Their might have been a minor error in the transition->draw-> speed parameter description. According to the description, half the speed halves the duration and double the speed doubles it (which doesn't make sense physicaly speaking). Let's try the other way around. :)
* `easing` (`function`, default `cubicInOut`) — an [easing function](docs#svelte_easing)
* `easing` (`function`, default `cubicInOut`) — an [easing function](docs#svelte_easing)
The `speed` parameter is a means of setting the duration of the transition relative to the path's length. It is modifier that is applied to the length of the path: `duration = length / speed`. A path that is 1000 pixels with a speed of 1 will have a duration of `1000ms`, setting the speed to `0.5` will halve that duration and setting it to `2` will double it.
The `speed` parameter is a means of setting the duration of the transition relative to the path's length. It is modifier that is applied to the length of the path: `duration = length / speed`. A path that is 1000 pixels with a speed of 1 will have a duration of `1000ms`, setting the speed to `0.5` will double that duration and setting it to `2` will halve it.