added Type Jam puzzle app for review (#1554)

* added Type Jam puzzle app for review

* pr round 2 prep

* updated ci scripts for varfont_shader_puzzle

* resolved unused and minor variable naming issues

* rotator tiles row and col are final vars now

* removed unused import and print from production

* made constructors const where needed

* pages_flow export refactored to directly come from that file

* removed old api commented out section from FragmentShaded

* updated pubspec yaml to correct project name

* dart min version updated; removed unnecessary commented out dependencies from pubspec.yaml

* updated pubspec.yaml min flutter version to ensure FragmentShader support

* added/edited comments for explanation, esp on var fonts; removed obsolete comments

* trailing newline added to pubspec.yaml eof
pull/1561/head
Brian James 2 years ago committed by GitHub
parent bea2ef6c66
commit 057728c5d2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

@ -0,0 +1,45 @@
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.
version:
revision: b938dc13df32cd510844863a66856dd240dc3302
channel: master
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
- platform: android
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
- platform: ios
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
- platform: linux
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
- platform: macos
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
- platform: web
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
- platform: windows
create_revision: b938dc13df32cd510844863a66856dd240dc3302
base_revision: b938dc13df32cd510844863a66856dd240dc3302
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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# Type Jam
A simple typographically-themed puzzle app to explore creative use of variable fonts and shaders in Flutter.

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include: package:flutter_lints/flutter.yaml

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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.type_jam_github"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}

@ -0,0 +1,8 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.type_jam_github">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

@ -0,0 +1,34 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.type_jam_github">
<application
android:label="type_jam_github"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>

@ -0,0 +1,6 @@
package com.example.type_jam_github
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

@ -0,0 +1,8 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.type_jam_github">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

@ -0,0 +1,31 @@
buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}

@ -0,0 +1,3 @@
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true

@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip

@ -0,0 +1,11 @@
include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"

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@ -0,0 +1,34 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>11.0</string>
</dict>
</plist>

@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

@ -0,0 +1,44 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '11.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end

@ -0,0 +1,723 @@
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classes = {
};
objectVersion = 54;
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};
/* End PBXContainerItemProxy section */
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buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
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runOnlyForDeploymentPostprocessing = 0;
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/* End PBXCopyFilesBuildPhase section */
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331C8087294A63A400263BE5 /* Build configuration list for PBXNativeTarget "RunnerTests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
331C8088294A63A400263BE5 /* Debug */,
331C8089294A63A400263BE5 /* Release */,
331C808A294A63A400263BE5 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
97C147031CF9000F007C117D /* Debug */,
97C147041CF9000F007C117D /* Release */,
249021D3217E4FDB00AE95B9 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
97C147061CF9000F007C117D /* Debug */,
97C147071CF9000F007C117D /* Release */,
249021D4217E4FDB00AE95B9 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 97C146E61CF9000F007C117D /* Project object */;
}

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

@ -0,0 +1,98 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1300"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "331C8080294A63A400263BE5"
BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
<FileRef
location = "group:Pods/Pods.xcodeproj">
</FileRef>
</Workspace>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

@ -0,0 +1,13 @@
import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

@ -0,0 +1,122 @@
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -0,0 +1,5 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

@ -0,0 +1,51 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Type Jam Github</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>type_jam_github</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

@ -0,0 +1,9 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
export 'wonky_char.dart';
export 'wonky_anim_palette.dart';
export 'rotator_puzzle.dart';
export 'lightboxed_panel.dart';
export 'fragment_shaded.dart';

@ -0,0 +1,271 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class FragmentShaded extends StatefulWidget {
final Widget child;
final String shaderName;
final int shaderDuration;
static const int dampenDuration = 1000;
static final Map<String, ui.FragmentProgram> fragmentPrograms = {};
static const List<String> fragmentProgramNames = [
'nothing',
'bw_split',
'color_split',
'row_offset',
'wavy_circ',
'wavy',
'wavy2'
];
const FragmentShaded({
required this.shaderName,
required this.shaderDuration,
required this.child,
super.key,
});
@override
State<FragmentShaded> createState() => FragmentShadedState();
}
class FragmentShadedState extends State<FragmentShaded>
with TickerProviderStateMixin {
late final AnimationController _controller;
late final Animation<double> _dampenAnimation;
late final Animation<double> _dampenCurve;
late final AnimationController _dampenController;
late AnimatingSamplerBuilder builder;
@override
void initState() {
super.initState();
_controller = AnimationController(
vsync: this,
duration: Duration(milliseconds: widget.shaderDuration),
)..repeat(reverse: false);
_dampenController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: FragmentShaded.dampenDuration),
);
_dampenCurve = CurvedAnimation(
parent: _dampenController,
curve: Curves.easeInOut,
);
_dampenAnimation =
Tween<double>(begin: 1.0, end: 0.0).animate(_dampenCurve);
initializeFragmentProgramsAndBuilder();
}
void initializeFragmentProgramsAndBuilder() async {
if (FragmentShaded.fragmentPrograms.isEmpty) {
for (String s in FragmentShaded.fragmentProgramNames) {
FragmentShaded.fragmentPrograms[s] =
await ui.FragmentProgram.fromAsset('shaders/$s.frag');
}
}
builder = AnimatingSamplerBuilder(_controller, _dampenAnimation,
FragmentShaded.fragmentPrograms[widget.shaderName]!.fragmentShader());
setState(() {});
}
@override
void dispose() {
_controller.dispose();
_dampenController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
if (null == FragmentShaded.fragmentPrograms[widget.shaderName]) {
setState(() {});
return const SizedBox(
width: 0,
height: 0,
);
}
return Transform.scale(
scale: 0.5,
child: ShaderSamplerBuilder(
builder,
child: widget.child,
),
);
}
void startDampening() {
_dampenController.forward();
}
}
class AnimatingSamplerBuilder extends SamplerBuilder {
AnimatingSamplerBuilder(
this.animation, this.dampenAnimation, this.fragmentShader) {
animation.addListener(notifyListeners);
dampenAnimation.addListener(notifyListeners);
}
final Animation<double> animation;
final Animation<double> dampenAnimation;
final ui.FragmentShader fragmentShader;
@override
void paint(ui.Image image, Size size, ui.Canvas canvas) {
// animation
fragmentShader.setFloat(0, animation.value);
// width
fragmentShader.setFloat(1, size.width);
// height
fragmentShader.setFloat(2, size.height);
// dampener
fragmentShader.setFloat(3, dampenAnimation.value);
// sampler
fragmentShader.setImageSampler(0, image);
canvas.drawRect(Offset.zero & size, Paint()..shader = fragmentShader);
}
}
abstract class SamplerBuilder extends ChangeNotifier {
void paint(ui.Image image, Size size, ui.Canvas canvas);
}
class ShaderSamplerBuilder extends StatelessWidget {
const ShaderSamplerBuilder(this.builder, {required this.child, super.key});
final SamplerBuilder builder;
final Widget child;
@override
Widget build(BuildContext context) {
return RepaintBoundary(
child: _ShaderSamplerImpl(
builder,
child: child,
));
}
}
class _ShaderSamplerImpl extends SingleChildRenderObjectWidget {
const _ShaderSamplerImpl(this.builder, {super.child});
final SamplerBuilder builder;
@override
RenderObject createRenderObject(BuildContext context) {
return _RenderShaderSamplerBuilderWidget(
devicePixelRatio: MediaQuery.of(context).devicePixelRatio,
builder: builder,
);
}
@override
void updateRenderObject(
BuildContext context, covariant RenderObject renderObject) {
(renderObject as _RenderShaderSamplerBuilderWidget)
..devicePixelRatio = MediaQuery.of(context).devicePixelRatio
..builder = builder;
}
}
// A render object that conditionally converts its child into a [ui.Image]
// and then paints it in place of the child.
class _RenderShaderSamplerBuilderWidget extends RenderProxyBox {
// Create a new [_RenderSnapshotWidget].
_RenderShaderSamplerBuilderWidget({
required double devicePixelRatio,
required SamplerBuilder builder,
}) : _devicePixelRatio = devicePixelRatio,
_builder = builder;
/// The device pixel ratio used to create the child image.
double get devicePixelRatio => _devicePixelRatio;
double _devicePixelRatio;
set devicePixelRatio(double value) {
if (value == devicePixelRatio) {
return;
}
_devicePixelRatio = value;
if (_childRaster == null) {
return;
} else {
_childRaster?.dispose();
_childRaster = null;
markNeedsPaint();
}
}
/// The painter used to paint the child snapshot or child widgets.
SamplerBuilder get builder => _builder;
SamplerBuilder _builder;
set builder(SamplerBuilder value) {
if (value == builder) {
return;
}
builder.removeListener(markNeedsPaint);
_builder = value;
builder.addListener(markNeedsPaint);
markNeedsPaint();
}
ui.Image? _childRaster;
@override
void attach(PipelineOwner owner) {
builder.addListener(markNeedsPaint);
super.attach(owner);
}
@override
void detach() {
_childRaster?.dispose();
_childRaster = null;
builder.removeListener(markNeedsPaint);
super.detach();
}
@override
void dispose() {
builder.removeListener(markNeedsPaint);
_childRaster?.dispose();
_childRaster = null;
super.dispose();
}
// Paint [child] with this painting context, then convert to a raster and detach all
// children from this layer.
ui.Image? _paintAndDetachToImage() {
final OffsetLayer offsetLayer = OffsetLayer();
final PaintingContext context =
PaintingContext(offsetLayer, Offset.zero & size);
super.paint(context, Offset.zero);
// This ignore is here because this method is protected by the `PaintingContext`. Adding a new
// method that performs the work of `_paintAndDetachToImage` would avoid the need for this, but
// that would conflict with our goals of minimizing painting context.
// ignore: invalid_use_of_protected_member
context.stopRecordingIfNeeded();
final ui.Image image = offsetLayer.toImageSync(Offset.zero & size,
pixelRatio: devicePixelRatio);
offsetLayer.dispose();
return image;
}
@override
void paint(PaintingContext context, Offset offset) {
if (size.isEmpty) {
_childRaster?.dispose();
_childRaster = null;
return;
}
_childRaster?.dispose();
_childRaster = _paintAndDetachToImage();
builder.paint(_childRaster!, size, context.canvas);
}
}

