use single character properties

pull/9531/head
Dominic Gannaway 3 years ago
parent 3cad660792
commit 0e9161f9ac

@ -14,21 +14,21 @@ export const global_visitors = {
},
MemberExpression(node, { state, next }) {
if (node.object.type === 'ThisExpression') {
// rewrite `this.#foo` as `this.#foo.value` inside a constructor
// rewrite `this.#foo` as `this.#foo.v` inside a constructor
if (node.property.type === 'PrivateIdentifier') {
const field = state.private_state.get(node.property.name);
if (field) {
return state.in_constructor ? b.member(node, b.id('value')) : b.call('$.get', node);
return state.in_constructor ? b.member(node, b.id('v')) : b.call('$.get', node);
}
}
// rewrite `this.foo` as `this.#foo.value` inside a constructor
// rewrite `this.foo` as `this.#foo.v` inside a constructor
if (node.property.type === 'Identifier' && !node.computed) {
const field = state.public_state.get(node.property.name);
if (field && state.in_constructor) {
return b.member(b.member(b.this, field.id), b.id('value'));
return b.member(b.member(b.this, field.id), b.id('v'));
}
}
}

@ -2082,7 +2082,7 @@ export function update_each_item_block(block, item, index, type) {
if (transitions !== null && (type & EACH_KEYED) !== 0) {
let prev_index = block.index;
if (index_is_reactive) {
prev_index = /** @type {import('./types.js').Signal<number>} */ (prev_index).value;
prev_index = /** @type {import('./types.js').Signal<number>} */ (prev_index).v;
}
const items = block.parent.items;
if (prev_index !== index && /** @type {number} */ (index) < items.length) {

@ -140,12 +140,12 @@ function default_equals(a, b) {
*/
function create_source_signal(flags, value) {
return {
consumers: null,
c: null,
// We can remove this if we get rid of beforeUpdate/afterUpdate
context: null,
equals: null,
flags,
value
x: null,
e: null,
f: flags,
v: value
};
}
@ -158,16 +158,16 @@ function create_source_signal(flags, value) {
*/
function create_computation_signal(flags, value, block) {
return {
block,
consumers: null,
context: null,
dependencies: null,
destroy: null,
equals: null,
flags,
init: null,
references: null,
value
b: block,
c: null,
x: null,
d: null,
y: null,
e: null,
f: flags,
i: null,
r: null,
v: value
};
}
@ -177,9 +177,9 @@ function create_computation_signal(flags, value, block) {
* @returns {void}
*/
function push_reference(target_signal, ref_signal) {
const references = target_signal.references;
const references = target_signal.r;
if (references === null) {
target_signal.references = [ref_signal];
target_signal.r = [ref_signal];
} else {
references.push(ref_signal);
}
@ -191,32 +191,31 @@ function push_reference(target_signal, ref_signal) {
* @returns {boolean}
*/
function is_signal_dirty(signal) {
const flags = signal.flags;
if ((flags & DIRTY) !== 0 || signal.value === UNINITIALIZED) {
const flags = signal.f;
if ((flags & DIRTY) !== 0 || signal.v === UNINITIALIZED) {
return true;
}
if ((flags & MAYBE_DIRTY) !== 0) {
const dependencies = /** @type {import('./types.js').ComputationSignal<V>} **/ (signal)
.dependencies;
const dependencies = /** @type {import('./types.js').ComputationSignal<V>} **/ (signal).d;
if (dependencies !== null) {
const length = dependencies.length;
let i;
for (i = 0; i < length; i++) {
const dependency = dependencies[i];
if ((dependency.flags & MAYBE_DIRTY) !== 0 && !is_signal_dirty(dependency)) {
if ((dependency.f & MAYBE_DIRTY) !== 0 && !is_signal_dirty(dependency)) {
set_signal_status(dependency, CLEAN);
continue;
}
// The flags can be marked as dirty from the above is_signal_dirty call.
if ((dependency.flags & DIRTY) !== 0) {
if ((dependency.flags & DERIVED) !== 0) {
if ((dependency.f & DIRTY) !== 0) {
if ((dependency.f & DERIVED) !== 0) {
update_derived(
/** @type {import('./types.js').ComputationSignal<V>} **/ (dependency),
true
);
// Might have been mutated from above get.
