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source-code-hunter/docs/JDK/concurrentCoding/Lock锁组件.md

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## 类图结构
J.U.C 的锁组件中 类相对较少从JDK相应的包中也能看出来下图标记了其中最主要的几个接口和类也是本文要分析的重点。
![avatar](../../../images/JDK1.8/JUC的locks包.png)
下图 将这几个接口和类 以类图的方式展现出来,其中包含了它们所声明的主要方法。
![avatar](../../../images/JDK1.8/JUC锁组件类图.png)
## Lock 组件
Lock 组件的结构很简单,只有一个接口和一个实现类,源码如下。
```java
public interface Lock {
/**
* 获取锁
*/
void lock();
/**
* 获取锁,除非当前线程中断
*/
void lockInterruptibly() throws InterruptedException;
/**
* 只有当调用时 锁是空闲的情况下,才获取锁
*/
boolean tryLock();
/**
* 如果锁在给定的等待时间内空闲且当前线程未被中断,则获取该锁
*/
boolean tryLock(long time, TimeUnit unit) throws InterruptedException;
/**
* 释放锁
*/
void unlock();
}
public class ReentrantLock implements Lock, java.io.Serializable {
/** 提供所有实现机制的同步器ReentrantLock 的主要方法都依赖于该对象进行实现 */
private final Sync sync;
/**
* ReentrantLock锁 的同步控制基础。它的两个子类分别实现了公平锁和非公平锁,如下。
*/
abstract static class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = -5179523762034025860L;
abstract void lock();
/**
* Performs non-fair tryLock. tryAcquire is implemented in
* subclasses, but both need nonfair try for trylock method.
*/
final boolean nonfairTryAcquire(int acquires) {
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
}
else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0) // overflow
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
protected final boolean tryRelease(int releases) {
int c = getState() - releases;
if (Thread.currentThread() != getExclusiveOwnerThread())
throw new IllegalMonitorStateException();
boolean free = false;
if (c == 0) {
free = true;
setExclusiveOwnerThread(null);
}
setState(c);
return free;
}
final boolean isLocked() {
return getState() != 0;
}
}
/**
* 非公平锁,基于上面的 Sync类
*/
static final class NonfairSync extends Sync {
private static final long serialVersionUID = 7316153563782823691L;
final void lock() {
if (compareAndSetState(0, 1))
setExclusiveOwnerThread(Thread.currentThread());
else
acquire(1);
}
protected final boolean tryAcquire(int acquires) {
return nonfairTryAcquire(acquires);
}
}
/**
* 公平锁,基于上面的 Sync类
*/
static final class FairSync extends Sync {
private static final long serialVersionUID = -3000897897090466540L;
final void lock() {
acquire(1);
}
protected final boolean tryAcquire(int acquires) {
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (!hasQueuedPredecessors() &&
compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
}
else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0)
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
}
/**
* 无参初始化时,默认实例化 非公平锁
*/
public ReentrantLock() {
sync = new NonfairSync();
}
/**
* 可通过参数fair 控制实例化的是 公平锁还是非公平锁
*/
public ReentrantLock(boolean fair) {
sync = fair ? new FairSync() : new NonfairSync();
}
public void lock() {
sync.lock();
}
public boolean tryLock() {
return sync.nonfairTryAcquire(1);
}
public boolean tryLock(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireNanos(1, unit.toNanos(timeout));
}
public void unlock() {
sync.release(1);
}
public boolean isLocked() {
return sync.isLocked();
}
public final boolean isFair() {
return sync instanceof FairSync;
}
}
```
## ReadWriteLock 组件
ReadWriteLock 组件的结构也很简单,与上面的 Lock组件 不同的是,它提供了 公平的读锁写锁,以及非公平的读锁写锁。
```java
public interface ReadWriteLock {
/**
* 获取一个 读锁
*/
Lock readLock();
/**
* 获取一个 写锁
*/
Lock writeLock();
}
public class ReentrantReadWriteLock implements ReadWriteLock, java.io.Serializable {
/** 由内部类提供的读锁 */
private final ReentrantReadWriteLock.ReadLock readerLock;
/** 由内部类提供的写锁 */
private final ReentrantReadWriteLock.WriteLock writerLock;
/** 提供所有实现机制的同步器 */
final Sync sync;
/**
* 默认创建 非公平的读锁写锁
*/
public ReentrantReadWriteLock() {
this(false);
}
/**
* 由参数 fair 指定读锁写锁是公平的还是非公平的
*/
public ReentrantReadWriteLock(boolean fair) {
sync = fair ? new FairSync() : new NonfairSync();
readerLock = new ReadLock(this);
writerLock = new WriteLock(this);
}
/**
* 获取写锁
* 获取读锁
*/
public ReentrantReadWriteLock.WriteLock writeLock() { return writerLock; }
public ReentrantReadWriteLock.ReadLock readLock() { return readerLock; }
abstract static class Sync extends AbstractQueuedSynchronizer {
protected final boolean tryRelease(int releases) {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
int nextc = getState() - releases;
boolean free = exclusiveCount(nextc) == 0;
if (free)
setExclusiveOwnerThread(null);
setState(nextc);
return free;
}
protected final boolean tryAcquire(int acquires) {
/*
* Walkthrough:
* 1. If read count nonzero or write count nonzero
* and owner is a different thread, fail.
