* fix: moving deriveds during migration deletes part of the inserted code
* fix: use update instead of remove
* Update .changeset/cool-apes-confess.md
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
The other part of #13395
This implements scoping for selectors inside `:not(...)`. The approach is almot the same as for `:is/where(...)`.
This is a breaking change because people could've used `:not(.unknown)` with `.unknown` not appearing in the HTML, and so they need to do `:not(:global(.unknown))` instead.
While implementing it I also discovered a few bugs, which are fixed in this PR:
- `foo :is(bar baz)` wasn't properly handled. This selector can mean `foo bar baz` but it can also mean `bar foo baz` (super weird, but it is what it is). Since our current algorithm isn't suited for handling this, we just assume it matches and scope it. Worst case is we missed a prune
- `bar` in `:global(foo):is(bar)` was always marked as unused, even if it matched
The main part of #13395
This implements scoping for selectors inside `:has(...)`. The approach is to first descend into the contents of a `:has(...)` selector, then in case of a match, try to match the rest of the selector ignoring the `:has(...)` part. In other words, `.x:has(y)` is essentially treated as `x y` with `y` being matched first, then walking up the selector chain taking into account combinators.
This is a breaking change because people could've used `:has(.unknown)` with `.unknown` not appearing in the HTML, and so they need to do `:has(:global(.unknown))` instead
* fix: ensure effects destroy owned deriveds upon teardown
* add test
* make old test work
* tune
* tune
* Update packages/svelte/src/internal/client/runtime.js
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* do no rerun the each block when array change from empty to empty
* rename empty yo was_empty
* add test
* fix nullable array on SSR
* format
* rewrite
* chore: add changeset
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Co-authored-by: Paolo Ricciuti <ricciutipaolo@gmail.com>
- make sure to not overfire before/afterUpdate
- make sure to not fire mutable sources when they were mutated
- only show deprecation warning when in runes mode to not clutter up console (this is in line with how we made it in other places)
fixes#13454
* fix: ensure set_text applies coercion to objects before diff
* lint
* feedback
* Update packages/svelte/src/internal/client/render.js
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
fixes#13270 by resetting the has_call boolean to false to style/class attributes, which means we're not creating a separate template effect for the attribute, instead they're added to the common template effect in which style/class directives are also added to later
Fix a bug where play/pause events may never be added to the media element. Also simplifies the logic by making it an effect instead of a render effect
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Co-authored-by: Simon Holthausen <simon.holthausen@vercel.com>
* feat: migrate `svelte:self`
* chore: regenerate types
* fix: special case `<svelte:self></svelte:self>`
* chore: add special case to tests
* chore: add no filename test
* chore: better migration task message
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* chore: make filename an options object to futureproof it
* chore: simplify open tag `svelte:self`
* chore: simplify migration comment test
* chore: generate types
* chore: apply smart suggestion
* chore: changeset
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* feat: enable snippets to fill slots
This allows people to use snippets to fill slots. It is implemented in the same way the default slot interop is already implemented, by passing a boolean to the hidden `$$slots` object, and using that at runtime to determine the correct outcome. The impact on bundle size is neglible.
By enabling this, we can enhance our migration script to always transform slot usages (including `let:x` etc) to snippets. This wasn't possible before because we couldn't be sure if the other side was transformed to using render tags at the same time. This will be part of #13419. This is important because currently the migration script is transforming `<slot />` creations inside components, but since it's not touching its usage points the migration will make your app end up in a broken state which you have to finish by hand.
This is a reduced alternative to, and closes#11619, which was also enabling the other way around, but that is a) not as necessary and b) more likely to confuse people / break, because it only works if your render function has 0-1 arguments.
* unused
* ditto - annotation is redundant
* couple of drive-by consistency tweaks
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: allow combinator at start of nested CSS selector
Solved by moving the combinator positioning validation into the analysis phase
Fixes#13433
* highlight the combinator, not the start of the combinator
* fix
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* feat: fix accessors and support migration of accessors
* fix: exclude slots
* fix: remove call to proxy for accessors props
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* chore: add test for accessors
* chore: fix lint
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* feat: allow migration of `svelte:component`
* chore: simplify a lot (thanks @dummdidumm)
* chore: update output
* chore: use `next()` and `snip` instead of walking the AST
* fix: migrate nested `svelte:component`
* Update .changeset/good-vans-bake.md
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
Fixes#13390
There's pruning logic in a different place where all unused selectors are commented out. If all selectors are unused, the whole prelude is commented out, resulting in invalid syntax. This is a case that shouldn't happen, therefore simplify the whole "is used" logic to only look at the prelude.