if ((signal.flags & DIRTY) !== 0) {
if ((signal.f & DIRTY) !== 0) {
return true;
}
} else {
@ -235,21 +234,21 @@ function is_signal_dirty(signal) {
* @returns {V}
*/
function execute_signal_fn(signal) {
const init = signal.init;
const init = signal.i;
const previous_dependencies = current_dependencies;
const previous_dependencies_index = current_dependencies_index;
const previous_consumer = current_consumer;
const previous_block = current_block;
const previous_component_context = current_component_context;
const previous_skip_consumer = current_skip_consumer;
const is_render_effect = (signal.flags & RENDER_EFFECT) !== 0;
const is_render_effect = (signal.f & RENDER_EFFECT) !== 0;
const previous_untracking = current_untracking;
current_dependencies = /** @type {null | import('./types.js').Signal[]} */ (null);
current_dependencies_index = 0;
current_consumer = signal;
current_block = signal.block;
current_component_context = signal.context;
current_skip_consumer = current_effect === null && (signal.flags & UNOWNED) !== 0;
current_block = signal.b;
current_component_context = signal.x;
current_skip_consumer = current_effect === null && (signal.f & UNOWNED) !== 0;
current_untracking = false;
// Render effects are invoked when the UI is about to be updated - run beforeUpdate at that point
@ -261,12 +260,12 @@ function execute_signal_fn(signal) {
let res;
if (is_render_effect) {
res = /** @type {(block: import('./types.js').Block) => V} */ (init)(
/** @type {import('./types.js').Block} */ (signal.block)
/** @type {import('./types.js').Block} */ (signal.b)
);
} else {
res = /** @type {() => V} */ (init)();
}
let dependencies = /** @type {import('./types.js').Signal<unknown>[]} **/ (signal.dependencies);
let dependencies = /** @type {import('./types.js').Signal<unknown>[]} **/ (signal.d);
if (current_dependencies !== null) {
let i;
@ -278,7 +277,7 @@ function execute_signal_fn(signal) {
dependencies[current_dependencies_index + i] = current_dependencies[i];
}
} else {
signal.dependencies = /** @type {import('./types.js').Signal<V>[]} **/ (
signal.d = /** @type {import('./types.js').Signal<V>[]} **/ (
dependencies = current_dependencies
);
}
@ -287,10 +286,10 @@ function execute_signal_fn(signal) {
for (i = current_dependencies_index; i < dependencies.length; i++) {
const dependency = dependencies[i];
if (dependency.consumers === null) {
dependency.consumers = [signal];
if (dependency.c === null) {
dependency.c = [signal];
} else {
dependency.consumers.push(signal);
dependency.c.push(signal);
}
}
}
@ -318,17 +317,17 @@ function execute_signal_fn(signal) {
* @returns {void}
*/
function remove_consumer(signal, start_index, remove_unowned) {
const dependencies = signal.dependencies;
const dependencies = signal.d;
if (dependencies !== null) {
let i;
for (i = start_index; i < dependencies.length; i++) {
const dependency = dependencies[i];
const consumers = dependency.consumers;
const consumers = dependency.c;
let consumers_length = 0;
if (consumers !== null) {
consumers_length = consumers.length - 1;
if (consumers_length === 0) {
dependency.consumers = null;
dependency.c = null;
} else {
const index = consumers.indexOf(signal);
// Swap with last element and then remove.
