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import { appendNode, assign, createComment, createElement, createText, detachNode, dispatchObservers, insertNode, proto } from "svelte/shared.js";
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function create_main_fragment ( root, component ) {
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	var if_block_anchor = createComment();
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	var if_block = root.foo && create_if_block( root, component );
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	return {
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		mount: function ( target, anchor ) {
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			insertNode( if_block_anchor, target, anchor );
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			if ( if_block ) if_block.mount( target, if_block_anchor );
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		},
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		update: function ( changed, root ) {
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			if ( root.foo ) {
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				if ( !if_block ) {
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					if_block = create_if_block( root, component );
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					if_block.mount( if_block_anchor.parentNode, if_block_anchor );
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				}
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			} else if ( if_block ) {
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				if_block.destroy( true );
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				if_block = null;
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			}
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		},
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		destroy: function ( detach ) {
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			if ( if_block ) if_block.destroy( detach );
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			if ( detach ) {
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				detachNode( if_block_anchor );
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			}
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		}
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	};
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}
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function create_if_block ( root, component ) {
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	var p = createElement( 'p' );
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	appendNode( createText( "foo!" ), p );
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	return {
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		mount: function ( target, anchor ) {
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			insertNode( p, target, anchor );
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		},
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		destroy: function ( detach ) {
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			if ( detach ) {
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				detachNode( p );
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			}
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		}
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	};
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}
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function SvelteComponent ( options ) {
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	options = options || {};
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	this._state = options.data || {};
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	this._observers = {
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		pre: Object.create( null ),
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		post: Object.create( null )
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	};
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	this._handlers = Object.create( null );
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	this._root = options._root;
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	this._yield = options._yield;
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	this._torndown = false;
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	this._fragment = create_main_fragment( this._state, this );
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	if ( options.target ) this._fragment.mount( options.target, null );
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}
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assign( SvelteComponent.prototype, proto );
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SvelteComponent.prototype._set = function _set ( newState ) {
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	var oldState = this._state;
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	this._state = assign( {}, oldState, newState );
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	dispatchObservers( this, this._observers.pre, newState, oldState );
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	if ( this._fragment ) this._fragment.update( newState, this._state );
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	dispatchObservers( this, this._observers.post, newState, oldState );
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};
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SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {
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	this.fire( 'destroy' );
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	this._fragment.destroy( detach !== false );
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	this._fragment = null;
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	this._state = {};
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	this._torndown = true;
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};
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export default SvelteComponent;
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@ -0,0 +1,3 @@
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{{#if foo}}
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	<p>foo!</p>
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{{/if}}
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