jonathandaniels-vgv
8fddce60a8
chore: reference the app text styles from theme context ( #264 )
3 years ago
Jorge Coca
650ecaf10c
chore: delete spanish arb file ( #272 )
3 years ago
jonathandaniels-vgv
2b0e8b98b8
feat(pinball): added the footer widget with tests ( #253 )
...
* feat(pinball): added the footer widget with tests
* chore: addressed review feedback
* chore: refactor helper methods and mock classes for footer links test
3 years ago
Allison Ryan
3991207d62
feat: add board background asset ( #270 )
...
* feat: add board background sprite
* test: board background sprite
* fix: ignore coverage for dead code
* fix: swap comment order for lint
* fix: comment unused code
* fix: remove unused import 🤦♀️
3 years ago
Allison Ryan
0a1ae053d8
feat: add android assets and fix shapes ( #258 )
...
* feat: add android assets and fix shapes
* refactor: remove docs and size
* fix: asset gen styling
3 years ago
Rui Miguel Alonso
cc3ba899ce
feat: implemented `Multipliers` ( #231 )
...
* feat: added multipliers
* feat: added multipliers to sandbox
* test: tests and golden tests for multipliers
* feat: multipliers controller
* fix: missed assets load
* refactor: multiplier refactored and tested
* refactor: changed sandbox for multipliers
* feat: multiplier controller
* refactor: moved assets to constructor at sandbox
* test: coverage for multipliers
* test: removed test
* refactor: coverage for multiplier
* test: coverage for multiplier
* chore: multiplier doc
* Update packages/pinball_components/sandbox/lib/stories/multipliers/multipliers_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* chore: little code refactor, doc
* refactor: multiplier creation refactored
* test: fixed tests for multipliers
* refactor: changed properties names
* refactor: multipliers cubit
* test: refactored tests for multipliers
* refactored: sandbow for multipliers
* refactor: multipliers controller
* test: tests for multiplier behavior
* chore: analysis errors
* feat: multipliers behavior with multiplier from gamebloc
* refactor: changed toggle to next at multipliers
* test: coverage for cubit
* refactor: refactored multipliers and coverage
* refactor: sandbox
* test: flamebloctester
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_cubit.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multipliers/behaviors/multipliers_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* test: fixed test names and golden files
* test: golden tests
* fix: fixed bloc bug for tests on multiplier behavior
* chore: renamed rotation
* chore: doc ignore
* test: grouped
* test: golden tests dir
* Update packages/pinball_components/sandbox/lib/stories/multipliers/stories.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: moved extension for multiplier value
* chore: multiplier extension equalsTo name
* fixed: missed method rename
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
7d8cd8c357
feat: implemented `AndroidBumper.cow` ( #257 )
...
* feat: added cow assets
* feat: added cow bumper
* feat: cow sanbox
* Update packages/pinball_components/sandbox/lib/stories/android_acres/android_bumper_cow_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: sandbox ball color
* fix: cow bumper spriteposition
* fix: cow bumper size
* refactor: cow shape and positioning
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jochum van der Ploeg
c0d18445bd
chore: update scores ( #256 )
...
* chore: update scores
* chore: update scores
* chore: update scores
* chore: update scores
* chore: update scores
* Update packages/pinball_components/test/src/components/google_letter/google_letter_test.dart
* Update packages/pinball_components/test/src/components/kicker_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
jonathandaniels-vgv
21b54a0cdc
feat: added how to play dialog for desktop and mobile ( #242 )
...
* chore: create app_ui package
* chore: add dialog asset
* chore: create DialogDecoration
* chore: import app_ui
* feat: use DialogDecoration in app
* fix: update description
* fix: rename package
* fix: update README
* fix: exlude generated files from analysis
* fix: update workflow file
* fix: update tests
* fix: update description
* added how to play content
* added how to play screen for mobile devices (#245 )
* ui: added how to play dialog for mobile
* chore: added mobile dialog content test
* fix: apply code review
* chore: addressed refactor feedback
* feat: how to play dialog is timed and manually dismissible (#251 )
* chore: autoclose how to play dialog after 3 seconds
* test: added test for barrier dismiss on tap
* fix: update description
* fix: add Material to decoration
* chore: swapped asset for the spacebar
* chore: removed duplicate variable
* chore: moved timer logic to how to play dialog
* ui: added rocket to mobile launch directions
* feat(platform_helper): created a platform helper package to detect web vs mobile
* feat(platform_helper): import platform helper into pinball
* test: wrote tests for platform detection on how to play dialog
* chore: added platform helper package to ci
* chore: address foreseen nits
Co-authored-by: arturplaczek <arturp1989@gmail.com>
Co-authored-by: arturplaczek <33895544+arturplaczek@users.noreply.github.com>
3 years ago
Jorge Coca
afeb7884af
chore: delete leaderboard page ( #260 )
3 years ago
Rui Miguel Alonso
09c841b5e1
feat: updated `RocketSpriteComponent` sprite ( #255 )
...