@ -336,7 +335,7 @@ function remove_consumer(signal, start_index, remove_unowned) {
consumers.pop();
}
}
if (remove_unowned && consumers_length === 0 && (dependency.flags & UNOWNED) !== 0) {
if (remove_unowned && consumers_length === 0 && (dependency.f & UNOWNED) !== 0) {
remove_consumer(
/** @type {import('./types.js').ComputationSignal<V>} **/ (dependency),
0,
@ -353,17 +352,17 @@ function remove_consumer(signal, start_index, remove_unowned) {
* @returns {void}
*/
function destroy_references(signal) {
const references = signal.references;
signal.references = null;
const references = signal.r;
signal.r = null;
if (references !== null) {
let i;
for (i = 0; i < references.length; i++) {
const reference = references[i];
if ((reference.flags & IS_EFFECT) !== 0) {
if ((reference.f & IS_EFFECT) !== 0) {
destroy_signal(reference);
} else {
remove_consumer(reference, 0, true);
reference.dependencies = null;
reference.d = null;
}
}
}
@ -388,10 +387,10 @@ function report_error(block, error) {
* @returns {void}
*/
export function execute_effect(signal) {
if ((signal.flags & DESTROYED) !== 0) {
if ((signal.f & DESTROYED) !== 0) {
return;
}
const teardown = signal.value;
const teardown = signal.v;
const previous_effect = current_effect;
current_effect = signal;
@ -402,10 +401,10 @@ export function execute_effect(signal) {
}
const possible_teardown = execute_signal_fn(signal);
if (typeof possible_teardown === 'function') {
signal.value = possible_teardown;
signal.v = possible_teardown;
}
} catch (error) {
const block = signal.block;
const block = signal.b;
if (block !== null) {
report_error(block, error);
} else {
@ -414,10 +413,10 @@ export function execute_effect(signal) {
} finally {
current_effect = previous_effect;
}
const component_context = signal.context;
const component_context = signal.x;
if (
is_runes(component_context) && // Don't rerun pre effects more than once to accomodate for "$: only runs once" behavior
(signal.flags & PRE_EFFECT) !== 0 &&
(signal.f & PRE_EFFECT) !== 0 &&
current_queued_pre_and_render_effects.length > 0
) {
flush_local_pre_effects(component_context);
@ -441,7 +440,7 @@ function flush_queued_effects(effects) {
let i;
for (i = 0; i < length; i++) {
const signal = effects[i];
const flags = signal.flags;
const flags = signal.f;
if ((flags & (DESTROYED | INERT)) === 0) {
if (is_signal_dirty(signal)) {
set_signal_status(signal, CLEAN);
@ -477,7 +476,7 @@ function process_microtask() {
* @returns {void}
*/
export function schedule_effect(signal, sync) {
const flags = signal.flags;
const flags = signal.f;
if (sync || (flags & SYNC_EFFECT) !== 0) {
execute_effect(signal);
set_signal_status(signal, CLEAN);
@ -524,7 +523,7 @@ export function flush_local_render_effects() {
const effects = [];
for (let i = 0; i < current_queued_pre_and_render_effects.length; i++) {
const effect = current_queued_pre_and_render_effects[i];
if ((effect.flags & RENDER_EFFECT) !== 0 && effect.context === current_component_context) {
if ((effect.f & RENDER_EFFECT) !== 0 && effect.x === current_component_context) {
effects.push(effect);
current_queued_pre_and_render_effects.splice(i, 1);
i--;
@ -541,7 +540,7 @@ export function flush_local_pre_effects(context) {
const effects = [];
for (let i = 0; i < current_queued_pre_and_render_effects.length; i++) {
const effect = current_queued_pre_and_render_effects[i];
if ((effect.flags & PRE_EFFECT) !== 0 && effect.context === context) {
if ((effect.f & PRE_EFFECT) !== 0 && effect.x === context) {
effects.push(effect);
current_queued_pre_and_render_effects.splice(i, 1);
i--;
@ -607,13 +606,13 @@ export async function tick() {
function update_derived(signal, force_schedule) {
const value = execute_signal_fn(signal);
const status =
current_skip_consumer || (current_effect === null && (signal.flags & UNOWNED) !== 0)
current_skip_consumer || (current_effect === null && (signal.f & UNOWNED) !== 0)
? DIRTY
: CLEAN;
set_signal_status(signal, status);
const equals = /** @type {import('./types.js').EqualsFunctions} */ (signal.equals);
if (!equals(value, signal.value)) {
signal.value = value;
const equals = /** @type {import('./types.js').EqualsFunctions} */ (signal.e);
if (!equals(value, signal.v)) {
signal.v = value;
mark_signal_consumers(signal, DIRTY, force_schedule);
}
}
@ -731,9 +730,9 @@ export function exposable(fn) {
* @returns {V}
*/
export function get(signal) {
const flags = signal.flags;
const flags = signal.f;
if ((flags & DESTROYED) !== 0) {
return signal.value;
return signal.v;
}
if (is_signal_exposed && current_should_capture_signal) {
@ -745,13 +744,9 @@ export function get(signal) {
}
// Register the dependency on the current consumer signal.
