add two demos, set up routing

pull/118/head
John Ryan 6 years ago
parent 4c5a3d3cbf
commit 05e0e71f73

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@ -1,111 +1,84 @@
import 'package:flutter/material.dart';
import 'src/basics/animation_controller_demo.dart';
import 'src/misc/expand_card.dart';
void main() => runApp(MyApp());
void main() => runApp(AnimationsSamples());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
class Demo {
final String name;
final String route;
final WidgetBuilder builder;
Demo(this.name, this.route, this.builder);
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
List<Demo> basicDemos = [
Demo('Animation Controller', AnimationControllerDemo.routeName,
(context) => AnimationControllerDemo()),
];
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
List<Demo> miscDemos = [
Demo('Expandable Card', ExpandCardDemo.routeName,
(context) => ExpandCardDemo()),
];
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
Map<String, WidgetBuilder> basicDemoRoutes = Map.fromEntries(
basicDemos.map((d) => MapEntry(d.route, d.builder)));
final String title;
Map<String, WidgetBuilder> miscDemoRoutes = Map.fromEntries(
miscDemos.map((d) => MapEntry(d.route, d.builder)));
@override
_MyHomePageState createState() => _MyHomePageState();
}
Map<String, WidgetBuilder> allRoutes = <String, WidgetBuilder>{
...basicDemoRoutes,
...miscDemoRoutes,
};
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
class AnimationsSamples extends StatelessWidget {
Widget build(BuildContext context) {
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
return MaterialApp(
title: 'Animations Samples',
theme: ThemeData(
primarySwatch: Colors.deepPurple,
),
routes: allRoutes,
home: HomePage(),
);
}
}
class HomePage extends StatelessWidget {
final TextStyle _headerStyle =
TextStyle(fontWeight: FontWeight.bold, fontSize: 24);
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
title: Text('Animation Examples'),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
body: ListView(
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
ListTile(title: Text('Basics', style: _headerStyle)),
...basicDemos.map((d) => DemoTile(d)),
ListTile(title: Text('Misc', style: _headerStyle)),
...miscDemos.map((d) => DemoTile(d)),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class DemoTile extends StatelessWidget {
final Demo demo;
DemoTile(this.demo);
Widget build(BuildContext context) {
return ListTile(
title: Text(demo.name),
onTap: () {
Navigator.pushNamed(context, demo.route);
},
);
}
}

@ -0,0 +1,61 @@
import 'package:flutter/material.dart';
class AnimationControllerDemo extends StatefulWidget {
static const String routeName = '/basics/animation_controller';
_AnimationControllerDemoState createState() =>
_AnimationControllerDemoState();
}
class _AnimationControllerDemoState extends State<AnimationControllerDemo>
with SingleTickerProviderStateMixin {
static const Duration _duration = Duration(seconds: 1);
AnimationController controller;
void initState() {
super.initState();
controller = AnimationController(vsync: this, duration: _duration)
..addListener(() {
// Marks the widget tree as dirty
setState(() {});
});
}
void dispose() {
super.dispose();
controller.dispose();
}
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
ConstrainedBox(
constraints: BoxConstraints(maxWidth: 200),
child: Text('${controller.value.toStringAsFixed(2)}',
style: TextStyle(fontSize: 24)),
),
MaterialButton(
color: Theme.of(context).primaryColor,
child: Text(
'animate',
style: TextStyle(color: Colors.white),
),
onPressed: () {
if (controller.status == AnimationStatus.completed) {
controller.reverse();
} else {
controller.forward();
}
},
)
],
),
),
);
}
}

@ -0,0 +1,82 @@
import 'package:flutter/material.dart';
class ExpandCardDemo extends StatelessWidget {
static String routeName = '/simple_expandable_card';
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Simple Expandable Card'),
),
body: Center(
child: SimpleExpandableCard(),
),
);
}
}
class SimpleExpandableCard extends StatefulWidget {
_SimpleExpandableCardState createState() => _SimpleExpandableCardState();
}
class _SimpleExpandableCardState extends State<SimpleExpandableCard>
with SingleTickerProviderStateMixin {
static const Duration duration = Duration(milliseconds: 300);
bool expanded = false;
void initState() {
super.initState();
}
void _toggleExpanded() {
setState(() {
expanded = !expanded;
});
}
double get size => expanded ? 200 : 100;
Widget build(context) {
return GestureDetector(
onTap: () => _toggleExpanded(),
child: Card(
child: AnimatedCrossFade(
alignment: Alignment.center,
duration: duration,
crossFadeState:
expanded ? CrossFadeState.showSecond : CrossFadeState.showFirst,
firstChild: _ImageContainer(
size: size, image: 'assets/wolf.jpg', duration: duration),
secondChild: _ImageContainer(
size: size, image: 'assets/cat.jpg', duration: duration),
),
),
);
}
}
class _ImageContainer extends StatelessWidget {
final double size;
final String image;
final Duration duration;
_ImageContainer({this.size, this.image, this.duration});
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: AnimatedContainer(
duration: duration,
width: size,
height: size,
decoration: BoxDecoration(
color: Colors.transparent,
image: DecorationImage(
fit: BoxFit.cover,
image: AssetImage(image),
),
),
),
);
}
}

@ -143,4 +143,4 @@ packages:
source: hosted
version: "2.0.8"
sdks:
dart: ">=2.2.2 <3.0.0"
dart: ">=2.3.0 <3.0.0"

@ -1,72 +1,18 @@
name: animations
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
sdk: ">=2.3.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
assets:
- assets/

@ -1,30 +0,0 @@
// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility that Flutter provides. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:animations/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}
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