* 2. If count would saturate, fail. (This can only
* happen if count is already nonzero.)
* 3. Otherwise, this thread is eligible for lock if
* it is either a reentrant acquire or
* queue policy allows it. If so, update state
* and set owner.
*/
Thread current = Thread.currentThread();
int c = getState();
int w = exclusiveCount(c);
if (c != 0) {
// (Note: if c != 0 and w == 0 then shared count != 0)
if (w == 0 || current != getExclusiveOwnerThread())
return false;
if (w + exclusiveCount(acquires) > MAX_COUNT)
throw new Error("Maximum lock count exceeded");
// Reentrant acquire
setState(c + acquires);
return true;
}
if (writerShouldBlock() ||
!compareAndSetState(c, c + acquires))
return false;
setExclusiveOwnerThread(current);
return true;
}
protected final boolean tryReleaseShared(int unused) {
Thread current = Thread.currentThread();
if (firstReader == current) {
// assert firstReaderHoldCount > 0;
if (firstReaderHoldCount == 1)
firstReader = null;
else
firstReaderHoldCount--;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
rh = readHolds.get();
int count = rh.count;
if (count <= 1) {
readHolds.remove();
if (count <= 0)
throw unmatchedUnlockException();
}
--rh.count;
}
for (;;) {
int c = getState();
int nextc = c - SHARED_UNIT;
if (compareAndSetState(c, nextc))
// Releasing the read lock has no effect on readers,
// but it may allow waiting writers to proceed if
// both read and write locks are now free.
return nextc == 0;
}
}
protected final int tryAcquireShared(int unused) {
/*
* Walkthrough:
* 1. If write lock held by another thread, fail.
* 2. Otherwise, this thread is eligible for
* lock wrt state, so ask if it should block
* because of queue policy. If not, try
* to grant by CASing state and updating count.
* Note that step does not check for reentrant
* acquires, which is postponed to full version
* to avoid having to check hold count in
* the more typical non-reentrant case.
* 3. If step 2 fails either because thread
* apparently not eligible or CAS fails or count
* saturated, chain to version with full retry loop.
*/
Thread current = Thread.currentThread();
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return -1;
int r = sharedCount(c);
if (!readerShouldBlock() &&
r < MAX_COUNT &&
compareAndSetState(c, c + SHARED_UNIT)) {
if (r == 0) {
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {
firstReaderHoldCount++;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
cachedHoldCounter = rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
}
return 1;
}
return fullTryAcquireShared(current);
}
/**
* Performs tryLock for write, enabling barging in both modes.
* This is identical in effect to tryAcquire except for lack
* of calls to writerShouldBlock.
*/
final boolean tryWriteLock() {
Thread current = Thread.currentThread();
int c = getState();
if (c != 0) {
int w = exclusiveCount(c);
if (w == 0 || current != getExclusiveOwnerThread())
return false;
if (w == MAX_COUNT)
throw new Error("Maximum lock count exceeded");
}
if (!compareAndSetState(c, c + 1))
return false;
setExclusiveOwnerThread(current);
return true;
}
/**
* Performs tryLock for read, enabling barging in both modes.
* This is identical in effect to tryAcquireShared except for
* lack of calls to readerShouldBlock.
*/
final boolean tryReadLock() {
Thread current = Thread.currentThread();
for (;;) {
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return false;
int r = sharedCount(c);
if (r == MAX_COUNT)
throw new Error("Maximum lock count exceeded");
if (compareAndSetState(c, c + SHARED_UNIT)) {
if (r == 0) {
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {
firstReaderHoldCount++;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
cachedHoldCounter = rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
}
return true;
}
}
}
final boolean isWriteLocked() {
return exclusiveCount(getState()) != 0;
}
}
/**
* 非公平锁
*/
static final class NonfairSync extends Sync {
final boolean writerShouldBlock() {
return false; // writers can always barge
}
final boolean readerShouldBlock() {
/* As a heuristic to avoid indefinite writer starvation,
* block if the thread that momentarily appears to be head
* of queue, if one exists, is a waiting writer. This is
* only a probabilistic effect since a new reader will not
* block if there is a waiting writer behind other enabled
* readers that have not yet drained from the queue.