if (
current_consumer !== null &&
(current_consumer.flags & MANAGED) === 0 &&
!current_untracking
) {
const unowned = (current_consumer.flags & UNOWNED) !== 0;
const dependencies = current_consumer.dependencies;
if (current_consumer !== null && (current_consumer.f & MANAGED) === 0 && !current_untracking) {
const unowned = (current_consumer.f & UNOWNED) !== 0;
const dependencies = current_consumer.d;
if (
current_dependencies === null &&
dependencies !== null &&
@ -769,7 +764,7 @@ export function get(signal) {
if ((flags & DERIVED) !== 0 && is_signal_dirty(signal)) {
update_derived(/** @type {import('./types.js').ComputationSignal<V>} **/ (signal), false);
}
return signal.value;
return signal.v;
}
/**
@ -877,14 +872,14 @@ export function mutate_store(store, expression, new_value) {
* @returns {void}
*/
export function mark_subtree_inert(signal, inert) {
const flags = signal.flags;
const flags = signal.f;
if (((flags & INERT) === 0 && inert) || ((flags & INERT) !== 0 && !inert)) {
signal.flags ^= INERT;
signal.f ^= INERT;
if (!inert && (flags & IS_EFFECT) !== 0 && (flags & CLEAN) === 0) {
schedule_effect(/** @type {import('./types.js').EffectSignal} */ (signal), false);
}
}
const references = signal.references;
const references = signal.r;
if (references !== null) {
let i;
for (i = 0; i < references.length; i++) {
@ -901,14 +896,14 @@ export function mark_subtree_inert(signal, inert) {
* @returns {void}
*/
function mark_signal_consumers(signal, to_status, force_schedule) {
const runes = is_runes(signal.context);
const consumers = signal.consumers;
const runes = is_runes(signal.x);
const consumers = signal.c;
if (consumers !== null) {
const length = consumers.length;
let i;
for (i = 0; i < length; i++) {
const consumer = consumers[i];
const flags = consumer.flags;
const flags = consumer.f;
const unowned = (flags & UNOWNED) !== 0;
const dirty = (flags & DIRTY) !== 0;
// We skip any effects that are already dirty (but not unowned). Additionally, we also
@ -922,7 +917,7 @@ function mark_signal_consumers(signal, to_status, force_schedule) {
// are already dirty. Unowned signals might be dirty because they are not captured as part of an
// effect.
if ((flags & CLEAN) !== 0 || (dirty && unowned)) {
if ((consumer.flags & IS_EFFECT) !== 0) {
if ((consumer.f & IS_EFFECT) !== 0) {
schedule_effect(/** @type {import('./types.js').EffectSignal} */ (consumer), false);
} else {
mark_signal_consumers(consumer, MAYBE_DIRTY, force_schedule);
@ -943,8 +938,8 @@ export function set_signal_value(signal, value) {
!current_untracking &&
!ignore_mutation_validation &&
current_consumer !== null &&
is_runes(signal.context) &&
(current_consumer.flags & DERIVED) !== 0
is_runes(signal.x) &&
(current_consumer.f & DERIVED) !== 0
) {
throw new Error(
"Unsafe mutations during Svelte's render or derived phase are not permitted in runes mode. " +
@ -953,11 +948,11 @@ export function set_signal_value(signal, value) {
);
}
if (
(signal.flags & SOURCE) !== 0 &&
!(/** @type {import('./types.js').EqualsFunctions} */ (signal.equals)(value, signal.value))
(signal.f & SOURCE) !== 0 &&
!(/** @type {import('./types.js').EqualsFunctions} */ (signal.e)(value, signal.v))
) {
const component_context = signal.context;
signal.value = value;
const component_context = signal.x;
signal.v = value;
// If the current signal is running for the first time, it won't have any
// consumers as we only allocate and assign the consumers after the signal
// has fully executed. So in the case of ensuring it registers the consumer
@ -969,8 +964,8 @@ export function set_signal_value(signal, value) {
if (
is_runes(component_context) &&
current_effect !== null &&
current_effect.consumers === null &&
(current_effect.flags & CLEAN) !== 0 &&
current_effect.c === null &&
(current_effect.f & CLEAN) !== 0 &&
current_dependencies !== null &&
current_dependencies.includes(signal)
) {
@ -1000,19 +995,19 @@ export function set_signal_value(signal, value) {
* @returns {void}
*/
export function destroy_signal(signal) {
const teardown = /** @type {null | (() => void)} */ (signal.value);
const destroy = signal.destroy;
const flags = signal.flags;
const teardown = /** @type {null | (() => void)} */ (signal.v);
