oops i did it again

pull/1367/head
Rich Harris 7 years ago
parent a690ba0b8f
commit 8f1c4b38c9

2
.gitignore vendored

@ -14,7 +14,7 @@ test/sourcemaps/samples/*/output.js.map
_actual.*
_actual-v2.*
_actual-bundle.*
src/generators/shared.ts
src/compile/shared.ts
package-lock.json
.idea/
*.iml

@ -1,79 +0,0 @@
// this file is auto-generated, do not edit it
const shared: Record<string, string> = {
"appendNode": "function appendNode(node, target) {\n\ttarget.appendChild(node);\n}",
"insertNode": "function insertNode(node, target, anchor) {\n\ttarget.insertBefore(node, anchor);\n}",
"detachNode": "function detachNode(node) {\n\tnode.parentNode.removeChild(node);\n}",
"detachBetween": "function detachBetween(before, after) {\n\twhile (before.nextSibling && before.nextSibling !== after) {\n\t\tbefore.parentNode.removeChild(before.nextSibling);\n\t}\n}",
"detachBefore": "function detachBefore(after) {\n\twhile (after.previousSibling) {\n\t\tafter.parentNode.removeChild(after.previousSibling);\n\t}\n}",
"detachAfter": "function detachAfter(before) {\n\twhile (before.nextSibling) {\n\t\tbefore.parentNode.removeChild(before.nextSibling);\n\t}\n}",
"reinsertBetween": "function reinsertBetween(before, after, target) {\n\twhile (before.nextSibling && before.nextSibling !== after) {\n\t\ttarget.appendChild(before.parentNode.removeChild(before.nextSibling));\n\t}\n}",
"reinsertChildren": "function reinsertChildren(parent, target) {\n\twhile (parent.firstChild) target.appendChild(parent.firstChild);\n}",
"reinsertAfter": "function reinsertAfter(before, target) {\n\twhile (before.nextSibling) target.appendChild(before.nextSibling);\n}",
"reinsertBefore": "function reinsertBefore(after, target) {\n\tvar parent = after.parentNode;\n\twhile (parent.firstChild !== after) target.appendChild(parent.firstChild);\n}",
"destroyEach": "function destroyEach(iterations) {\n\tfor (var i = 0; i < iterations.length; i += 1) {\n\t\tif (iterations[i]) iterations[i].d();\n\t}\n}",
"createFragment": "function createFragment() {\n\treturn document.createDocumentFragment();\n}",
"createElement": "function createElement(name) {\n\treturn document.createElement(name);\n}",
"createSvgElement": "function createSvgElement(name) {\n\treturn document.createElementNS('http://www.w3.org/2000/svg', name);\n}",
"createText": "function createText(data) {\n\treturn document.createTextNode(data);\n}",
"createComment": "function createComment() {\n\treturn document.createComment('');\n}",
"addListener": "function addListener(node, event, handler) {\n\tnode.addEventListener(event, handler, false);\n}",
"removeListener": "function removeListener(node, event, handler) {\n\tnode.removeEventListener(event, handler, false);\n}",
"setAttribute": "function setAttribute(node, attribute, value) {\n\tnode.setAttribute(attribute, value);\n}",
"setAttributes": "function setAttributes(node, attributes) {\n\tfor (var key in attributes) {\n\t\tif (key in node) {\n\t\t\tnode[key] = attributes[key];\n\t\t} else {\n\t\t\tif (attributes[key] === undefined) removeAttribute(node, key);\n\t\t\telse setAttribute(node, key, attributes[key]);\n\t\t}\n\t}\n}",