* fix: migrate events to be more inline with svelte 4
* fix: use function instead of action
* chore: generate types
* re-export event modifier substitutes
* chore: replace map with object
* fix: handle nullish values
* fix: use bubbler for delegated events
* chore: generate types
* chore: deprecate legacy stuff
* chore: damn type generations
* fix: implement bubble on props strategy
* chore: revert bubble as prop init but keep fix for restProps
* fix: use `passive` and `nonpassive` actions for `passive` and `nonpassive` modifiers
* chore: i swear i will setup a commit hook for generating types
* chore: update output
* tweak passive/nonpassive types to make them more compact and show up as deprecated
* make terminology more consistent with other places
* eat local, shop local, declare local
* unify name replacement stuff
* remove errant newline
* ensure modifier order is stable and matches svelte 4
* fix
* compute indent once
* joining without newlines seems to work better in common cases
* replace passive/nonpassive handlers in situ
* unused
* simplify
* simplify, remove errant spaces
* only import handlers when necessary
* changeset
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: set strings as attributes, non-strings as properties if property exists
* simplify
* remove draggable from list, no longer needed
* in fact we dont need the lookup at all
* lint
* beef up test
* correctly SSR translate attribute
* fix: flip not accounting for scaled lengths
* zoom is uniform, one calculation will do
* stash width/height multipliers
* use var
* scale-first appears to work better?
* more robust zoom calculation
* changeset
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Co-authored-by: Etai Nadler <75544136+etainad008@users.noreply.github.com>
This was done previously to align with browser behavior, but the browser behavior actually only makes them passive on window/document/body. Since wheel events are not delegated, we can revert their passive-by-default setting. Closes#13318
For touchstart/touchmove we're not changing it because these events are delegated, which means they happen a lot more often on a target higher up the tree, which may cause jank.
#13225 did not fully fix the described issue: As soon as you have a child component, that child component's anchor will not be in the right ownerDocument yet, and so the logic falls down.
To fix that, we would need to move the ownerDocument check into the microtask - and that map check was mainly done to avoid just that. So instead I opted to simplify the code and just remove the map checks. According to my benchmarking (https://jsbench.me/3hm17l0bxl/1) this has no impact on performance assuming that you'll have cache hits roughly half the time - and even if you'd have much more cache hits, the performance loss is microscopic. Given that the default mode is to not inject styles, this will not be common anyway, so I favor removing that map.
* feat: provide guidance in browser console when logging `$state` objects
Wrap console.log/warn/error statements in DEV mode with a check whether or not they contain state objects. Closes#13123
This is an alternative or enhancement to #13070. Alternative if we deem it the better solution. Enhancement because it's not as robust as a custom formatter: We only check the top level of each entry (though we could maybe traverse a few levels), and if you're logging class instances, snapshot currently stops at the boundaries there and so you don't get snapshotted values for these (arguably this is a more general problem of $inspect and $state.snapshot), whereas with custom formatter it doesn't matter at which level you come across it.