* feat: updated final rocket asset
* chore: minor changes at test and doc
* fix: rendering
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
3 years ago
arturplaczek
45cd89face
chore: dialog background for select character & how to play ( #236 )
3 years ago
Allison Ryan
cf688f0f26
chore: removed `Wall` and `Board` ( #224 )
...
* chore: remove wall and board
* fix: lint
* refactor: bottom group test
* chore: remove start and end variables
* refactor: group stories
* refactor: bottom group blueprint
* style: remove whitespace and add comma
* refactor: add drain behavior
* refactor: bottom group to component
* fix: render issue
3 years ago
Jochum van der Ploeg
6395835f20
feat: add mobile touch controls ( #232 )
...
* feat: add mobile touch controls
* feat: add mobile touch controls
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* feat: add mobile touch controls
* feat: add mobile touch controls
* feat: add mobile touch controls
* feat: add mobile touch controls
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
97337938d4
feat: animate chrome dino ( #229 )
...
* feat: included new head and mouth assets
* feat: including sprites
* feat: sized sprites
* feat: included new sprites
* feat: adjusted SpriteAnimationComponent
* feat: adjusted tracing logic
* feat: added Traceable to ChromeDinoGame
* feat: synced dino animation
* refactor: fix crazy rendering
* test: chrome dino
* refactor: dino sandbox
* chore: revert spaceship changes
* chore: move assets for sanbox game
* refactor: move dino walls and bottom boundary
* refactor: move dino for moved dino wall
* test: update goldens
* chore: clean up dino wall fixture defs
* refactor: dino variable and comment fixes
* chore: add todo
* refactor: fix PR nits
* chore: use internal positioning
* refactor: keep positioning
* chore: fix nits and add todo
* fix: update boundaries golden
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
8e9ef85dda
refactor: add spaceship rail assets ( #244 )
...
* refactor: update rail assets and shape
* fix: add assets to newly merged test
3 years ago
Rui Miguel Alonso
4524849c29
feat: game bloc multiplier ( #213 )
...
* feat: added events for multiplier
* feat: added events for increment, apply and reset multiplier
* feat: added multiplier to game bloc state
* test: test for multiplier at game bloc
* test: added multiplier to game state
* refactor: multiplier always increased by 1
* refactor: add multiplier state on BallLost
* refactor: added round to game state and changed gameover and ball lost logic
* test: fixed tests for game bloc
* refactor: multiplier max value 6 at game bloc
* test: fixed tests with new game over logic
* chore: properties renamed and removed unused
* Update lib/game/bloc/game_event.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* fix: pubspec from main
* refactor: pubspec from main
* chore: removed unused import
* feat: ball added event to game bloc
* test: fixed test for ball added
* feat: added BallAdded event on ball mounted
* test: fixing tests for BallAdded
* test: flamebloctester for ball added
* test: refactored tests for pinballgame
* refactor: BallAdded event on ball mounted
* chore: removed unnecessary imports
* test: refactor tests for pinball_game
* refactor: use rounds instead of balls
* refactor: changed BallLost event with RoundLost, and moved part of the logic to controlled_ball
* test: tests for RoundLost
* fix: fixed wrong tests for pinball_game
* test: remove deleted balls property from GameState
* chore: doc
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
66270d103e
fix: ignore debug information coverage ( #250 )
3 years ago
Allison Ryan
c33d34e42f
refactor: alien to android ( #246 )
...
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
arturplaczek
46e9152225
fix: restore GameHud visibility ( #240 )
3 years ago
Alejandro Santiago
2673c419b5
feat: migration to new `ContactCallbacks` ( #234 )
...
