dynamic components

pull/10798/head
Rich Harris 2 years ago
parent 0977ae0c55
commit cf1fcd4543

@ -1,96 +1,65 @@
import { hydrate_block_anchor } from '../hydration.js';
import { destroy_effect, render_effect } from '../../reactivity/effects.js';
import { pause_effect, render_effect } from '../../reactivity/effects.js';
import { remove } from '../reconciler.js';
import { current_block, execute_effect } from '../../runtime.js';
import { trigger_transitions } from '../elements/transitions.js';
// TODO this is very similar to `key`, can we deduplicate?
/**
* @template P
* @template {(props: P) => void} C
* @param {Comment} anchor_node
* @param {() => (props: P) => void} component_fn
* @param {(component: (props: P) => void) => void} render_fn
* @param {() => C} get_component
* @param {(component: C) => void} render_fn
* @returns {void}
*/
export function component(anchor_node, component_fn, render_fn) {
/** @type {import('#client').DynamicComponentBlock} */
const block = {
// dom
d: null,
// effect
e: null,
// parent
p: /** @type {import('#client').Block} */ (current_block)
};
export function component(anchor_node, get_component, render_fn) {
const block = {};
/** @type {null | import('#client').Render} */
let current_render = null;
hydrate_block_anchor(anchor_node);
/** @type {null | ((props: P) => void)} */
let component = null;
/** @type {C} */
let component;
const create_render_effect = () => {
/** @type {import('#client').Render} */
const render = {
d: null,
e: null,
s: new Set(),
p: current_render
};
/** @type {import('#client').Effect} */
let effect;
// Managed effect
render.e = render_effect(
() => {
const current = block.d;
if (current !== null) {
remove(current);
block.d = null;
}
if (component) {
render_fn(component);
}
render.d = block.d;
block.d = null;
},
block,
true
);
/** @type {Set<import('#client').Effect>} */
let effects = new Set();
current_render = render;
};
const component_effect = render_effect(
() => {
if (component === (component = get_component())) return;
const render = () => {
const render = current_render;
if (effect) {
var e = effect;
pause_effect(e, () => {
effects.delete(e);
});
}
if (render === null) {
create_render_effect();
return;
}
if (component) {
effect = render_effect(
() => {
render_fn(component);
const transitions = render.s;
// @ts-expect-error TODO this should be unnecessary
const dom = block.d;
if (transitions.size === 0) {
if (render.d !== null) {
remove(render.d);
render.d = null;
}
if (render.e) {
execute_effect(render.e);
} else {
create_render_effect();
}
} else {
create_render_effect();
trigger_transitions(transitions, 'out');
}
};
return () => {
if (dom !== null) {
remove(dom);
}
};
},
block,
true,
true
);
const component_effect = render_effect(
() => {
const next_component = component_fn();
if (component !== next_component) {
component = next_component;
render();
// @ts-expect-error TODO tidy up
effect.d = block.d;
effects.add(effect);
}
},
block,
@ -98,19 +67,9 @@ export function component(anchor_node, component_fn, render_fn) {
);
component_effect.ondestroy = () => {
let render = current_render;
while (render !== null) {
const dom = render.d;
if (dom !== null) {
remove(dom);
}
const effect = render.e;
if (effect !== null) {
destroy_effect(effect);
}
render = render.p;
for (const e of effects) {
// @ts-expect-error TODO tidy up. ondestroy should be totally unnecessary
if (e.d) remove(e.d);
}
};
block.e = component_effect;
}

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