"removeAttribute": "function removeAttribute(node, attribute) {\n\tnode.removeAttribute(attribute);\n}",
"setXlinkAttribute": "function setXlinkAttribute(node, attribute, value) {\n\tnode.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);\n}",
"getBindingGroupValue": "function getBindingGroupValue(group) {\n\tvar value = [];\n\tfor (var i = 0; i < group.length; i += 1) {\n\t\tif (group[i].checked) value.push(group[i].__value);\n\t}\n\treturn value;\n}",
"toNumber": "function toNumber(value) {\n\treturn value === '' ? undefined : +value;\n}",
"timeRangesToArray": "function timeRangesToArray(ranges) {\n\tvar array = [];\n\tfor (var i = 0; i < ranges.length; i += 1) {\n\t\tarray.push({ start: ranges.start(i), end: ranges.end(i) });\n\t}\n\treturn array;\n}",
"children": "function children (element) {\n\treturn Array.from(element.childNodes);\n}",
"claimElement": "function claimElement (nodes, name, attributes, svg) {\n\tfor (var i = 0; i < nodes.length; i += 1) {\n\t\tvar node = nodes[i];\n\t\tif (node.nodeName === name) {\n\t\t\tfor (var j = 0; j < node.attributes.length; j += 1) {\n\t\t\t\tvar attribute = node.attributes[j];\n\t\t\t\tif (!attributes[attribute.name]) node.removeAttribute(attribute.name);\n\t\t\t}\n\t\t\treturn nodes.splice(i, 1)[0]; // TODO strip unwanted attributes\n\t\t}\n\t}\n\n\treturn svg ? createSvgElement(name) : createElement(name);\n}",
"claimText": "function claimText (nodes, data) {\n\tfor (var i = 0; i < nodes.length; i += 1) {\n\t\tvar node = nodes[i];\n\t\tif (node.nodeType === 3) {\n\t\t\tnode.data = data;\n\t\t\treturn nodes.splice(i, 1)[0];\n\t\t}\n\t}\n\n\treturn createText(data);\n}",
"setInputType": "function setInputType(input, type) {\n\ttry {\n\t\tinput.type = type;\n\t} catch (e) {}\n}",
"setStyle": "function setStyle(node, key, value) {\n\tnode.style.setProperty(key, value);\n}",
"selectOption": "function selectOption(select, value) {\n\tfor (var i = 0; i < select.options.length; i += 1) {\n\t\tvar option = select.options[i];\n\n\t\tif (option.__value === value) {\n\t\t\toption.selected = true;\n\t\t\treturn;\n\t\t}\n\t}\n}",
"selectOptions": "function selectOptions(select, value) {\n\tfor (var i = 0; i < select.options.length; i += 1) {\n\t\tvar option = select.options[i];\n\t\toption.selected = ~value.indexOf(option.__value);\n\t}\n}",
"selectValue": "function selectValue(select) {\n\tvar selectedOption = select.querySelector(':checked') || select.options[0];\n\treturn selectedOption && selectedOption.__value;\n}",
"selectMultipleValue": "function selectMultipleValue(select) {\n\treturn [].map.call(select.querySelectorAll(':checked'), function(option) {\n\t\treturn option.__value;\n\t});\n}",
"blankObject": "function blankObject() {\n\treturn Object.create(null);\n}",
"destroy": "function destroy(detach) {\n\tthis.destroy = noop;\n\tthis.fire('destroy');\n\tthis.set = noop;\n\n\tif (detach !== false) this._fragment.u();\n\tthis._fragment.d();\n\tthis._fragment = null;\n\tthis._state = {};\n}",
"destroyDev": "function destroyDev(detach) {\n\tdestroy.call(this, detach);\n\tthis.destroy = function() {\n\t\tconsole.warn('Component was already destroyed');\n\t};\n}",