@ -0,0 +1,141 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import '../page_content/pages_flow.dart';
import '../styles.dart';
class LightboxedPanel extends StatefulWidget {
final PageConfig pageConfig;
final List<Widget> content;
final double width = 300;
final Function? onDismiss;
final bool fadeOnDismiss;
final int? autoDismissAfter;
final bool buildButton;
final Color lightBoxBgColor;
final Color cardBgColor;
const LightboxedPanel({
Key? key,
required this.pageConfig,
required this.content,
this.onDismiss,
this.fadeOnDismiss = true,
this.autoDismissAfter,
this.buildButton = true,
this.lightBoxBgColor = const Color.fromARGB(200, 255, 255, 255),
this.cardBgColor = Colors.white,
}) : super(key: key);
@override
State<LightboxedPanel> createState() => _LightboxedPanelState();
}
class _LightboxedPanelState extends State<LightboxedPanel> {
bool _fading = false;
bool _show = true;
late int _fadeOutDur = 200;
@override
void initState() {
_fadeOutDur = widget.fadeOnDismiss ? _fadeOutDur : 0;
if (null != widget.autoDismissAfter) {
_fadeOutDur = 0;
Future.delayed(
Duration(milliseconds: widget.autoDismissAfter!),
handleDismiss,
);
}
super.initState();
}
void handleDismiss() {
if (widget.fadeOnDismiss) {
setState(() {
_fading = true;
});
}
Future.delayed(Duration(milliseconds: _fadeOutDur), () {
setState(() {
if (widget.fadeOnDismiss) {
_show = false;
}
if (null != widget.onDismiss) {
widget.onDismiss!();
}
});
});
}
List<Widget> buttonComponents() {
return [
Column(
children: [
const SizedBox(
height: 8,
),
TextButton(
onPressed: handleDismiss,
style: ButtonStyles.style(),
child: Text(
'OK',
style: TextStyles.bodyStyle()
.copyWith(color: Colors.white, height: 1.2),
),
),
],
),
];
}
@override
Widget build(BuildContext context) {
if (_show) {
return AnimatedOpacity(
opacity: _fading ? 0 : 1,
curve: Curves.easeOut,
duration: Duration(milliseconds: _fadeOutDur),
child: DecoratedBox(
decoration: BoxDecoration(color: widget.lightBoxBgColor),
child: Center(
child: SizedBox(
width: widget.width,
child: DecoratedBox(
decoration: BoxDecoration(
color: widget.cardBgColor,
border: Border.all(
color: const Color.fromARGB(255, 200, 200, 200),
width: 1.0,
),
boxShadow: const [
BoxShadow(
color: Color.fromARGB(30, 0, 0, 0),
offset: Offset.zero,
blurRadius: 4.0,
spreadRadius: 2.0),
],
borderRadius: const BorderRadius.all(Radius.circular(10.0)),
),
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: widget.content +
(widget.buildButton ? buttonComponents() : []),
),
),
),
),
),
),
);
}
return const SizedBox(
width: 0,
height: 0,
);
}
}

