { draw } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
</script>
<svg viewBox="0 0 5 5" xmlns="http://www.w3.org/2000/svg">
{#if condition}
<path transition:draw="{{duration: 5000, delay: 500, easing: quintOut}}"
d="M2 1 h1 v1 h1 v1 h-1 v1 h-1 v-1 h-1 v-1 h1 z"
fill="none"
stroke="cornflowerblue"
stroke-width="0.1px"
stroke-linejoin="round"
/>
{/if}
</svg>
crossfade
The crossfade
function creates a pair of transitions called send
and receive
. When an element is 'sent', it looks for a corresponding element being 'received', and generates a transition that transforms the element to its counterpart's position and fades it out. When an element is 'received', the reverse happens. If there is no counterpart, the fallback
transition is used.
crossfade
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
|function
, default 800) — milliseconds the transition lastseasing
(function
, defaultcubicOut
) — an easing functionfallback
(function
) — A fallback transition to use for send when there is no matching element being received, and for receive when there is no element being sent.
<script>
import { crossfade } from 'svelte/transition';
import { quintOut } from 'svelte/easing';
const [send, receive] = crossfade({
duration:1500,
easing: quintOut
});
</script>
{#if condition}
<h1 in:send={{key}} out:receive={{key}}>BIG ELEM</h1>
{:else}
<small in:send={{key}} out:receive={{key}}>small elem</small>
{/if}
svelte/animate
The svelte/animate
module exports one function for use with Svelte animations.
flip
animate:flip={params}
The flip
function calculates the start and end position of an element and animates between them, translating the x
and y
values. flip
stands for First, Last, Invert, Play.
flip
accepts the following parameters:
delay
(number
, default 0) — milliseconds before startingduration
(number
|function
, defaultd => Math.sqrt(d) * 120
) — see beloweasing
(function
, defaultcubicOut
) — an easing function
duration
can be provided as either:
- a
number
, in milliseconds. - a function,
distance: number => duration: number
, receiving the distance the element will travel in pixels and returning the duration in milliseconds. This allows you to assign a duration that is relative to the distance travelled by each element.
You can see a full example on the animations tutorial
<script>
import { flip } from 'svelte/animate';
import { quintOut } from 'svelte/easing';
let list = [1, 2, 3];
</script>
{#each list as n (n)}
<div animate:flip="{{delay: 250, duration: 250, easing: quintOut}}">
{n}
</div>
{/each}
svelte/easing
Easing functions specify the rate of change over time and are useful when working with Svelte's built-in transitions and animations as well as the tweened and spring utilities. svelte/easing
contains 31 named exports, a linear
ease and 3 variants of 10 different easing functions: in
, out
and inOut
.
You can explore the various eases using the ease visualiser in the examples section.
ease | in | out | inOut |
---|---|---|---|
back | backIn |
backOut |
backInOut |
bounce | bounceIn |
bounceOut |
bounceInOut |
circ | circIn |
circOut |
circInOut |
cubic | cubicIn |
cubicOut |
cubicInOut |
elastic | elasticIn |
elasticOut |
elasticInOut |
expo | expoIn |
expoOut |
expoInOut |
quad | quadIn |
quadOut |
quadInOut |
quart | quartIn |
quartOut |
quartInOut |
quint | quintIn |
quintOut |
quintInOut |
sine | sineIn |
sineOut |
sineInOut |
svelte/register
To render Svelte components in Node.js without bundling, use require('svelte/register')
. After that, you can use require
to include any .svelte
file.
require('svelte/register');
const App = require('./App.svelte').default;
...
const { html, css, head } = App.render({ answer: 42 });
The
.default
is necessary because we're converting from native JavaScript modules to the CommonJS modules recognised by Node. Note that if your component imports JavaScript modules, they will fail to load in Node and you will need to use a bundler instead.
To set compile options, or to use a custom file extension, call the register
hook as a function:
require('svelte/register')({
extensions: ['.customextension'], // defaults to ['.html', '.svelte']
preserveComments: true
});
Client-side component API
Creating a component
const component = new Component(options)
A client-side component — that is, a component compiled with generate: 'dom'
(or the generate
option left unspecified) is a JavaScript class.
import App from './App.svelte';
const app = new App({
target: document.body,
props: {
// assuming App.svelte contains something like
// `export let answer`:
answer: 42
}
});
The following initialisation options can be provided:
option | default | description |
---|---|---|
target |
none | An HTMLElement or ShadowRoot to render to. This option is required |
anchor |
null |
A child of target to render the component immediately before |
props |
{} |
An object of properties to supply to the component |
context |
new Map() |
A Map of root-level context key-value pairs to supply to the component |
hydrate |
false |
See below |
intro |
false |
If true , will play transitions on initial render, rather than waiting for subsequent state changes |
Existing children of target
are left where they are.
