Migrate standard sample apps to UIScene lifecycle

sample-app-first-batch
louisehsu 1 week ago
parent 463e365e48
commit 28376d7c53

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -2,12 +2,15 @@ import Flutter
import UIKit import UIKit
@main @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import Flutter import Flutter
import UIKit import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -2,12 +2,15 @@ import Flutter
import UIKit import UIKit
@main @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -2,12 +2,15 @@ import Flutter
import UIKit import UIKit
@main @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -26,6 +26,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>NSMotionUsageDescription</key> <key>NSMotionUsageDescription</key>
<string>Live stream pedometer</string> <string>Live stream pedometer</string>
<key>UIApplicationSupportsIndirectInputEvents</key> <key>UIApplicationSupportsIndirectInputEvents</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

@ -1,13 +1,16 @@
import UIKit
import Flutter import Flutter
import UIKit
@UIApplicationMain @main
@objc class AppDelegate: FlutterAppDelegate { @objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application( override func application(
_ application: UIApplication, _ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool { ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions) return super.application(application, didFinishLaunchingWithOptions: launchOptions)
} }
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
} }

@ -24,6 +24,27 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>

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