pull/12272/head
Rich Harris 2 years ago
parent 27e481056c
commit 81e2617e46

@ -156,18 +156,18 @@ function mark_reactions(signal, status) {
var reaction = reactions[i];
var flags = reaction.f;
// Skip any effects that are already dirty
if ((flags & DIRTY) !== 0) continue;
// In legacy mode, skip the current effect to prevent infinite loops
if (!runes && reaction === current_effect) continue;
// Inspect effects need to run immediately, so that the stack trace makes sense
if (DEV && (flags & INSPECT_EFFECT) !== 0) {
inspect_effects.add(reaction);
continue;
}
// We skip any effects that are already dirty. Additionally, we also
// skip if the reaction is the same as the current effect (except if we're not in runes or we
// are in force schedule mode).
if ((flags & DIRTY) !== 0 || (!runes && reaction === current_effect)) {
continue;
}
set_signal_status(reaction, status);
// If the signal a) was previously clean or b) is an unowned derived, then mark it

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