* lint
* use normal warning mechanism, so we can link to docs etc
* add a few more methods
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: separate `template_effect` for dynamic class/style directive with dynamic attributes
* fix: only move to `init` if it `has_call`
* fix: initialize spread `needs_isolation` based on if there are directives with `has_call`
* fix: revert splitting templates and generate deriveds instead
* small tweaks
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: ensure function calls to identifiers are made reactive
* update test
* we have has_local at home
* add note
* make it a TODO
* Update .changeset/red-ladybugs-turn.md
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: escape more template-literal-related characters
Escape `{` at the start of a string, because it could be preceeded by a `$`, which in combination loads to the following characters being treated as a value
Fixes#13258
(used the opportunity to merge closely-related tests into one)
* sanitize template strings once assembled (#13263)
* only sanitize template quasis once assembled
* changeset
* remove old changeset
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
Our current validation was both too lax and too strict:
- too strict, because you can define a `$` variable in Svelte 4 if it's not at the top level
- too strict, because you can define `$`-prefixed function parameters, but not give the parameter the name `$`
- too lax, because you can define a `$`-prefixed variable if you're at least one level deep into a function. In runes mode, this should be an error
This PR aligns the behavior, ensures this isn't a breaking change in legacy anymore, and makes the validation in runes mode more strict
* fix: follow spec for `customElement` option
* tweak messages, add link to details that will be included on future docs site
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
This adds a new dev-time only `dev_effect_stack` variable, which executed effects are pushed to and eventually cleared out after everything's settled. If it doesn't settle however, i.e. you run into an infinite loop, the last ten effects are printed out so you get an idea where the error is coming from.
For proper source mapping I also had add location info to the generated effects.
Closes#13192
Fixes#13162
We were going from parentNode to parentNode but if something is a slot of a custom element we should first go to the assignedSlot or else the inside of the custom element will be skipped.
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Co-authored-by: Oscar Dominguez <dominguez.celada@gmail.com>
fixes#13194
We narrowed the allowed characters in #13057, but didn't take into account all possible (and for JavaScript identifiers allowed) unicode characters. This widens that, which also removes the accidental breaking change (because in Svelte 4 you were allowed to use these unicode characters).
Fixes#13203
The problem is that we were checking for NestingSelectors only in the selectors of the immediate child of the selectors. Since Nesting could be in selectors like :is or :where or :has that can also be nested i think we need to walk the selectors to find if there's a selector or not.
Fixes#13187. This ensures that we update the local fallback value in the case where the fallback is used so that we persist local changes to bindable props. Otherwise, any incoming changes from the outside will reset the incoming value back to the old fallback value.
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Co-authored-by: Simon Holthausen <simon.holthausen@vercel.com>
Fixes#13146.
Sync effects are not possible with Svelte 5's push-pull system because they can make can break the reactive graph – which is also why we don't permit writes within a derived too. The same problem is occurring here, as inspect effects are run sync – they are actually happening as part of an existing derived – which means they're a bit like writes in a derived and can cause tearing to the reactive signal graph. To avoid this we can call flushSync just before invoking these effects, as that should ensure the graph is made consistent again.
Also another issue I found was that we don't "reset" the inspect_effects Set when we enter a derived – which we should as a derived can create it's own local state that should have no bearing on the parent inspect effect.
Add a new visitor to the "strip TS AST" logic. Strictly speaking this results in incorrect ASTs but esrap, our printer, just ignores them at those positions, so we can do that.
An alternative would be to adjust zimmerframe to be able to return something to say "delete this node"
Fixes#13173
In case of something like `foo = bar.map(...)`, foo would have ownership
of the array itself, while the individual items would have ownership
of the component that created the proxy. That means if we later do
`foo[0].baz = 42`, we could get a false-positive ownership violation,
since the two proxies are not connected to each other via the parent
relationship. For this reason, we need to widen the ownership of the
children upon access when we detect they are not connected.
Fixes#13137
Fixes#13174. Turns out that we we skipping this important work because we return true early – thus not connecting the unowned derived back to the reaction.
We have a `run_scripts` function which is invoked in case a template block contains a script tag, and that function replaces the script tags (so that they actually run). If such a script tag is first or last in the template, the replacement is not picked up by our `node.first_node/last_node` logic anymore, and so it contains a stale tag. That means on cleanup the remove logic fails. In the case of the referenced issue, it just runs past the script tag till the very end of the head, removing the just added style tag from the new page.
Fixes#13086
As a byproduct of #12239 some types were changed from being directly exported to indirectly exported. TypeScript is bad at following these types while generating d.ts files, so we can't do that. A check at the end of the types generation was added to prevent regressions in the future. Fixes#13128
Also removes the old types from `svelte/reactivity` which are deprecated for a while now.
part of #11502 - to close it completely, we also need to look at using and possibly implement heuristics within bundler plugins to give more details
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Co-authored-by: Simon Holthausen <simon.holthausen@vercel.com>