@ -0,0 +1,428 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math';
import 'package:flutter/rendering.dart';
import 'components.dart';
import 'package:flutter/material.dart';
import 'dart:ui' as ui;
import '../model/puzzle_model.dart';
import '../page_content/pages_flow.dart';
class RotatorPuzzle extends StatefulWidget {
final PageConfig pageConfig;
final int numTiles;
final int puzzleNum;
final String shaderKey;
final int shaderDuration;
final String tileShadedString;
final double tileShadedStringSize;
final EdgeInsets tileShadedStringPadding;
final int tileShadedStringAnimDuration;
final List<WonkyAnimSetting> tileShadedStringAnimSettings;
final double tileScaleModifier;
const RotatorPuzzle({
Key? key,
required this.pageConfig,
required this.numTiles,
required this.puzzleNum,
required this.shaderKey,
required this.shaderDuration,
required this.tileShadedString,
required this.tileShadedStringSize,
required this.tileShadedStringPadding,
required this.tileShadedStringAnimDuration,
this.tileShadedStringAnimSettings = const [],
this.tileScaleModifier = 1.0,
}) : super(key: key);
@override
State<RotatorPuzzle> createState() => RotatorPuzzleState();
}
class RotatorPuzzleState extends State<RotatorPuzzle>
with TickerProviderStateMixin {
late PuzzleModel puzzleModel;
bool solved = false;
late final AnimationController animationController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 1000),
);
late final CurvedAnimation animationCurve = CurvedAnimation(
parent: animationController,
curve: const Interval(
0.2,
0.45,
curve: Curves.easeOut,
),
);
late Animation<double> opacAnimation =
Tween<double>(begin: 0.4, end: 1.0).animate(animationCurve)
..addListener(() {
setState(() {});
});
List<GlobalKey<RotatorPuzzleTileState>> tileKeys = [];
GlobalKey<FragmentShadedState> shadedWidgetStackHackStateKey = GlobalKey();
GlobalKey shadedWidgetRepaintBoundaryKey = GlobalKey();
GlobalKey<WonkyCharState> tileBgWonkyCharKey = GlobalKey();
ui.Image? shadedImg;
@override
void initState() {
for (int i = 0; i < widget.numTiles; i++) {
tileKeys.add(GlobalKey<RotatorPuzzleTileState>());
}
puzzleModel = PuzzleModel(
dim: widget.numTiles,
); //TODO check if correct; correlate dim and numTiles; probably get rid of numTiles
generateTiles();
shuffle();
super.initState();
}
List<RotatorPuzzleTile> generateTiles() {
// TODO move to build?
List<RotatorPuzzleTile> tiles = [];
int dim = sqrt(widget.numTiles).round();
for (int i = 0; i < widget.numTiles; i++) {
RotatorPuzzleTile tile = RotatorPuzzleTile(
key: tileKeys[i],
tileID: i,
row: (i / dim).floor(),
col: i % dim,
parentState: this,
shaderKey: widget.shaderKey,
shaderDuration: widget.shaderDuration,
tileShadedString: widget.tileShadedString,
tileShadedStringSize: widget.tileShadedStringSize,
tileShadedStringPadding: widget.tileShadedStringPadding,
animationSettings: widget.tileShadedStringAnimSettings,
tileShadedStringAnimDuration: widget.tileShadedStringAnimDuration,
tileScaleModifier: widget.tileScaleModifier,
);
tiles.add(tile);
}
return tiles;
}
void handlePointerDown({required int tileID}) {
puzzleModel.rotateTile(tileID);
if (puzzleModel.allRotationsCorrect()) {
handleSolved();
}
}
void handleSolved() {
animationController.addStatusListener((status) {
solved = true;
for (GlobalKey<RotatorPuzzleTileState> k in tileKeys) {
if (null != k.currentState && k.currentState!.mounted) {
startDampening();
tileBgWonkyCharKey.currentState!.stopAnimation();
}
}
if (status == AnimationStatus.completed) {
Future.delayed(
const Duration(milliseconds: FragmentShaded.dampenDuration + 250),
() {
widget.pageConfig.pageController.nextPage(
duration:
const Duration(milliseconds: PagesFlow.pageScrollDuration),
curve: Curves.easeOut,
);
});
}
});
animationController.forward();
}
void shuffle() {
Random rng = Random(0xC00010FF);
for (int i = 0; i < widget.numTiles; i++) {
int rando = rng.nextInt(3);
puzzleModel.setTileStatus(i, rando);
if (puzzleModel.allRotationsCorrect()) {
// fallback to prevent starting on solved puzzle
puzzleModel.setTileStatus(0, 1);
}
}
}
double tileSize() {
return widget.pageConfig.puzzleSize / sqrt(widget.numTiles);
}
List<double> tileCoords({required int row, required int col}) {
return <double>[col * tileSize(), row * tileSize()];
}
void setImageFromRepaintBoundary(GlobalKey which) {
final BuildContext? context = which.currentContext;
if (null != context) {
final RenderRepaintBoundary boundary =
context.findRenderObject()! as RenderRepaintBoundary;
final ui.Image img = boundary.toImageSync();
if (mounted) {
setState(() {
shadedImg = img;
});
}
}
}
void startDampening() {
if (null != shadedWidgetStackHackStateKey.currentState &&
shadedWidgetStackHackStateKey.currentState!.mounted) {
shadedWidgetStackHackStateKey.currentState!.startDampening();
}
}
@override
Widget build(BuildContext context) {
// TODO fix widget implementation to remove the need for this hack
// to force a setState rebuild
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) {
setState(() {});
}
});
// end hack ----------------
setImageFromRepaintBoundary(shadedWidgetRepaintBoundaryKey);
return Center(
child: SizedBox(
width: widget.pageConfig.puzzleSize,
height: widget.pageConfig.puzzleSize,
child: Opacity(
opacity: opacAnimation.value,
child: Stack(
children: <Widget>[
Positioned(
left: -9999,
top: -9999,
child: RepaintBoundary(
key: shadedWidgetRepaintBoundaryKey,
child: SizedBox(
width: widget.pageConfig.puzzleSize * 4,
height: widget.pageConfig.puzzleSize * 4,
child: Center(
child: FragmentShaded(
key: shadedWidgetStackHackStateKey,
shaderName: widget.shaderKey,
shaderDuration: widget.shaderDuration,
child: Padding(
padding: widget.tileShadedStringPadding,
child: WonkyChar(
key: tileBgWonkyCharKey,
text: widget.tileShadedString,
size: widget.tileShadedStringSize,
animDurationMillis:
widget.tileShadedStringAnimDuration,
animationSettings:
widget.tileShadedStringAnimSettings,
),
),
),
),
),
),
),
] +
generateTiles(),
),
),
),
);
}
}
////////////////////////////////////////////////////////
class RotatorPuzzleTile extends StatefulWidget {
final int tileID;
final RotatorPuzzleState parentState;
final String shaderKey;
final int shaderDuration;
final String tileShadedString;
final double tileShadedStringSize;
final EdgeInsets tileShadedStringPadding;
final int tileShadedStringAnimDuration;
final List<WonkyAnimSetting> animationSettings;
final double tileScaleModifier;
// TODO get row/col out into model
final int row;
final int col;
RotatorPuzzleTile({
Key? key,
required this.tileID,
required this.row,
required this.col,
required this.parentState,
required this.shaderKey,
required this.shaderDuration,
required this.tileShadedString,
required this.tileShadedStringSize,
required this.tileShadedStringPadding,
required this.animationSettings,
required this.tileShadedStringAnimDuration,
required this.tileScaleModifier,
}) : super(key: key);
final State<RotatorPuzzleTile> tileState = RotatorPuzzleTileState();
@override
State<RotatorPuzzleTile> createState() => RotatorPuzzleTileState();
}
class RotatorPuzzleTileState extends State<RotatorPuzzleTile>
with TickerProviderStateMixin {
double touchedOpac = 0.0;
Duration touchedOpacDur = const Duration(milliseconds: 50);
late final AnimationController animationController = AnimationController(
vsync: this,
duration: const Duration(
milliseconds: 100,
),
);
late final CurvedAnimation animationCurve = CurvedAnimation(
parent: animationController,
curve: Curves.easeOut,
);
late Animation<double> animation;
@override
void initState() {
super.initState();
animation = Tween<double>(
// initialize animation to starting point
begin: currentStatus() * pi * 0.5,
end: currentStatus() * pi * 0.5,
).animate(animationController);
}
@override
Widget build(BuildContext context) {
// TODO fix widget implementation to remove the need for this hack
// to force a setState rebuild
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) {
setState(() {});
}
});
// end hack ------------------------------
List<double> coords =
widget.parentState.tileCoords(row: widget.row, col: widget.col);
double zeroPoint = widget.parentState.widget.pageConfig.puzzleSize * .5 -
widget.parentState.tileSize() * 0.5;
return Stack(
children: [
Stack(
children: [
Positioned(
left: coords[0],
top: coords[1],
child: Transform(
transform: Matrix4.rotationZ(animation.value),
alignment: Alignment.center,
child: GestureDetector(
onTap: handlePointerDown,
child: ClipRect(
child: SizedBox(
width: widget.parentState.tileSize(),
height: widget.parentState.tileSize(),
child: OverflowBox(
maxHeight:
widget.parentState.widget.pageConfig.puzzleSize,
maxWidth:
widget.parentState.widget.pageConfig.puzzleSize,
child: Transform.translate(
offset: Offset(
zeroPoint -
widget.col * widget.parentState.tileSize(),
zeroPoint -
widget.row * widget.parentState.tileSize(),
),
child: SizedBox(
width:
widget.parentState.widget.pageConfig.puzzleSize,
height:
widget.parentState.widget.pageConfig.puzzleSize,
child: Transform.scale(
scale: widget.tileScaleModifier,
child: RawImage(
image: widget.parentState.shadedImg,
),
),
),
),
),
),
),
),
),
),
// puzzle tile overlay fades in/out on tap, to indicate touched tile
Positioned(
left: coords[0],
top: coords[1],
child: IgnorePointer(
child: AnimatedOpacity(
opacity: touchedOpac,
duration: touchedOpacDur,
onEnd: () {
if (touchedOpac == 1.0) {
touchedOpac = 0.0;
touchedOpacDur = const Duration(milliseconds: 300);
setState(() {});
}
},
child: DecoratedBox(
decoration: const BoxDecoration(
color: Color.fromARGB(120, 0, 0, 0)),
child: SizedBox(
width: widget.parentState.tileSize(),
height: widget.parentState.tileSize(),
),
),
),
),
),
],
),
],
);
}
void handlePointerDown() {
if (!widget.parentState.solved) {
int oldStatus = currentStatus();
widget.parentState.handlePointerDown(tileID: widget.tileID);
touchedOpac = 1.0;
touchedOpacDur = const Duration(milliseconds: 100);
rotateTile(oldStatus: oldStatus);
setState(() {});
}
}
int currentStatus() {
return widget.parentState.puzzleModel.getTileStatus(widget.tileID);
}
void rotateTile({required int oldStatus}) {
animation = Tween<double>(
begin: oldStatus * pi * 0.5,
end: currentStatus() * pi * 0.5,
).animate(animationController)
..addListener(() {
setState(() {});
});
animationController.reset();
animationController.forward();
}
}

