chore: tweak each block runtime logic

pull/11862/head
Dominic Gannaway 2 years ago
parent dcb85a1688
commit a1e4a0f475

@ -398,22 +398,23 @@ function reconcile(array, state, anchor, render_fn, flags, get_key) {
to_destroy.push(current);
current = current.next;
}
var destroy_length = to_destroy.length;
if (to_destroy.length > 0) {
if (destroy_length > 0) {
var controlled_anchor = (flags & EACH_IS_CONTROLLED) !== 0 && length === 0 ? anchor : null;
if (is_animated) {
for (i = 0; i < to_destroy.length; i += 1) {
for (i = 0; i < destroy_length; i += 1) {
to_destroy[i].a?.measure();
}
for (i = 0; i < to_destroy.length; i += 1) {
for (i = 0; i < destroy_length; i += 1) {
to_destroy[i].a?.fix();
}
}
pause_effects(to_destroy, controlled_anchor, () => {
for (var i = 0; i < to_destroy.length; i += 1) {
for (var i = 0; i < destroy_length; i += 1) {
var item = to_destroy[i];
items.delete(item.k);
item.o.remove();

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