"_differs": "function _differs(a, b) {\n\treturn a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');\n}",
"_differsImmutable": "function _differsImmutable(a, b) {\n\treturn a != a ? b == b : a !== b;\n}",
"fire": "function fire(eventName, data) {\n\tvar handlers =\n\t\teventName in this._handlers && this._handlers[eventName].slice();\n\tif (!handlers) return;\n\n\tfor (var i = 0; i < handlers.length; i += 1) {\n\t\tvar handler = handlers[i];\n\n\t\tif (!handler.__calling) {\n\t\t\thandler.__calling = true;\n\t\t\thandler.call(this, data);\n\t\t\thandler.__calling = false;\n\t\t}\n\t}\n}",
"get": "function get() {\n\treturn this._state;\n}",
"init": "function init(component, options) {\n\tcomponent._handlers = blankObject();\n\tcomponent._bind = options._bind;\n\n\tcomponent.options = options;\n\tcomponent.root = options.root || component;\n\tcomponent.store = component.root.store || options.store;\n}",
"on": "function on(eventName, handler) {\n\tvar handlers = this._handlers[eventName] || (this._handlers[eventName] = []);\n\thandlers.push(handler);\n\n\treturn {\n\t\tcancel: function() {\n\t\t\tvar index = handlers.indexOf(handler);\n\t\t\tif (~index) handlers.splice(index, 1);\n\t\t}\n\t};\n}",
"run": "function run(fn) {\n\tfn();\n}",
"set": "function set(newState) {\n\tthis._set(assign({}, newState));\n\tif (this.root._lock) return;\n\tthis.root._lock = true;\n\tcallAll(this.root._beforecreate);\n\tcallAll(this.root._oncreate);\n\tcallAll(this.root._aftercreate);\n\tthis.root._lock = false;\n}",
"_set": "function _set(newState) {\n\tvar oldState = this._state,\n\t\tchanged = {},\n\t\tdirty = false;\n\n\tfor (var key in newState) {\n\t\tif (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;\n\t}\n\tif (!dirty) return;\n\n\tthis._state = assign(assign({}, oldState), newState);\n\tthis._recompute(changed, this._state);\n\tif (this._bind) this._bind(changed, this._state);\n\n\tif (this._fragment) {\n\t\tthis.fire(\"state\", { changed: changed, current: this._state, previous: oldState });\n\t\tthis._fragment.p(changed, this._state);\n\t\tthis.fire(\"update\", { changed: changed, current: this._state, previous: oldState });\n\t}\n}",
"setDev": "function setDev(newState) {\n\tif (typeof newState !== 'object') {\n\t\tthrow new Error(\n\t\t\tthis._debugName + '.set was called without an object of data key-values to update.'\n\t\t);\n\t}\n\n\tthis._checkReadOnly(newState);\n\tset.call(this, newState);\n}",
"callAll": "function callAll(fns) {\n\twhile (fns && fns.length) fns.shift()();\n}",
"_mount": "function _mount(target, anchor) {\n\tthis._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);\n}",
"_unmount": "function _unmount() {\n\tif (this._fragment) this._fragment.u();\n}",
"isPromise": "function isPromise(value) {\n\treturn value && typeof value.then === 'function';\n}",
"PENDING": "{}",
"SUCCESS": "{}",
"FAILURE": "{}",
"removeFromStore": "function removeFromStore() {\n\tthis.store._remove(this);\n}",
"proto": "{\n\tdestroy,\n\tget,\n\tfire,\n\ton,\n\tset,\n\t_recompute: noop,\n\t_set,\n\t_mount,\n\t_unmount,\n\t_differs\n}",
"protoDev": "{\n\tdestroy: destroyDev,\n\tget,\n\tfire,\n\ton,\n\tset: setDev,\n\t_recompute: noop,\n\t_set,\n\t_mount,\n\t_unmount,\n\t_differs\n}",