@ -0,0 +1,334 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math';
import 'package:flutter/material.dart';
import '../components/components.dart';
// WonkyAnimPalette class is meant to be used with WonkyChar
// to create animations based on variable font settings (aka 'axes'),
// and a few basic settings like scale, rotation, etc.
// The choice of variable font axes to implement in this class and
// default min/max values for variable font axes are hard-coded
// for Amstelvar font, packaged and used in this project.
// Other variable fonts will have different available axes and min/max values.
//
// See articles on variable fonts at https://fonts.google.com/knowledge/topics/variable_fonts
// See a list of variable fonts in the Google Fonts lineup, along with
// an enumeration of variable font axes at https://fonts.google.com/variablefonts
class WonkyAnimPalette {
const WonkyAnimPalette({
Key? key,
});
static const Curve defaultCurve = Curves.easeInOut;
// basic (settings unrelated to variable font)
static WonkyAnimSetting scale({
double from = 1,
double to = 2,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'basic',
property: 'scale',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting offsetX({
double from = -50,
double to = 50,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'basic',
property: 'offsetX',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting offsetY({
double from = -50,
double to = 50,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'basic',
property: 'offsetY',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting rotation({
double from = -pi,
double to = pi,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'basic',
property: 'rotation',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting color({
Color from = Colors.blue,
Color to = Colors.red,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'basic',
property: 'color',
fromTo: RangeColor(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
// font variants (variable font settings)
static WonkyAnimSetting opticalSize({
double from = 8,
double to = 144,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'opsz',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting weight({
double from = 100,
double to = 1000,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'wght',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting grade({
double from = -300,
double to = 500,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'GRAD',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting slant({
double from = -10,
double to = 0,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'slnt',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting width({
double from = 50,
double to = 125,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'wdth',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting thickStroke({
double from = 18,
double to = 263,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'XOPQ',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting thinStroke({
double from = 15,
double to = 132,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'YOPQ',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting counterWd({
double from = 324,
double to = 640,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'XTRA',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting upperCaseHt({
double from = 500,
double to = 1000,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'YTUC',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting lowerCaseHt({
double from = 420,
double to = 570,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'YTLC',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting ascenderHt({
double from = 500,
double to = 983,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'YTAS',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting descenderDepth({
double from = -500,
double to = -138,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'YTDE',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
static WonkyAnimSetting figureHt({
double from = 425,
double to = 1000,
double startAt = 0,
double endAt = 1,
Curve curve = defaultCurve,
}) {
return WonkyAnimSetting(
type: 'fv',
property: 'YTFI',
fromTo: RangeDbl(from: from, to: to),
startAt: startAt,
endAt: endAt,
curve: curve,
);
}
}

@ -0,0 +1,225 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'dart:ui';
import 'package:flutter/foundation.dart' show kDebugMode;
class WonkyChar extends StatefulWidget {
final String text;
final double size;
final double baseRotation;
final int animDurationMillis;
final List<WonkyAnimSetting> animationSettings;
const WonkyChar({
Key? key,
required this.text,
required this.size,
this.baseRotation = 0,
this.animDurationMillis = 1000,
this.animationSettings = const <WonkyAnimSetting>[],
}) : super(key: key);
@override
State<WonkyChar> createState() => WonkyCharState();
}
class WonkyCharState extends State<WonkyChar>
with SingleTickerProviderStateMixin {
bool loopingAnimation = true;
late AnimationController _animController;
final List<Animation<double>> _curves = [];
late final List<Animation> _fvAnimations = [];
final List<String> _fvAxes = [];
// default curve and animations in case user sets nothing for them
late final defaultCurve = CurvedAnimation(
parent: _animController,
curve: const Interval(0, 1, curve: Curves.linear));
late Animation _scaleAnimation =
Tween<double>(begin: 1, end: 1).animate(defaultCurve);
late Animation _offsetXAnimation =
Tween<double>(begin: 0, end: 0).animate(defaultCurve);
late Animation _offsetYAnimation =
Tween<double>(begin: 0, end: 0).animate(defaultCurve);
late Animation _rotationAnimation =
Tween<double>(begin: 0, end: 0).animate(defaultCurve);
late Animation _colorAnimation =
ColorTween(begin: Colors.black, end: Colors.black).animate(defaultCurve);
@override
void initState() {
super.initState();
initAnimations(widget.animationSettings);
_animController
..addListener(() {
setState(() {});
})
..addStatusListener((status) {
if (status == AnimationStatus.completed && loopingAnimation) {
_animController.reverse();
} else if (status == AnimationStatus.dismissed && loopingAnimation) {
_animController.forward();
}
});
_animController.forward();
}
@override
void dispose() {
_animController.dispose();
super.dispose();
}
void stopAnimation() {
_animController.stop();
}
@override
Widget build(BuildContext context) {
List<FontVariation> fontVariations = [];
for (int i = 0; i < _fvAxes.length; i++) {
fontVariations.add(FontVariation(_fvAxes[i], _fvAnimations[i].value));
}
return Transform(
alignment: Alignment.center,
transform: Matrix4.translationValues(
_offsetXAnimation.value, _offsetYAnimation.value, 0)
..scale(_scaleAnimation.value)
..rotateZ(widget.baseRotation + _rotationAnimation.value),
child: IgnorePointer(
child: Text(
widget.text,
textAlign: TextAlign.center,
style: TextStyle(
color: _colorAnimation.value,
fontFamily: 'Amstelvar',
fontSize: widget.size,
fontVariations: fontVariations,
),
),
),
);
}
void initAnimations(List<WonkyAnimSetting> settings) {
_animController = AnimationController(
vsync: this,
duration: Duration(milliseconds: widget.animDurationMillis),
);
for (WonkyAnimSetting s in settings) {
final curve = CurvedAnimation(
parent: _animController,
curve: Interval(s.startAt, s.endAt, curve: s.curve),
);
late Animation animation;
if (s.property == 'color') {
animation =
ColorTween(begin: s.fromTo.fromValue(), end: s.fromTo.toValue())
.animate(curve);
} else {
animation =
Tween<double>(begin: s.fromTo.fromValue(), end: s.fromTo.toValue())
.animate(curve);
}
if (s.type == 'fv') {
_fvAxes.add(s.property);
_fvAnimations.add(animation);
} else if (s.type == 'basic') {
switch (s.property) {
case 'scale':
{
_scaleAnimation = animation;
}
break;
case 'rotation':
{
_rotationAnimation = animation;
}
break;
case 'offsetX':
{
_offsetXAnimation = animation;
}
break;
case 'offsetY':
{
_offsetYAnimation = animation;
}
break;
case 'color':
{
_colorAnimation = animation;
}
break;
default:
{
if (kDebugMode) {
print(
'**ERROR** unrecognized property to animate: ${s.property}');
}
}
break;
}
}
// save refs to all curves just to persist in mem, don't need to touch them again
_curves.add(curve);
}
}
}
abstract class WCRange {
WCRange();
fromValue() {}
toValue() {}
}
class RangeColor implements WCRange {
Color from;
Color to;
RangeColor({required this.from, required this.to});
@override
Color fromValue() {
return from;
}
@override
Color toValue() {
return to;
}
}
class RangeDbl implements WCRange {
double from;
double to;
RangeDbl({required this.from, required this.to});
@override
double fromValue() {
return from;
}
@override
double toValue() {
return to;
}
}
class WonkyAnimSetting {
// just the animation
String type; // 'fv' for fontVariation, 'basic' for everything else
String property; //font variation axis, or 'size'/'rotation'/etc.
WCRange fromTo;
double startAt; // 0 to 1 rel to controller
double endAt; // same as start
Curve curve;
WonkyAnimSetting({
required this.type,
required this.property,
required this.fromTo,
required this.startAt,
required this.endAt,
required this.curve,
});
}

