* chore: consistently uppercase constants
* expose helpers
* use helpers
* tidy up
* why was that there
* fix
* tweak
* fix
* tidy up
* cheat, to preserve treeshakeability
* start refactoring client transform visitor code
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* tweak
* painful
* more
* simplify
* more
* more
* more
* more
* more
* tidy up
* changeset
* fix: allow nested `<dt>`/`<dd>` elements if they are within a `<dl>` element
This introduces a resets array, which means descendants that are forbidden are allowed again, if an element within the resets array is encountered between the tag and the forbidden descendant
fixes#12676
* better name
* chore: perf tweaks for actions/styles/classes
- check if we really need to add/remove the class (calling `includes` first is cheaper than always setting/removing it)
- check if we really need to update a style (calling `getPropertyValue/setProperty` is expensive)
- check if we should call the action's update function (this is not only a perf tweak but also a correctness fix)
closes#12652
* changeset
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* start moving visitors into separate modules
* remove unused code
* more
* more
* tidy up
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* alphabetize
* more
* fix
* more
* more
* consolidate
* more
* more
* more
* more
* more
* more
* more
* tweak
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* jfc what are we doing here
* more
* bizarre
* more
* more
* more
* more
* more
* more
* tidy
* one down
* dont merge
* hmm
* DRY
* more
* more
* tidy up
* tidy up
* add changeset, as this should have its own release
* tidy up
* oh i should probably hit save
* feat: make `<svelte:component>` unnecessary in runes mode
In Svelte 4, writing `<Component />` meant that the component instance is static. If you made the variable `Component` a reactive state variable and updated the component value, the component would not be reinstantiated with the new value - you had to use `<svelte:component>` for that. One reason was that having a dynamic component was more overhead, which is no longer the case in Svelte 5. We can therefore reduce the potential API surface area (by maybe deprecating `<svelte:component>` in the future) by allowing Svelte to recognize when a component variable is potentially dynamic. It turned out that this was already mostly the case. This PR fixes one case where it wasn't, and fixes another where this was wrongfully applied in legacy mode.
* we already have this function
* add interactive demos
* changeset
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
language tools has to type its own shape for backwards compatibility, and it currently doesn't include the `$on` and `$set` methods, which means without widening the type as done here you would get a "this shape is not accepted" type error when passing it to `ComponentProps`
closes#12627
Adds a compiler warning that warns about legacy component instantiation (i.e. using `new Component(..)`). This won't catch all cases, but the most obvious ones which probably make up ~80%
Now that we've made `mount` and `hydrate` not call `flushSync` anymore, we can go back to using `queue_microtask` inside `#await`, which means people who want to synchronously see the pending block can do so using `flushSync` (as validated by our tests). This essentially reverts #12274
Closes#12643
Very weird behaviour from the draggable setter...if you set element.draggable="false" it will actually set draggable to true (the boolean).
* chore: tweak html tree validation
- relax validation in some places where we know the HTML will not break or only break when using SSR
- consolidate validation in one place and for better reuse, which results in more cases getting caught at runtime
closes#11941
* move more of the validation into more descriptive record
* obselete / incorrect (those are not autoclosed, and the invalid ones handled later)
* typo
* backticks
* update tests
* Update packages/svelte/messages/compile-errors/template.md
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* Update packages/svelte/messages/compile-warnings/template.md
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* better code generation for slot props in SSR
* simplify
* remove getters mechanism from server compiler
* changeset
* no need to use getters in SSR mode
* fix comment
* start modularizing server code
* more
* more
* more
* more
* alphabetize
* start on JS visitors
* more
* more
* more
* more
* less
* more
* alphabetize
* lint
* combine into single visitors folder
* alphabetize
* add state.getters as alternative to binding.expression
* on second thoughts
* fix
* first of many
* couple more
* regenerate types
* more
* another
* more
* another
* another
* another
* remove binding.expression from client-side code
* tweak
* last one
* comment
* regenerate types
* add a changeset
* small tidy up
* simplify
* simplify
* simplify and fix
* simplify
* fix: ensure dynamic event handlers are wrapped in a derived
* fix test
* feedback
* more feedback
* address feedback
* we have .svelte.js files
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: bail-out of hydrating head if no anchor is found
* add failing test
* fix
* fix comment
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* add invalid_default_snippet error message
* fix: improve validation error that occurs when using `{@render ...}` to render default slotted content
* cheeky hack to keep treeshakeability until we can nuke this validation altogether
Previously, if transitions/animations were playing in quick succession, overlapping each other, it could have disastrous outcomes, leading to elements jumping all over the place.
This PR gets that into much better state (not completely fixed, but close) by applying a few fixes:
- destructure style object from `getComputedStyles`, because it's a live object with getters and we're interested in the fixed values at the beginning
- `unfix` for animations didn't reset the transition styles
- don't apply `fix` when we detect already-running animations on the element. That means it's already away from its original position, and doesn't need fixing. Worse, applying an absolute position can lead to the element jumping to the top left if the running animation also applies a transition style - those take precedence over the one we would apply
fixes#10252
* fix: properly assign trailing comments
Trailing comments were added even if they started before the node end, which violates the definition of trailing comments.
This fixes that, with the consequence that some comments no longer show up in the AST at all. Previously they were stuffed _somewhere_, but arguably at the wrong positions. For example the last comment in a function body got assigned as a trailing comma for the body, which is wrong, because the body ends _after_ the comma.
The special case is comments at the end of an expression tag - they are added even if there are multiple, and they are added regardless of whether they are separated by newlines or not. This ensures the expression tag end is calculated correctly.
Fixes#12466
* support multiple trailing comments after last statement in a body
* simplify, handle object and array expressions