Bumps
[google_mobile_ads](https://github.com/googleads/googleads-mobile-flutter/tree/main/packages)
from 2.4.0 to 3.0.0.
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* Added sample code for using plugins and channels from background isolates.
* goderbauer feedback 1
* goderbauer feedback2
* goderbauer feedback 3
* Add `background_isolate_channels` to CI
* Comment in `background_isolate_channels`
* Fixup
* Elide `experimental/material_3_demo` from `master`
* Elide `material_3_demo` from `master` CI
* Elide `place_tracker` on `master` CI
---------
Co-authored-by: Brett Morgan <brettmorgan@google.com>
Co-authored-by: Brett Morgan <brett.morgan@gmail.com>
* Upgrade audioplayers to latest
There have been some important fixes recently. This fixes#1315.
Also, a fly-by upgrade of two other dependencies.
* Delete .gitignore “heading”
Just removed the old `ios/`, `macos/` and `android/` folders and recreated them using `flutter create .`, then massaged the runners back into working order.
* Changes to package import statements
Without these changes to the package import statements, if a user uncomments the FirebaseCrashlytics code, they will get a bunch of errors.
* Commented out import statements & added instructions
* Update crashlytics.dart
Upgrade Crashlytics.dart to use recently released fatal crash APIs
https://firebase.blog/posts/2022/07/whats-new-in-crashlytics-for-flutter
* Ran dart format on changed files
Adds a template / sample for games built in Flutter, with all the bells and whistles, like ads, in-app purchases, audio, main menu, settings, and so on.
Co-authored-by: Parker Lougheed
Co-authored-by: Shams Zakhour