@ -0,0 +1,28 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import '../page_content/pages_flow.dart';
void main() {
runApp(const TypePuzzle());
}
class TypePuzzle extends StatelessWidget {
const TypePuzzle({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Type Jam',
theme: ThemeData(
primarySwatch: Colors.grey,
),
home: const Scaffold(
appBar: null,
body: PagesFlow(),
),
);
}
}

@ -0,0 +1,50 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
class PuzzleModel {
final int dim; // num tiles in any one dir; dim x dim board
// 2d array like a board
// x is the tileID and its position in the array mirrors the board
List<List<int>> positions = [<int>[]];
// rotation states, where index == tileID
// x is num of CCW rotations off from correct (x % 4 == 0 indicates correct)
List<int> status = [];
PuzzleModel({required this.dim}) {
for (int i = 0; i < dim; i++) {
if (positions[positions.length - 1].length == dim) {
positions.add(<int>[]);
}
positions[positions.length - 1].add(i);
status.add(0);
}
}
bool allRotationsCorrect() {
for (int i = 0; i < status.length; i++) {
if (status[i] % 4 != 0) {
return false;
}
}
return true;
}
void setTileStatus(int tileID, int newStatus) {
status[tileID] = newStatus;
}
int getTileStatus(int tileID) {
return status[tileID];
}
void rotateTile(int tileID) {
status[tileID]--;
}
int getRotationOfTile(int tileID) {
return status[tileID];
}
}

@ -0,0 +1,222 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../components/components.dart';
import '../page_content/pages_flow.dart';
import 'package:flutter/material.dart';
import 'dart:math';
import '../styles.dart';
class PageAscenderDescender extends SinglePage {
const PageAscenderDescender({
Key? key,
required super.pageConfig,
}) : super(
key: key,
);
@override
State<SinglePage> createState() => _PageAscenderDescenderState();
}
class _PageAscenderDescenderState extends SinglePageState {
@override
Widget createTopicIntro() {
return LightboxedPanel(
pageConfig: widget.pageConfig,
content: [
Text(
'Ascenders & Descenders'.toUpperCase(),
style: TextStyles.headlineStyle(),
textAlign: TextAlign.left,
),
Text(
'Fonts can also vary based on their '
'individual pieces, like the ascenders (the parts that '
'extend upward) and the descenders (which extend downward)! '
'Piece this letter together and lock in its '
'wobbly ascenders and descenders!',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
],
);
}
@override
List<Widget> buildWonkyChars() {
return <Widget>[
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * 0.08,
top: widget.pageConfig.wonkyCharLargeSize * -0.1,
child: WonkyChar(
text: 'l',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.15 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.ascenderHt(
from: 500,
to: 983,
curve: Curves.easeInOut,
),
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
curve: Curves.easeInOut,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.34,
top: widget.pageConfig.wonkyCharLargeSize * 0.12,
child: WonkyChar(
text: 'g',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.12 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
curve: Curves.easeInOut,
),
WonkyAnimPalette.descenderDepth(
from: -500,
to: -138,
)
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * -0.1,
top: widget.pageConfig.wonkyCharLargeSize * -0.5,
child: WonkyChar(
text: 'q',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.15 * pi,
animDurationMillis: 5000,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.descenderDepth(
from: -240,
to: -440,
startAt: 0.3,
endAt: 0.7,
curve: Curves.bounceOut,
),
],
),
),
// lower half --------------------------------------
Positioned(
left: widget.pageConfig.wonkyCharSmallSize * 0.1,
bottom: widget.pageConfig.wonkyCharSmallSize * -0.34,
child: WonkyChar(
text: 'f',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animDurationMillis: 12000,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.ascenderHt(
from: 600,
to: 980,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.17,
bottom: widget.pageConfig.wonkyCharLargeSize * 0.5,
child: WonkyChar(
text: 'p',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animDurationMillis: 3000,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.descenderDepth(
from: -390,
to: -220,
curve: Curves.linear,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.4,
bottom: widget.pageConfig.wonkyCharSmallSize * 0.25,
child: WonkyChar(
text: 'k',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animDurationMillis: 3000,
animationSettings: [
WonkyAnimPalette.ascenderHt(
from: 600,
to: 840,
curve: Curves.linear,
),
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * 0.05,
bottom: widget.pageConfig.wonkyCharLargeSize * -0.04,
child: WonkyChar(
text: 'j',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.2 * pi,
animDurationMillis: 5000,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.descenderDepth(
from: -200,
to: -500,
)
],
),
),
];
}
@override
Widget createPuzzle() {
return RotatorPuzzle(
pageConfig: widget.pageConfig,
numTiles: 9,
puzzleNum: 3,
shaderKey: 'row_offset',
shaderDuration: 2000,
tileShadedString: 'fyd',
tileShadedStringPadding: EdgeInsets.only(
top: 0.233 * widget.pageConfig.puzzleSize,
bottom: 0,
left: 0.465 * widget.pageConfig.puzzleSize,
right: 0.465 * widget.pageConfig.puzzleSize),
tileShadedStringSize: 1.86 * widget.pageConfig.puzzleSize,
tileScaleModifier: 2.7,
tileShadedStringAnimDuration: 2000,
tileShadedStringAnimSettings: [
WonkyAnimPalette.weight(from: 200, to: 200),
WonkyAnimPalette.width(from: 50, to: 50),
WonkyAnimPalette.ascenderHt(from: 700, to: 980),
WonkyAnimPalette.descenderDepth(from: -238, to: -138),
],
);
}
}

@ -0,0 +1,55 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import '../components/components.dart';
import '../page_content/pages_flow.dart';
import '../styles.dart';
class PageNarrativePost extends NarrativePage {
const PageNarrativePost({
Key? key,
required super.pageConfig,
}) : super(key: key);
@override
State<NarrativePage> createState() => _PageNarrativePostState();
}
class _PageNarrativePostState extends NarrativePageState {
@override
void initState() {
panels = [
LightboxedPanel(
pageConfig: widget.pageConfig,
fadeOnDismiss: false,
buildButton: true,
onDismiss: super.handleIntroDismiss,
content: [
Text(
'Whew, we put everything back together just before the font launch.',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
const SizedBox(
height: 8,
),
const Image(
image: AssetImage('assets/images/specimen-1.png'),
),
Text(
'As a reward, please enjoy the FontCo wallpapers on the next screen. Congratulations!',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
],
),
];
super.initState();
}
@override
Widget build(BuildContext context) {
return panels[panelIndex];
}
}

