Improve SSR hydration performance and logging

- Fixes #4308 by avoiding de- and reattaching nodes during hydration
- Turns existing append, insert and detach methods into "upserts"
- Logs hydration errors to the console

The new "hydration mode" was added in order to maintain the detach by
default behavior during hydration. By tracking which nodes are claimed
during hydration unclaimed nodes can then removed from the DOM at the
end of hydration without touching the remaining nodes.
pull/5623/head
Jonatan Svennberg 5 years ago
parent 148b6105ed
commit ce23b0d568

@ -1,7 +1,7 @@
import { add_render_callback, flush, schedule_update, dirty_components } from './scheduler';
import { current_component, set_current_component } from './lifecycle';
import { blank_object, is_empty, is_function, run, run_all, noop } from './utils';
import { children, detach } from './dom';
import { children, detach, start_hydrating, end_hydrating } from './dom';
import { transition_in } from './transitions';
interface Fragment {
@ -147,6 +147,7 @@ export function init(component, options, instance, create_fragment, not_equal, p
if (options.target) {
if (options.hydrate) {
start_hydrating();
const nodes = children(options.target);
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment && $$.fragment!.l(nodes);
@ -158,6 +159,7 @@ export function init(component, options, instance, create_fragment, not_equal, p
if (options.intro) transition_in(component.$$.fragment);
mount_component(component, options.target, options.anchor);
end_hydrating();
flush();
}

@ -1,15 +1,41 @@
import { has_prop } from './utils';
let is_hydrating = true;
const nodes_to_detach = new Set<Node>();
export function start_hydrating() {
is_hydrating = true;
}
export function end_hydrating() {
is_hydrating = false;
for (const node of nodes_to_detach) {
node.parentNode.removeChild(node);
}
nodes_to_detach.clear();
}
export function append(target: Node, node: Node) {
is_hydrating && nodes_to_detach.delete(node);
if (node.parentNode !== target) {
target.appendChild(node);
}
}
export function insert(target: Node, node: Node, anchor?: Node) {
is_hydrating && nodes_to_detach.delete(node);
if (node.parentNode !== target || (anchor && node.nextSibling !== anchor)) {
target.insertBefore(node, anchor || null);
}
}
export function detach(node: Node) {
if (is_hydrating) {
nodes_to_detach.add(node);
} else if (node.parentNode) {
node.parentNode.removeChild(node);
}
}
export function destroy_each(iterations, detaching) {
@ -154,8 +180,9 @@ export function children(element) {
}
export function claim_element(nodes, name, attributes, svg) {
for (let i = 0; i < nodes.length; i += 1) {
const node = nodes[i];
while (nodes.length > 0) {
const node = nodes.shift();
if (node.nodeName === name) {
let j = 0;
const remove = [];
@ -168,7 +195,14 @@ export function claim_element(nodes, name, attributes, svg) {
for (let k = 0; k < remove.length; k++) {
node.removeAttribute(remove[k]);
}
return nodes.splice(i, 1)[0];
return node;
} else {
// Ignore hydration errors caused by empty text nodes
if (node.nodeType !== 3 || !node.data.match(/\s+/)) {
console.error(`Hydration error: Expected node "${name}" but found`, node);
}
detach(node);
}
}
@ -176,14 +210,16 @@ export function claim_element(nodes, name, attributes, svg) {
}
export function claim_text(nodes, data) {
for (let i = 0; i < nodes.length; i += 1) {
const node = nodes[i];
const node = nodes.shift();
if (node) {
if (node.nodeType === 3) {
node.data = '' + data;
return nodes.splice(i, 1)[0];
return node;
} else {
console.error(`Hydration error: Expected text node "${data}" but found`, node);
detach(node);
}
}
return text(data);
}

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