update snapshot tests

pull/921/head
Rich Harris 7 years ago
parent 0b56e20300
commit fb675fd5e3

@ -157,10 +157,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -133,10 +133,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -133,10 +133,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -153,10 +153,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -145,10 +145,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -165,10 +165,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -145,10 +145,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -149,10 +149,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -149,10 +149,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -149,10 +149,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -149,10 +149,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -149,10 +149,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -149,10 +149,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -153,10 +153,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -151,10 +151,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -168,10 +168,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -161,10 +161,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -147,10 +147,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -133,10 +133,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -133,10 +133,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

@ -157,10 +157,13 @@ function _set(newState) {
this._state = assign({}, oldState, newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
if (this._fragment) {
dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
this._fragment.p(changed, this._state);
dispatchObservers(this, this._observers.post, changed, this._state, oldState);
}
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();

Loading…
Cancel
Save