@ -0,0 +1,171 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import '../components/components.dart';
import '../page_content/pages_flow.dart';
import '../styles.dart';
class PageNarrativePre extends NarrativePage {
const PageNarrativePre({
Key? key,
required super.pageConfig,
}) : super(key: key);
@override
State<NarrativePage> createState() => _PageNarrativePreState();
}
class _PageNarrativePreState extends NarrativePageState {
@override
void initState() {
panels = [
LightboxedPanel(
key: UniqueKey(),
pageConfig: widget.pageConfig,
fadeOnDismiss: false,
onDismiss: super.handleIntroDismiss,
content: [
Text(
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
const SizedBox(
height: 8,
),
const Image(
image: AssetImage('assets/images/specimen-1.png'),
),
],
),
LightboxedPanel(
key: UniqueKey(),
pageConfig: widget.pageConfig,
fadeOnDismiss: false,
onDismiss: super.handleIntroDismiss,
autoDismissAfter: 100,
buildButton: false,
lightBoxBgColor: Colors.black,
cardBgColor: Colors.black,
content: [
Transform.scale(
scaleX: -1,
child: Text(
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
style: TextStyles.bodyStyle().copyWith(color: Colors.white),
textAlign: TextAlign.left,
),
),
const SizedBox(
height: 8,
),
Transform.scale(
scaleX: -1,
child: const Image(
image: AssetImage('assets/images/specimen-1-glitch.png'),
),
),
const SizedBox(
height: 56,
),
],
),
LightboxedPanel(
key: UniqueKey(),
pageConfig: widget.pageConfig,
fadeOnDismiss: false,
onDismiss: super.handleIntroDismiss,
autoDismissAfter: 100,
buildButton: false,
lightBoxBgColor: Colors.black,
cardBgColor: Colors.black,
content: [
Transform.scale(
scaleX: -1,
child: Transform.translate(
offset: const Offset(20.0, 0.0),
child: Text(
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
style: TextStyles.bodyStyle().copyWith(color: Colors.white),
textAlign: TextAlign.left,
),
),
),
const SizedBox(
height: 8,
),
Transform.scale(
scaleX: -1,
child: Transform.translate(
offset: const Offset(-20.0, 0.0),
child: const Image(
image: AssetImage('assets/images/specimen-1-glitch.png'),
),
),
),
const SizedBox(
height: 56,
),
],
),
LightboxedPanel(
key: UniqueKey(),
pageConfig: widget.pageConfig,
fadeOnDismiss: false,
onDismiss: super.handleIntroDismiss,
autoDismissAfter: 100,
buildButton: false,
lightBoxBgColor: Colors.black,
cardBgColor: Colors.black,
content: [
Transform.scale(
scaleX: -1,
child: Text(
'Welcome to your first day on the FontCo team! Are you ready to help us publish our newest font, Designer Pro?',
style: TextStyles.bodyStyle().copyWith(color: Colors.white),
textAlign: TextAlign.left,
),
),
const SizedBox(
height: 8,
),
Transform.scale(
scaleX: -1,
child: const Image(
image: AssetImage('assets/images/specimen-1-glitch.png'),
),
),
const SizedBox(
height: 56,
),
],
),
LightboxedPanel(
key: UniqueKey(),
pageConfig: widget.pageConfig,
fadeOnDismiss: false,
onDismiss: super.handleIntroDismiss,
content: [
Text(
'Oh no, you clicked the button too hard! Now the font file is glitched. Help us put the letters back together so we can launch!',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
const SizedBox(
height: 8,
),
const Image(
image: AssetImage('assets/images/specimen-2.png'),
),
],
),
];
super.initState();
}
@override
Widget build(BuildContext context) {
return panels[panelIndex];
}
}

@ -0,0 +1,194 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../components/components.dart';
import 'package:flutter/material.dart';
import '../page_content/pages_flow.dart';
import 'dart:math';
import '../styles.dart';
class PageOpticalSize extends SinglePage {
const PageOpticalSize({
Key? key,
required super.pageConfig,
}) : super(key: key);
@override
State<SinglePage> createState() => _PageOpticalSizeState();
}
class _PageOpticalSizeState extends SinglePageState {
@override
Widget createTopicIntro() {
return LightboxedPanel(
pageConfig: widget.pageConfig,
content: [
Text(
'Optical Size'.toUpperCase(),
style: TextStyles.headlineStyle(),
textAlign: TextAlign.left,
),
Text(
'Optical size adjusts the type according to how large it will be shown. '
'Smaller type usually calls for less contrast between the thin and thick '
'parts the letter, while larger type calls for more contrast. '
'Put this glitching letter back together and lock in the optical size!',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
],
);
}
@override
List<Widget> buildWonkyChars() {
return <Widget>[
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * -0.13,
top: widget.pageConfig.wonkyCharLargeSize * -0.3,
child: WonkyChar(
text: 'O',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.15 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
curve: Curves.easeInOut,
),
WonkyAnimPalette.opticalSize(
from: 70,
to: 144,
)
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.37,
top: widget.pageConfig.wonkyCharLargeSize * 0.37,
child: WonkyChar(
text: '@',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.12 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
curve: Curves.easeInOut,
),
WonkyAnimPalette.opticalSize(
from: 78,
to: 8,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.57,
top: widget.pageConfig.wonkyCharSmallSize * -0.02,
child: WonkyChar(
text: 'r',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animationSettings: [
WonkyAnimPalette.opticalSize(
from: 32,
to: 106,
)
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * 0.03,
top: widget.pageConfig.wonkyCharLargeSize * -0.26,
child: WonkyChar(
text: 'e',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -0.15 * pi,
animDurationMillis: 5000,
animationSettings: [
WonkyAnimPalette.opticalSize(
from: 70,
to: 144,
)
],
),
),
// lower half --------------------------------------
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * 0.1,
bottom: widget.pageConfig.wonkyCharLargeSize * 0.05,
child: WonkyChar(
text: 'i',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -0.04 * pi,
animationSettings: [
WonkyAnimPalette.opticalSize(
from: 40,
to: 8,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.37,
bottom: widget.pageConfig.wonkyCharLargeSize * -0.04,
child: WonkyChar(
text: 'Z',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animationSettings: [
WonkyAnimPalette.opticalSize(
from: 8,
to: 60,
),
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * -0.14,
bottom: widget.pageConfig.wonkyCharLargeSize * -0.1,
child: WonkyChar(
text: 'A',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.15 * pi,
animDurationMillis: 12000,
animationSettings: [
WonkyAnimPalette.opticalSize(
from: 80,
to: 20,
),
WonkyAnimPalette.rotation(
from: -0.01 * pi,
to: 0.01 * pi,
),
],
),
),
];
}
@override
Widget createPuzzle() {
return RotatorPuzzle(
pageConfig: widget.pageConfig,
numTiles: 16,
puzzleNum: 4,
shaderKey: 'wavy',
shaderDuration: 5000,
tileShadedString: 'Z',
tileShadedStringPadding:
EdgeInsets.only(bottom: 0.349 * widget.pageConfig.puzzleSize),
tileScaleModifier: 2.6,
tileShadedStringSize: 2.79 * widget.pageConfig.puzzleSize,
tileShadedStringAnimDuration: 3000,
tileShadedStringAnimSettings: [
WonkyAnimPalette.weight(from: 1000, to: 1000),
WonkyAnimPalette.width(from: 125, to: 125),
WonkyAnimPalette.opticalSize(from: 8, to: 144)
],
);
}
}