const destroy = signal.y;
const flags = signal.f;
destroy_references(signal);
remove_consumer(signal, 0, true);
signal.init = null;
signal.references = null;
signal.destroy = null;
signal.context = null;
signal.block = null;
signal.value = /** @type {V} */ (null);
signal.dependencies = null;
signal.consumers = null;
signal.i = null;
signal.r = null;
signal.y = null;
signal.x = null;
signal.b = null;
signal.v = /** @type {V} */ (null);
signal.d = null;
signal.c = null;
set_signal_status(signal, DESTROYED);
if (destroy !== null) {
if (is_array(destroy)) {
@ -1024,7 +1019,7 @@ export function destroy_signal(signal) {
destroy();
}
}
if (teardown !== null && (signal.flags & IS_EFFECT) !== 0) {
if (teardown !== null && (flags & IS_EFFECT) !== 0) {
teardown();
}
}
@ -1042,9 +1037,9 @@ export function derived(init, equals) {
const signal = /** @type {import('./types.js').ComputationSignal<V>} */ (
create_computation_signal(flags | CLEAN, UNINITIALIZED, current_block)
);
signal.init = init;
signal.context = current_component_context;
signal.equals = get_equals_method(equals);
signal.i = init;
signal.x = current_component_context;
signal.e = get_equals_method(equals);
if (!is_unowned) {
push_reference(/** @type {import('./types.js').EffectSignal} */ (current_effect), signal);
}
@ -1060,8 +1055,8 @@ export function derived(init, equals) {
/*#__NO_SIDE_EFFECTS__*/
export function source(initial_value, equals) {
const source = create_source_signal(SOURCE | CLEAN, initial_value);
source.context = current_component_context;
source.equals = get_equals_method(equals);
source.x = current_component_context;
source.e = get_equals_method(equals);
return source;
}
@ -1108,8 +1103,8 @@ export function untrack(fn) {
*/
function internal_create_effect(type, init, sync, block, schedule) {
const signal = create_computation_signal(type | DIRTY, null, block);
signal.init = init;
signal.context = current_component_context;
signal.i = init;
signal.x = current_component_context;
if (schedule) {
schedule_effect(signal, sync);
}
@ -1128,7 +1123,7 @@ export function user_effect(init) {
throw new Error('The Svelte $effect rune can only be used during component initialisation.');
}
const apply_component_effect_heuristics =
current_effect.flags & RENDER_EFFECT &&
current_effect.f & RENDER_EFFECT &&
current_component_context !== null &&
!current_component_context.mounted;
const effect = internal_create_effect(
@ -1186,7 +1181,7 @@ export function pre_effect(init) {
'The Svelte $effect.pre rune can only be used during component initialisation.'
);
}
const sync = current_effect !== null && (current_effect.flags & RENDER_EFFECT) !== 0;
const sync = current_effect !== null && (current_effect.f & RENDER_EFFECT) !== 0;
return internal_create_effect(
PRE_EFFECT,
() => {
@ -1243,13 +1238,13 @@ export function managed_render_effect(init, block = current_block, sync = true)
* @returns {void}
*/
export function push_destroy_fn(signal, destroy_fn) {
let destroy = signal.destroy;
let destroy = signal.y;
if (destroy === null) {
signal.destroy = destroy_fn;
signal.y = destroy_fn;
} else if (is_array(destroy)) {
destroy.push(destroy_fn);
} else {
signal.destroy = [destroy, destroy_fn];
signal.y = [destroy, destroy_fn];
}
}
@ -1260,16 +1255,16 @@ export function push_destroy_fn(signal, destroy_fn) {
* @returns {void}
*/
export function set_signal_status(signal, status) {
const flags = signal.flags;
const flags = signal.f;
if ((flags & status) === 0) {
if ((flags & MAYBE_DIRTY) !== 0) {
signal.flags ^= MAYBE_DIRTY;
signal.f ^= MAYBE_DIRTY;
} else if ((flags & CLEAN) !== 0) {
signal.flags ^= CLEAN;
signal.f ^= CLEAN;
} else if ((flags & DIRTY) !== 0) {
signal.flags ^= DIRTY;
signal.f ^= DIRTY;
}
signal.flags ^= status;
signal.f ^= status;
}
}
@ -1282,7 +1277,7 @@ export function is_signal(val) {
return (
typeof val === 'object' &&
val !== null &&
typeof (/** @type {import('./types.js').Signal<V>} */ (val).flags) === 'number'
typeof (/** @type {import('./types.js').Signal<V>} */ (val).f) === 'number'
);
}
@ -1328,9 +1323,9 @@ export function prop_source(props_obj, key, default_value, call_default_value) {
if (
is_signal(possible_signal) &&
possible_signal.value === value &&
possible_signal.v === value &&
