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74 lines
1.9 KiB
74 lines
1.9 KiB
#!/bin/bash
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set -e
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# Backs up one directory at a time, looking for one called "flutter". Once it
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# finds that directory, an absolute path to it is returned.
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function getFlutterPath() {
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local path=""
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local counter=0
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while [[ "${counter}" -lt 10 ]]; do
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[ -d "${path}flutter" ] && echo "$(pwd)/${path}flutter" && return 0
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let counter++
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path="${path}../"
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done
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}
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readonly LOCAL_SDK_PATH=$(getFlutterPath)
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if [ -z "${LOCAL_SDK_PATH}" ]
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then
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echo "Failed to find the Flutter SDK!"
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exit 1
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fi
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echo "Flutter SDK found at ${LOCAL_SDK_PATH}"
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declare -ar PROJECT_NAMES=(
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"add_to_app/flutter_module" \
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"add_to_app/flutter_module_using_plugin" \
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"animations" \
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"experimental/web_dashboard" \
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"flutter_maps_firestore" \
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"gallery" \
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"isolate_example" \
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"jsonexample" \
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"place_tracker" \
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"platform_design"
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"platform_view_swift" \
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"provider_counter" \
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"provider_shopper" \
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"veggieseasons" \
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)
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for PROJECT_NAME in "${PROJECT_NAMES[@]}"
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do
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echo "== Testing '${PROJECT_NAME}' on Flutter's ${FLUTTER_VERSION} channel =="
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pushd "${PROJECT_NAME}"
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# Run the analyzer to find any static analysis issues.
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"${LOCAL_SDK_PATH}/bin/flutter" analyze
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# Run the formatter on all the dart files to make sure everything's linted.
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"${LOCAL_SDK_PATH}/bin/flutter" format -n --set-exit-if-changed .
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# Run the actual tests.
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"${LOCAL_SDK_PATH}/bin/flutter" test
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popd
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done
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# Test that the code segment widgets that get displayed in the Flutter Material
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# gallery have been generated using the latest gallery code. Also test that
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# the localization scripts have been run, so that they are up to date for the
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# gallery.
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pushd gallery
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echo "Run code segments check for 'gallery'."
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"${LOCAL_SDK_PATH}/bin/flutter" pub run grinder verify-code-segments
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echo "Run localization check for 'gallery'."
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"${LOCAL_SDK_PATH}/bin/flutter" pub run grinder verify-l10n
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popd
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echo "-- Success --"
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