@ -0,0 +1,184 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../components/components.dart';
import 'package:flutter/material.dart';
import 'dart:math';
import '../page_content/pages_flow.dart';
import '../styles.dart';
class PageWeight extends SinglePage {
const PageWeight({
Key? key,
required super.pageConfig,
}) : super(key: key);
@override
State<SinglePage> createState() => _PageWeightState();
}
class _PageWeightState extends SinglePageState {
@override
Widget createTopicIntro() {
return LightboxedPanel(
pageConfig: widget.pageConfig,
content: [
Text(
'Weight'.toUpperCase(),
style: TextStyles.headlineStyle(),
textAlign: TextAlign.left,
),
Text(
'You probably knew that fonts can vary by weight, or the boldness, '
'as we can see in the letters on this page. Tap the pieces of the '
'broken letter to bring it back together, but dont get distracted '
'by its oscillating weight!',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
],
);
}
@override
List<Widget> buildWonkyChars() {
return <Widget>[
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * -0.01,
top: widget.pageConfig.wonkyCharLargeSize * -0.26,
child: WonkyChar(
text: 'S',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.15 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.weight(
from: 100,
to: 300,
curve: Curves.easeInOut,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.34,
top: widget.pageConfig.wonkyCharLargeSize * 0.3,
child: WonkyChar(
text: 't',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.12 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.weight(
from: 1000,
to: 800,
curve: Curves.easeInOut,
),
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * 0.07,
top: widget.pageConfig.wonkyCharLargeSize * -0.26,
child: WonkyChar(
text: 'q',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -0.15 * pi,
animDurationMillis: 5000,
animationSettings: [
WonkyAnimPalette.weight(
from: 200,
to: 500,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.5,
top: widget.pageConfig.wonkyCharSmallSize * 0.3,
child: WonkyChar(
text: '*',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animationSettings: [
WonkyAnimPalette.weight(
from: 100,
to: 400,
),
],
),
),
// lower half --------------------------------------
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * -0.2,
bottom: widget.pageConfig.wonkyCharLargeSize * -0.34,
child: WonkyChar(
text: 'C',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -0.15 * pi,
animDurationMillis: 7000,
animationSettings: [
WonkyAnimPalette.weight(
from: 1000,
to: 700,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.42,
bottom: widget.pageConfig.wonkyCharLargeSize * 0.02,
child: WonkyChar(
text: 'f',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animDurationMillis: 4000,
animationSettings: [
WonkyAnimPalette.weight(
from: 100,
to: 200,
),
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * -0.2,
bottom: widget.pageConfig.wonkyCharLargeSize * -0.23,
child: WonkyChar(
text: 'R',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -1.15 * pi,
animDurationMillis: 2000,
animationSettings: [
WonkyAnimPalette.weight(
from: 700,
to: 900,
),
],
),
),
];
}
@override
Widget createPuzzle() {
return RotatorPuzzle(
pageConfig: widget.pageConfig,
numTiles: 9,
puzzleNum: 1,
shaderKey: 'wavy2',
shaderDuration: 3000,
tileShadedString: 'W',
tileShadedStringPadding: EdgeInsets.only(
left: 0.698 * widget.pageConfig.puzzleSize,
right: 0.698 * widget.pageConfig.puzzleSize),
tileShadedStringSize: 2.79 * widget.pageConfig.puzzleSize,
tileScaleModifier: 2.4,
tileShadedStringAnimDuration: 1000,
tileShadedStringAnimSettings: [
WonkyAnimPalette.weight(from: 600, to: 1000),
WonkyAnimPalette.width(from: 50, to: 50),
],
);
}
}

@ -0,0 +1,221 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import '../components/components.dart';
import 'package:flutter/material.dart';
import 'dart:math';
import '../page_content/pages_flow.dart';
import '../styles.dart';
class PageWidth extends SinglePage {
const PageWidth({
Key? key,
required super.pageConfig,
}) : super(
key: key,
);
@override
State<SinglePage> createState() => _PageWidthState();
}
class _PageWidthState extends SinglePageState {
@override
Widget createTopicIntro() {
return LightboxedPanel(
pageConfig: widget.pageConfig,
content: [
Text(
'Width'.toUpperCase(),
style: TextStyles.headlineStyle(),
textAlign: TextAlign.left,
),
Text(
'Fonts can vary by width as well. Choosing a new width setting is better '
'than stretching letters in an image editor, which would just distort the letter. '
'Solve this letter puzzle to clear the glitch and set the width!',
style: TextStyles.bodyStyle(),
textAlign: TextAlign.left,
),
],
);
}
@override
List<Widget> buildWonkyChars() {
return <Widget>[
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * -0.17,
top: widget.pageConfig.wonkyCharLargeSize * -0.2,
child: WonkyChar(
text: 'r',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -0.15 * pi,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.width(
from: 120,
to: 125,
)
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.3,
top: widget.pageConfig.wonkyCharLargeSize * 0.42,
child: WonkyChar(
text: 'x',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.12 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
curve: Curves.easeInOut,
),
WonkyAnimPalette.width(
from: 70,
to: 50,
),
WonkyAnimPalette.offsetY(
from: -6,
to: 2,
curve: Curves.easeInOut,
),
WonkyAnimPalette.rotation(
from: -0.04 * pi,
to: 0.005 * pi,
),
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * 0,
top: widget.pageConfig.wonkyCharLargeSize * -0.2,
child: WonkyChar(
text: 'F',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: 0.15 * pi,
animDurationMillis: 3200,
animationSettings: [
WonkyAnimPalette.width(
from: 120,
to: 125,
),
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
],
),
),
// lower half --------------------------------------
Positioned(
left: widget.pageConfig.wonkyCharLargeSize * -0.2,
bottom: widget.pageConfig.wonkyCharLargeSize * -0.3,
child: WonkyChar(
text: 'W',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -0.15 * pi,
animDurationMillis: 6000,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.width(
from: 75,
to: 50,
),
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.4,
bottom: widget.pageConfig.wonkyCharLargeSize * 0.1,
child: WonkyChar(
text: 'h',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.width(
from: 90,
to: 115,
)
],
),
),
Positioned(
left: widget.pageConfig.screenWidth * 0.75,
bottom: widget.pageConfig.wonkyCharSmallSize * -0.24,
child: WonkyChar(
text: 'K',
size: widget.pageConfig.wonkyCharSmallSize,
baseRotation: -0.15 * pi,
animDurationMillis: 5000,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.width(
from: 125,
to: 90,
startAt: 0.3,
endAt: 0.7,
),
],
),
),
Positioned(
right: widget.pageConfig.wonkyCharLargeSize * 0.0,
bottom: widget.pageConfig.wonkyCharLargeSize * 0.1,
child: WonkyChar(
text: '?',
size: widget.pageConfig.wonkyCharLargeSize,
baseRotation: -1.67 * pi,
animationSettings: [
WonkyAnimPalette.weight(
from: PageConfig.baseWeight,
to: PageConfig.baseWeight,
),
WonkyAnimPalette.width(
from: 110,
to: 60,
)
],
),
),
];
}
@override
Widget createPuzzle() {
return RotatorPuzzle(
pageConfig: widget.pageConfig,
numTiles: 16,
puzzleNum: 2,
shaderKey: 'bw_split',
shaderDuration: 2000,
tileShadedString: 'S',
tileShadedStringPadding: EdgeInsets.only(
left: 0.349 * widget.pageConfig.puzzleSize,
right: 0.349 * widget.pageConfig.puzzleSize),
tileShadedStringSize: 3.256 * widget.pageConfig.puzzleSize,
tileScaleModifier: 2.34,
tileShadedStringAnimDuration: 2000,
tileShadedStringAnimSettings: [
WonkyAnimPalette.weight(from: 200, to: 200),
WonkyAnimPalette.width(from: 50, to: 125),
],
);
}
}

@ -0,0 +1,9 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
export 'page_weight.dart';
export 'page_width.dart';
export 'page_ascender_descender.dart';
export 'page_optical_size.dart';
export 'page_narrative_pre.dart';
export 'page_narrative_post.dart';