The hydrate
option instructs Svelte to upgrade existing DOM (usually from server-side rendering) rather than creating new elements. It will only work if the component was compiled with the hydratable: true
option. Hydration of <head>
elements only works properly if the server-side rendering code was also compiled with hydratable: true
, which adds a marker to each element in the <head>
so that the component knows which elements it's responsible for removing during hydration.
Whereas children of target
are normally left alone, hydrate: true
will cause any children to be removed. For that reason, the anchor
option cannot be used alongside hydrate: true
.
The existing DOM doesn't need to match the component — Svelte will 'repair' the DOM as it goes.
import App from './App.svelte';
const app = new App({
target: document.querySelector('#server-rendered-html'),
hydrate: true
});
$set
component.$set(props)
Programmatically sets props on an instance. component.$set({ x: 1 })
is equivalent to x = 1
inside the component's <script>
block.
Calling this method schedules an update for the next microtask — the DOM is not updated synchronously.
component.$set({ answer: 42 });
$on
component.$on(event, callback)
Causes the callback
function to be called whenever the component dispatches an event
.
A function is returned that will remove the event listener when called.
const off = app.$on('selected', event => {
console.log(event.detail.selection);
});
off();
$destroy
component.$destroy()
Removes a component from the DOM and triggers any onDestroy
handlers.
Component props
component.prop
component.prop = value
If a component is compiled with accessors: true
, each instance will have getters and setters corresponding to each of the component's props. Setting a value will cause a synchronous update, rather than the default async update caused by component.$set(...)
.
By default, accessors
is false
, unless you're compiling as a custom element.
console.log(app.count);
app.count += 1;
Custom element API
Svelte components can also be compiled to custom elements (aka web components) using the customElement: true
compiler option. You should specify a tag name for the component using the <svelte:options>
element.
<svelte:options tag="my-element" />
<script>
export let name = 'world';
</script>
<h1>Hello {name}!</h1>
<slot></slot>
Alternatively, use tag={null}
to indicate that the consumer of the custom element should name it.
import MyElement from './MyElement.svelte';
customElements.define('my-element', MyElement);
Once a custom element has been defined, it can be used as a regular DOM element:
document.body.innerHTML = `
<my-element>
<p>This is some slotted content</p>
</my-element>
`;
By default, custom elements are compiled with accessors: true
, which means that any props are exposed as properties of the DOM element (as well as being readable/writable as attributes, where possible).
To prevent this, add accessors={false}
to <svelte:options>
.
const el = document.querySelector('my-element');
// get the current value of the 'name' prop
console.log(el.name);
// set a new value, updating the shadow DOM
el.name = 'everybody';
Custom elements can be a useful way to package components for consumption in a non-Svelte app, as they will work with vanilla HTML and JavaScript as well as most frameworks. There are, however, some important differences to be aware of:
- Styles are encapsulated, rather than merely scoped. This means that any non-component styles (such as you might have in a
global.css
file) will not apply to the custom element, including styles with the:global(...)
modifier - Instead of being extracted out as a separate .css file, styles are inlined into the component as a JavaScript string
- Custom elements are not generally suitable for server-side rendering, as the shadow DOM is invisible until JavaScript loads
- In Svelte, slotted content renders lazily. In the DOM, it renders eagerly. In other words, it will always be created even if the component's
<slot>
element is inside an{#if ...}
block. Similarly, including a<slot>
in an{#each ...}
block will not cause the slotted content to be rendered multiple times - The
let:
directive has no effect - Polyfills are required to support older browsers
Server-side component API
const result = Component.render(...)
Unlike client-side components, server-side components don't have a lifespan after you render them — their whole job is to create some HTML and CSS. For that reason, the API is somewhat different.
A server-side component exposes a render
method that can be called with optional props. It returns an object with head
, html
, and css
properties, where head
contains the contents of any <svelte:head>
elements encountered.
You can import a Svelte component directly into Node using svelte/register
.
require('svelte/register');
const App = require('./App.svelte').default;
const { head, html, css } = App.render({
answer: 42
});
The .render()
method accepts the following parameters:
parameter | default | description |
---|---|---|
props |
{} |
An object of properties to supply to the component |
options |
{} |
An object of options |
The options
object takes in the following options:
option | default | description |
---|---|---|
context |
new Map() |
A Map of root-level context key-value pairs to supply to the component |
const { head, html, css } = App.render(
// props
{ answer: 42 },
// options
{
context: new Map([['context-key', 'context-value']])
}
);