*/
return apparentlyFirstQueuedIsExclusive();
}
}
/**
* 公平锁
*/
static final class FairSync extends Sync {
final boolean writerShouldBlock() {
return hasQueuedPredecessors();
}
final boolean readerShouldBlock() {
return hasQueuedPredecessors();
}
}
/**
* 读锁
*/
public static class ReadLock implements Lock, java.io.Serializable {
private final Sync sync;
protected ReadLock(ReentrantReadWriteLock lock) {
sync = lock.sync;
}
public void lock() {
sync.acquireShared(1);
}
public void lockInterruptibly() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
public boolean tryLock() {
return sync.tryReadLock();
}
public boolean tryLock(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));
}
public void unlock() {
sync.releaseShared(1);
}
}
/**
* 写锁
*/
public static class WriteLock implements Lock, java.io.Serializable {
private final Sync sync;
protected WriteLock(ReentrantReadWriteLock lock) {
sync = lock.sync;
}
public void lock() {
sync.acquire(1);
}
public void lockInterruptibly() throws InterruptedException {
sync.acquireInterruptibly(1);
}
public boolean tryLock( ) {
return sync.tryWriteLock();
}
public boolean tryLock(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireNanos(1, unit.toNanos(timeout));
}
public void unlock() {
sync.release(1);
}
}
public final boolean isFair() {
return sync instanceof FairSync;
}
public boolean isWriteLocked() {
return sync.isWriteLocked();
}
}
```
## AbstractQueuedSynchronizer
最后看一下抽象类 AbstractQueuedSynchronizer在同步组件的实现中AQS是核心部分同步组件的实现者通过使用 AQS 提供的模板方法实现同步组件语义AQS 则实现了对同步状态的管理以及对阻塞线程进行排队等待通知等等一些底层的实现处理。AQS 的核心包括同步队列独占式锁的获取和释放共享锁的获取和释放以及可中断锁超时等待锁获取这些特性的实现而这些实际上则是AQS提供出来的模板方法。源码如下。
```java
public abstract class AbstractQueuedSynchronizer extends AbstractOwnableSynchronizer
implements java.io.Serializable {
/**
* 当共享资源被某个线程占有,其他请求该资源的线程将会阻塞,从而进入同步队列。
* 就数据结构而言,队列的实现方式无外乎两者一是通过数组的形式,另外一种则是链表的形式。
* AQS中的同步队列则是通过链式方式进行实现下面的内部类Node便是其实现的载体
*/
static final class Node {
/** Marker to indicate a node is waiting in shared mode */
static final Node SHARED = new Node();
/** Marker to indicate a node is waiting in exclusive mode */
static final Node EXCLUSIVE = null;
// 节点从同步队列中取消
static final int CANCELLED = 1;
// 后继节点的线程处于等待状态,如果当前节点释放同步状态会通知后继节点,
// 使得后继节点的线程能够运行;
static final int SIGNAL = -1;
// 当前节点进入等待队列中
static final int CONDITION = -2;
// 表示下一次共享式同步状态获取将会无条件传播下去
static final int PROPAGATE = -3;
// 节点状态
volatile int waitStatus;
// 当前节点/线程的前驱节点
volatile Node prev;
// 当前节点/线程的后驱节点
volatile Node next;
// 加入同步队列的线程引用
volatile Thread thread;
// 等待队列中的下一个节点
Node nextWaiter;
final boolean isShared() {
return nextWaiter == SHARED;
}
final Node predecessor() throws NullPointerException {
Node p = prev;
if (p == null)
throw new NullPointerException();
else
return p;
}
Node() { // Used to establish initial head or SHARED marker
}
Node(Thread thread, Node mode) { // Used by addWaiter
this.nextWaiter = mode;
this.thread = thread;
}
Node(Thread thread, int waitStatus) { // Used by Condition
this.waitStatus = waitStatus;
this.thread = thread;
}
}
/**
* AQS实际上通过头尾指针来管理同步队列同时实现包括获取锁失败的线程进行入队
* 释放锁时对同步队列中的线程进行通知等核心方法。
*/
private transient volatile Node head;
private transient volatile Node tail;
/**
* 获取独占式锁
*/
public final void acquire(int arg) {
if (!tryAcquire(arg) &&
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
selfInterrupt();
}
/**
* 释放独占式锁
*/
public final boolean release(int arg) {
if (tryRelease(arg)) {
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
}
/**
* 获取可中断式锁
*/
public final void acquireInterruptibly(int arg)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
if (!tryAcquire(arg))
doAcquireInterruptibly(arg);
}
/**
* 获取共享锁
*/
public final void acquireShared(int arg) {
if (tryAcquireShared(arg) < 0)
doAcquireShared(arg);
}
/**
* 释放共享锁
*/
public final boolean releaseShared(int arg) {
if (tryReleaseShared(arg)) {
doReleaseShared();
return true;
}
return false;
}
}
```