@ -0,0 +1,174 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math';
import 'package:flutter/material.dart';
import '../page_content/wallpapers_flow.dart';
import '../components/components.dart';
import 'pages.dart';
class PagesFlow extends StatefulWidget {
const PagesFlow({Key? key}) : super(key: key);
static const pageScrollDuration = 400;
@override
State<PagesFlow> createState() => _PagesFlowState();
}
class _PagesFlowState extends State<PagesFlow> {
late PageController pageController = PageController();
@override
Widget build(BuildContext context) {
final double screenWidth = MediaQuery.of(context).size.width;
final double screenHeight = MediaQuery.of(context).size.height;
bool narrowView = screenWidth * 1.8 < screenHeight ? true : false;
double puzzleSize =
narrowView ? screenWidth * 1 : min(screenHeight * 0.6, screenWidth);
double topBottomMargin = (screenHeight - puzzleSize) * 0.5;
double wonkyCharLargeSize = topBottomMargin * 1.0;
double wonkyCharSmallSize = wonkyCharLargeSize * 0.5;
PageConfig pageConfig = PageConfig(
screenWidth: screenWidth,
screenHeight: screenHeight,
narrowView: narrowView,
puzzleSize: puzzleSize,
pageController: pageController,
wonkyCharLargeSize: wonkyCharLargeSize,
wonkyCharSmallSize: wonkyCharSmallSize,
);
return PageView(
controller: pageController,
physics: const NeverScrollableScrollPhysics(),
scrollDirection: Axis.vertical,
children: [
PageNarrativePre(
pageConfig: pageConfig,
),
PageWeight(
pageConfig: pageConfig,
),
PageAscenderDescender(
pageConfig: pageConfig,
),
PageOpticalSize(
pageConfig: pageConfig,
),
PageWidth(
pageConfig: pageConfig,
),
PageNarrativePost(
pageConfig: pageConfig,
),
const WallpapersFlow(),
],
);
}
}
class PageConfig {
final double screenWidth;
final double screenHeight;
final bool narrowView;
final double puzzleSize;
final PageController pageController;
final double wonkyCharLargeSize;
final double wonkyCharSmallSize;
static double baseWeight = 800;
const PageConfig({
Key? key,
required this.screenWidth,
required this.screenHeight,
required this.narrowView,
required this.puzzleSize,
required this.pageController,
required this.wonkyCharLargeSize,
required this.wonkyCharSmallSize,
});
}
class SinglePage extends StatefulWidget {
final PageConfig pageConfig;
const SinglePage({
Key? key,
required this.pageConfig,
}) : super(key: key);
@override
State<SinglePage> createState() => SinglePageState();
}
class SinglePageState extends State<SinglePage> with TickerProviderStateMixin {
List<Widget> buildWonkyChars() {
return <Widget>[];
}
Widget createPuzzle() {
return Container();
}
Widget createTopicIntro() {
return LightboxedPanel(
pageConfig: widget.pageConfig,
content: const [],
);
}
@override
Widget build(BuildContext context) {
List<Widget> c = [];
c.add(createPuzzle());
c += buildWonkyChars();
c.add(createTopicIntro());
return Stack(
children: c,
);
}
void puzzleDone() {}
}
class NarrativePage extends StatefulWidget {
final PageConfig pageConfig;
const NarrativePage({
Key? key,
required this.pageConfig,
}) : super(key: key);
@override
State<NarrativePage> createState() => NarrativePageState();
}
class NarrativePageState extends State<NarrativePage>
with TickerProviderStateMixin {
int panelIndex = 0;
List<LightboxedPanel> panels = [];
void handleIntroDismiss() {
Future.delayed(const Duration(milliseconds: 50), () {
setState(() {
if (panelIndex == panels.length - 1) {
widget.pageConfig.pageController.nextPage(
duration:
const Duration(milliseconds: PagesFlow.pageScrollDuration),
curve: Curves.easeOut,
);
} else {
panelIndex++;
}
});
});
}
@override
Widget build(BuildContext context) {
switch (panelIndex) {
default:
return Container();
}
}
void puzzleDone() {}
}

@ -0,0 +1,430 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
class WallpapersFlow extends StatefulWidget {
const WallpapersFlow({super.key});
@override
State<WallpapersFlow> createState() => _WallpapersFlowState();
}
class _WallpapersFlowState extends State<WallpapersFlow> {
int pageNum = 0;
int numPages = 4;
@override
void initState() {
LicenseRegistry.addLicense(() => Stream<LicenseEntry>.value(
LicenseEntryWithLineBreaks(
<String>['roboto_font'],
robotoLicense,
),
));
LicenseRegistry.addLicense(() => Stream<LicenseEntry>.value(
LicenseEntryWithLineBreaks(
<String>['amstelvar_font'],
amstelvarLicense,
),
));
super.initState();
}
@override
Widget build(BuildContext context) {
return Stack(
children: [
PageView(
onPageChanged: (value) {
setState(() {
pageNum = value;
});
},
children: const [
DecoratedBox(
decoration: BoxDecoration(
color: Colors.black,
),
child: Center(
child: Image(
image: AssetImage('assets/images/wallpaper3.png'),
fit: BoxFit.contain,
),
),
),
DecoratedBox(
decoration: BoxDecoration(
color: Colors.black,
),
child: Center(
child: Image(
image: AssetImage('assets/images/wallpaper1.png'),
fit: BoxFit.contain,
),
),
),
DecoratedBox(
decoration: BoxDecoration(
color: Colors.black,
),
child: Center(
child: Image(
image: AssetImage('assets/images/wallpaper2.png'),
fit: BoxFit.contain,
),
),
),
LicensePage(),
],
),
Align(
alignment: Alignment.bottomCenter,
child: Padding(
padding: const EdgeInsets.only(bottom: 20.0),
child: Container(
width: 100,
height: 30,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(15),
color: const Color.fromARGB(220, 0, 0, 0),
),
child: Center(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: _buildScrollDots(),
),
),
),
),
),
],
);
}
List<Widget> _buildScrollDots() {
List<Widget> dots = [];
for (int i = 0; i < numPages; i++) {
Color dotColor = i == pageNum
? const Color.fromARGB(255, 255, 255, 255)
: const Color.fromARGB(255, 105, 105, 105);
Widget d = Container(
width: 16,
height: 16,
decoration: BoxDecoration(
color: dotColor,
borderRadius: BorderRadius.circular(8.0),
border: Border.all(color: Colors.white, width: 0.5),
),
);
dots.add(d);
}
return dots;
}
final String robotoLicense = '''
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
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(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
''';
final String amstelvarLicense = '''
Copyright 2016 The Amstelvar Project Authors (info@fontbureau.com)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
''';
}

@ -0,0 +1,52 @@
// Copyright 2023 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
class TextStyles {
const TextStyles({Key? key});
static TextStyle bodyStyle() {
return const TextStyle(
fontFamily: 'Roboto',
fontSize: 16,
color: Colors.black,
fontWeight: FontWeight.w400,
height: 1.5,
);
}
static TextStyle headlineStyle() {
return const TextStyle(
fontFamily: 'Roboto',
fontSize: 16,
color: Colors.black,
fontWeight: FontWeight.w700,
height: 1.5,
);
}
}
class ButtonStyles {
static ButtonStyle style() {
return ButtonStyle(
fixedSize:
MaterialStateProperty.resolveWith<Size>((Set<MaterialState> states) {
return const Size(100, 36);
}),
shape: MaterialStateProperty.resolveWith<OutlinedBorder>(
(Set<MaterialState> states) {
return const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(18)));
}),
overlayColor: null,
backgroundColor: MaterialStateProperty.resolveWith<Color?>(
(Set<MaterialState> states) {
if (states.contains(MaterialState.hovered)) {
return Colors.black; // Hovered bg (for desktop with mouse)
}
return Colors.grey[600]; // Default bg
}),
);
}
}

@ -0,0 +1,138 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "type_jam_github")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.type_jam_github")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

@ -0,0 +1,88 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}

@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

@ -0,0 +1,23 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

@ -0,0 +1,6 @@
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

@ -0,0 +1,104 @@
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "type_jam_github");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "type_jam_github");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

@ -0,0 +1,18 @@
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

@ -0,0 +1,7 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

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