"destroyBlock": "function destroyBlock(block, lookup) {\n\tblock.u();\n\tblock.d();\n\tlookup[block.key] = null;\n}",
"outroAndDestroyBlock": "function outroAndDestroyBlock(block, lookup) {\n\tblock.o(function() {\n\t\tdestroyBlock(block, lookup);\n\t});\n}",
"updateKeyedEach": "function updateKeyedEach(old_blocks, component, changed, key_prop, dynamic, list, lookup, node, has_outro, create_each_block, intro_method, next, get_context) {\n\tvar o = old_blocks.length;\n\tvar n = list.length;\n\n\tvar i = o;\n\tvar old_indexes = {};\n\twhile (i--) old_indexes[old_blocks[i].key] = i;\n\n\tvar new_blocks = [];\n\tvar new_lookup = {};\n\tvar deltas = {};\n\n\tvar i = n;\n\twhile (i--) {\n\t\tvar key = list[i][key_prop];\n\t\tvar block = lookup[key];\n\n\t\tif (!block) {\n\t\t\tblock = create_each_block(component, key, get_context(i));\n\t\t\tblock.c();\n\t\t} else if (dynamic) {\n\t\t\tblock.p(changed, get_context(i));\n\t\t}\n\n\t\tnew_blocks[i] = new_lookup[key] = block;\n\n\t\tif (key in old_indexes) deltas[key] = Math.abs(i - old_indexes[key]);\n\t}\n\n\tvar will_move = {};\n\tvar did_move = {};\n\n\tvar destroy = has_outro ? outroAndDestroyBlock : destroyBlock;\n\n\tfunction insert(block) {\n\t\tblock[intro_method](node, next);\n\t\tlookup[block.key] = block;\n\t\tnext = block.first;\n\t\tn--;\n\t}\n\n\twhile (o && n) {\n\t\tvar new_block = new_blocks[n - 1];\n\t\tvar old_block = old_blocks[o - 1];\n\t\tvar new_key = new_block.key;\n\t\tvar old_key = old_block.key;\n\n\t\tif (new_block === old_block) {\n\t\t\t// do nothing\n\t\t\tnext = new_block.first;\n\t\t\to--;\n\t\t\tn--;\n\t\t}\n\n\t\telse if (!new_lookup[old_key]) {\n\t\t\t// remove old block\n\t\t\tdestroy(old_block, lookup);\n\t\t\to--;\n\t\t}\n\n\t\telse if (!lookup[new_key] || will_move[new_key]) {\n\t\t\tinsert(new_block);\n\t\t}\n\n\t\telse if (did_move[old_key]) {\n\t\t\to--;\n\n\t\t} else if (deltas[new_key] > deltas[old_key]) {\n\t\t\tdid_move[new_key] = true;\n\t\t\tinsert(new_block);\n\n\t\t} else {\n\t\t\twill_move[old_key] = true;\n\t\t\to--;\n\t\t}\n\t}\n\n\twhile (o--) {\n\t\tvar old_block = old_blocks[o];\n\t\tif (!new_lookup[old_block.key]) destroy(old_block, lookup);\n\t}\n\n\twhile (n) insert(new_blocks[n - 1]);\n\n\treturn new_blocks;\n}",
"getSpreadUpdate": "function getSpreadUpdate(levels, updates) {\n\tvar update = {};\n\n\tvar to_null_out = {};\n\tvar accounted_for = {};\n\n\tvar i = levels.length;\n\twhile (i--) {\n\t\tvar o = levels[i];\n\t\tvar n = updates[i];\n\n\t\tif (n) {\n\t\t\tfor (var key in o) {\n\t\t\t\tif (!(key in n)) to_null_out[key] = 1;\n\t\t\t}\n\n\t\t\tfor (var key in n) {\n\t\t\t\tif (!accounted_for[key]) {\n\t\t\t\t\tupdate[key] = n[key];\n\t\t\t\t\taccounted_for[key] = 1;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tlevels[i] = n;\n\t\t} else {\n\t\t\tfor (var key in o) {\n\t\t\t\taccounted_for[key] = 1;\n\t\t\t}\n\t\t}\n\t}\n\n\tfor (var key in to_null_out) {\n\t\tif (!(key in update)) update[key] = undefined;\n\t}\n\n\treturn update;\n}",