update_bound_prop === undefined &&
get_equals_method() === possible_signal.equals
get_equals_method() === possible_signal.e
) {
if (should_set_default_value) {
set(
@ -1372,7 +1367,7 @@ export function prop_source(props_obj, key, default_value, call_default_value) {
return;
}
if (not_equal(immutable, propagating_value, source_signal.value)) {
if (not_equal(immutable, propagating_value, source_signal.v)) {
ignore_next2 = true;
// TODO figure out why we need it this way and the explain in a comment;
// some tests fail is we just do set_signal_value(source_signal, propagating_value)
@ -1394,7 +1389,7 @@ export function prop_source(props_obj, key, default_value, call_default_value) {
return;
}
if (not_equal(immutable, propagating_value, possible_signal.value)) {
if (not_equal(immutable, propagating_value, possible_signal.v)) {
ignore_next1 = true;
untrack(() => update_bound_prop(propagating_value));
}

@ -46,40 +46,45 @@ export type ComponentContext = {
};
};
// For both SourceSignal and ComputationSignal, we use signal character property string.
// This now only reduces code-size and parsing, but it also improves the performance of the JIT compiler.
// It's likely not to have any real wins wwhen the JIT is disabled however.
export type SourceSignal<V = unknown> = {
/** Signals that read from the current signal */
consumers: null | ComputationSignal[];
/** The associated component if this signal is an effect/computed */
context: null | ComponentContext;
/** For value equality */
equals: null | EqualsFunctions;
/** The types that the signal represent, as a bitwise value */
flags: SignalFlags;
/** The latest value for this signal, doubles as the teardown for effects */
value: V;
/** consumers: Signals that read from the current signal */
c: null | ComputationSignal[];
/** context: The associated component if this signal is an effect/computed */
x: null | ComponentContext;
/** equals: For value equality */
e: null | EqualsFunctions;
/** flags: The types that the signal represent, as a bitwise value */
f: SignalFlags;
/** value: The latest value for this signal */
v: V;
};
export type ComputationSignal<V = unknown> = {
/** The block associated with this effect/computed */
block: null | Block;
/** Signals that read from the current signal */
consumers: null | ComputationSignal[];
/** The associated component if this signal is an effect/computed */
context: null | ComponentContext;
/** Signals that this signal reads from */
dependencies: null | Signal<V>[];
/** Thing(s) that need destroying */
destroy: null | (() => void) | Array<() => void>;
/** For value equality */
equals: null | EqualsFunctions;
/** block: The block associated with this effect/computed */
b: null | Block;
/** consumers: Signals that read from the current signal */
c: null | ComputationSignal[];
/** context: The associated component if this signal is an effect/computed */
x: null | ComponentContext;
/** dependencies: Signals that this signal reads from */
d: null | Signal<V>[];
/** destroy: Thing(s) that need destroying */
y: null | (() => void) | Array<() => void>;
/** equals: For value equality */
e: null | EqualsFunctions;
/** The types that the signal represent, as a bitwise value */
flags: SignalFlags;
/** The function that we invoke for effects and computeds */
init: null | (() => V) | (() => void | (() => void)) | ((b: Block) => void | (() => void));
/** Anything that a signal owns */
references: null | ComputationSignal[];
/** The latest value for this signal, doubles as the teardown for effects */
value: V;
f: SignalFlags;
/** init: The function that we invoke for effects and computeds */
i: null | (() => V) | (() => void | (() => void)) | ((b: Block) => void | (() => void));
/** references: Anything that a signal owns */
r: null | ComputationSignal[];
/** value: The latest value for this signal, doubles as the teardown for effects */
v: V;
};
export type Signal<V = unknown> = SourceSignal<V> | ComputationSignal<V>;

@ -20,8 +20,8 @@ export default function Class_state_field_constructor_assignment($$anchor, $$pro
#b = $.source();
constructor() {
this.#a.value = 1;
this.#b.value = 2;
this.#a.v = 1;
this.#b.v = 2;
}
}

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