"spread": "function spread(args) {\n\tconst attributes = Object.assign({}, ...args);\n\tlet str = '';\n\n\tObject.keys(attributes).forEach(name => {\n\t\tconst value = attributes[name];\n\t\tif (value === undefined) return;\n\t\tif (value === true) str += \" \" + name;\n\t\tstr += \" \" + name + \"=\" + JSON.stringify(value);\n\t});\n\n\treturn str;\n}",
"escaped": "{\n\t'\"': '&quot;',\n\t\"'\": '&#39;',\n\t'&': '&amp;',\n\t'<': '&lt;',\n\t'>': '&gt;'\n}",
"escape": "function escape(html) {\n\treturn String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}",
"each": "function each(items, assign, fn) {\n\tlet str = '';\n\tfor (let i = 0; i < items.length; i += 1) {\n\t\tstr += fn(assign(items[i], i));\n\t}\n\treturn str;\n}",
"missingComponent": "{\n\t_render: () => ''\n}",
"linear": "function linear(t) {\n\treturn t;\n}",
"generateRule": "function generateRule(\n\ta,\n\tb,\n\tdelta,\n\tduration,\n\tease,\n\tfn\n) {\n\tvar keyframes = '{\\n';\n\n\tfor (var p = 0; p <= 1; p += 16.666 / duration) {\n\t\tvar t = a + delta * ease(p);\n\t\tkeyframes += p * 100 + '%{' + fn(t) + '}\\n';\n\t}\n\n\treturn keyframes + '100% {' + fn(b) + '}\\n}';\n}",
"hash": "function hash(str) {\n\tvar hash = 5381;\n\tvar i = str.length;\n\n\twhile (i--) hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n\treturn hash >>> 0;\n}",
"wrapTransition": "function wrapTransition(component, node, fn, params, intro, outgroup) {\n\tvar obj = fn(node, params);\n\tvar duration = obj.duration || 300;\n\tvar ease = obj.easing || linear;\n\tvar cssText;\n\n\t// TODO share <style> tag between all transitions?\n\tif (obj.css && !transitionManager.stylesheet) {\n\t\tvar style = createElement('style');\n\t\tdocument.head.appendChild(style);\n\t\ttransitionManager.stylesheet = style.sheet;\n\t}\n\n\tif (intro) {\n\t\tif (obj.css && obj.delay) {\n\t\t\tcssText = node.style.cssText;\n\t\t\tnode.style.cssText += obj.css(0);\n\t\t}\n\n\t\tif (obj.tick) obj.tick(0);\n\t}\n\n\treturn {\n\t\tt: intro ? 0 : 1,\n\t\trunning: false,\n\t\tprogram: null,\n\t\tpending: null,\n\t\trun: function(intro, callback) {\n\t\t\tvar program = {\n\t\t\t\tstart: window.performance.now() + (obj.delay || 0),\n\t\t\t\tintro: intro,\n\t\t\t\tcallback: callback\n\t\t\t};\n\n\t\t\tif (obj.delay) {\n\t\t\t\tthis.pending = program;\n\t\t\t} else {\n\t\t\t\tthis.start(program);\n\t\t\t}\n\n\t\t\tif (!this.running) {\n\t\t\t\tthis.running = true;\n\t\t\t\ttransitionManager.add(this);\n\t\t\t}\n\t\t},\n\t\tstart: function(program) {\n\t\t\tcomponent.fire(program.intro ? 'intro.start' : 'outro.start', { node: node });\n\n\t\t\tprogram.a = this.t;\n\t\t\tprogram.b = program.intro ? 1 : 0;\n\t\t\tprogram.delta = program.b - program.a;\n\t\t\tprogram.duration = duration * Math.abs(program.b - program.a);\n\t\t\tprogram.end = program.start + program.duration;\n\n\t\t\tif (obj.css) {\n\t\t\t\tif (obj.delay) node.style.cssText = cssText;\n\n\t\t\t\tprogram.rule = generateRule(\n\t\t\t\t\tprogram.a,\n\t\t\t\t\tprogram.b,\n\t\t\t\t\tprogram.delta,\n\t\t\t\t\tprogram.duration,\n\t\t\t\t\tease,\n\t\t\t\t\tobj.css\n\t\t\t\t);\n\n\t\t\t\ttransitionManager.addRule(program.rule, program.name = '__svelte_' + hash(program.rule));\n\n\t\t\t\tnode.style.animation = (node.style.animation || '')\n\t\t\t\t\t.split(', ')\n\t\t\t\t\t.filter(function(anim) {\n\t\t\t\t\t\t// when introing, discard old animations if there are any\n\t\t\t\t\t\treturn anim && (program.delta < 0 || !/__svelte/.test(anim));\n\t\t\t\t\t})\n\t\t\t\t\t.concat(program.name + ' ' + program.duration + 'ms linear 1 forwards')\n\t\t\t\t\t.join(', ');\n\t\t\t}\n\n\t\t\tthis.program = program;\n\t\t\tthis.pending = null;\n\t\t},\n\t\tupdate: function(now) {\n\t\t\tvar program = this.program;\n\t\t\tif (!program) return;\n\n\t\t\tvar p = now - program.start;\n\t\t\tthis.t = program.a + program.delta * ease(p / program.duration);\n\t\t\tif (obj.tick) obj.tick(this.t);\n\t\t},\n\t\tdone: function() {\n\t\t\tvar program = this.program;\n\t\t\tthis.t = program.b;\n\t\t\tif (obj.tick) obj.tick(this.t);\n\t\t\tif (obj.css) transitionManager.deleteRule(node, program.name);\n\t\t\tprogram.callback();\n\t\t\tprogram = null;\n\t\t\tthis.running = !!this.pending;\n\t\t},\n\t\tabort: function() {\n\t\t\tif (obj.tick) obj.tick(1);\n\t\t\tif (obj.css) transitionManager.deleteRule(node, this.program.name);\n\t\t\tthis.program = this.pending = null;\n\t\t\tthis.running = false;\n\t\t}\n\t};\n}",
"transitionManager": "{\n\trunning: false,\n\ttransitions: [],\n\tbound: null,\n\tstylesheet: null,\n\tactiveRules: {},\n\n\tadd: function(transition) {\n\t\tthis.transitions.push(transition);\n\n\t\tif (!this.running) {\n\t\t\tthis.running = true;\n\t\t\trequestAnimationFrame(this.bound || (this.bound = this.next.bind(this)));\n\t\t}\n\t},\n\n\taddRule: function(rule, name) {\n\t\tif (!this.activeRules[name]) {\n\t\t\tthis.activeRules[name] = true;\n\t\t\tthis.stylesheet.insertRule('@keyframes ' + name + ' ' + rule, this.stylesheet.cssRules.length);\n\t\t}\n\t},\n\n\tnext: function() {\n\t\tthis.running = false;\n\n\t\tvar now = window.performance.now();\n\t\tvar i = this.transitions.length;\n\n\t\twhile (i--) {\n\t\t\tvar transition = this.transitions[i];\n\n\t\t\tif (transition.program && now >= transition.program.end) {\n\t\t\t\ttransition.done();\n\t\t\t}\n\n\t\t\tif (transition.pending && now >= transition.pending.start) {\n\t\t\t\ttransition.start(transition.pending);\n\t\t\t}\n\n\t\t\tif (transition.running) {\n\t\t\t\ttransition.update(now);\n\t\t\t\tthis.running = true;\n\t\t\t} else if (!transition.pending) {\n\t\t\t\tthis.transitions.splice(i, 1);\n\t\t\t}\n\t\t}\n\n\t\tif (this.running) {\n\t\t\trequestAnimationFrame(this.bound);\n\t\t} else if (this.stylesheet) {\n\t\t\tvar i = this.stylesheet.cssRules.length;\n\t\t\twhile (i--) this.stylesheet.deleteRule(i);\n\t\t\tthis.activeRules = {};\n\t\t}\n\t},\n\n\tdeleteRule: function(node, name) {\n\t\tnode.style.animation = node.style.animation\n\t\t\t.split(', ')\n\t\t\t.filter(function(anim) {\n\t\t\t\treturn anim.indexOf(name) === -1;\n\t\t\t})\n\t\t\t.join(', ');\n\t}\n}",
"noop": "function noop() {}",
"assign": "function assign(tar, src) {\n\tfor (var k in src) tar[k] = src[k];\n\treturn tar;\n}",
"assignTrue": "function assignTrue(tar, src) {\n\tfor (var k in src) tar[k] = 1;\n\treturn tar;\n}"
};
export default shared;
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