* feat: migrated to new ContactCallbacks
* refactor: moved renderBody to super call
* feat: defined AlienBumper behaviours
* feat: included ParentIsA mixin
* refactor: modified ContactCallbacksGroup
* feat: resolved missing ContactCallbacks with Behaviors
* refactor: removed unused ParentIsA
* refactor: moved tests
* fix: invalid export
* refactor: renamed behaviours
* test: tested pinball_components
* refactor: removed "Behaviour" typo
* docs: included TODO comment for generics
* docs: included flame_bloc TODO comments
* refactor: renamed ContacCallbacksGroup variable
* docs: included doc comments where possible
* docs: rephrased ContactBehaviour doc comment
* test: included ContactBehavior tests
* feat: implemented FlutterForestBonusBehavior
* refactor: fixed analyser warnings
* test: tested DashNestBumper
* refactor: moved children to last arguement
* test: included closing test
* refactor: used barrel files as imports
* docs: included flutter_bloc TODO
* test: correctly tested GoogleWordBonusBehavior
* refactor: moved flutter_forest_test.dart
* test: fixed AlienZone typo
* feat: removed FlutterForestCubit
* test: closed streams
* refactor: removed optional bloc parameter
* refactor: added flame_bloc TODO comment
* docs: included .test constructor docs
* feat: included GoogleLetter.test
* test: made blink test pass
* fix: renamed theme to CharacterTheme
* refactor: moved timer.stop();
* refactor: renamed hasBonus to achievedBonus
* refactor: ignore public_member_api_docs for cubits
* test: removed beginContact group
* refactor: typos correction
* docs: used correct AlienBumper reference
* docs: removed TODO comment from ContactBehavior subclasses
* docs: includes ScoringBehavior doc
* feat: adjusted FlutterForest priorities
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
b9c2f3a54f
feat: score widget with animation ( #206 )
3 years ago
arturplaczek
bd9d219f0b
chore: rename ThemeCubit to CharacterThemeCubit ( #233 )
3 years ago
Rui Miguel Alonso
e63d893a9c
feat: added outer bottom boundary ( #221 )
...
* feat: added outer bottom boundary
* feat: added outer bottom asset to sandbox
* refactor: pubspeck from main
* test: fix tests
* test: fixed load at tests
* test: fixed golden tests
3 years ago
Jochum van der Ploeg
06ed83bdf2
feat: add debug information ( #222 )
...
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
* feat: add debug information
3 years ago
arturplaczek
08bc805b8b
chore: character animations files ( #223 )
...
* chore: add animation files
* chore: update CharacterTheme with animation path
* fix: apply code review
* fix: update description
* fix: test
3 years ago
Allison Ryan
7cc41231a9
feat: add sparky animatronic ( #194 )
...
* feat: add sparky animatronic
* refactor: move computer into sparky fire zone
* test: sparky animatronic and controller
* chore: removed old test
* test: remove test for sparky fire zone component
* refactor: use onComplete
* chore: included SparkyTurboChargeSensor
* feat: specified priority
* fix: specified render priority
* refactor: spacing changes
* refactor: used children param
* feat: made SparkyFireZone a Blueprint
* feat: updated assets
* refactor: moved SparkyComputerSensor
* test: fix contact callback tests
* test: updated SparkyComputer loading test
* test: updated golden animatronic tests
* feat: modified turboCharge duration
* fix: included missing cached image
* fix: coverage
* refactor: removed unused HasGameRef mixin
* fix: included missing plunger assets
* Update test/game/components/sparky_fire_zone_test.dart
* fix: unused import
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
38602c8dba
chore: add more colored assets ( #217 )
...
* chore: add new assets and clean up code
* style: trailing comma
* refactor: use duration variable
3 years ago
Alejandro Santiago
c73d36d22b
feat: simplified Blueprint implementation ( #212 )
...
* feat: adjusted Blueprint implementation
* refactor: improved tests
* refactor: renamed attach
* feat: tested components setter
* refactor: removed empty line
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: removed unecessary InitialPosition
* fix: awaited test
* refactor: moved Sensor to ControlledSparkyComputer
* fix: coverage
* refactor: renamed ContactCallback
* docs: renamed template
* docs: renamed template
* refactor: renamed mock ans sensor
* refactor: simplified spaceship_ramp
* refactor: reduced redundancy code
* feat: changes test query
* test: pump on spaceship ramp golden tests
* test: fixed golden tests for inactive spaceship ramp
* refactor: golden tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: RuiAlonso <rui.alonso@verygood.ventures>
3 years ago
Allison Ryan
0bc597d34f
feat: add character icon next to initials input ( #209 )
...
* chore: add icon assets
* test: update theme tests
* feat: add icon to initials input
* fix: remove material design from theme package
* refactor: suggestions
* refactor: load from cache
* chore: remove unawaited
* test: update test for caching
3 years ago
arturplaczek
ec52486ece
chore: score bonus animation ( #191 )
3 years ago
Rui Miguel Alonso
5889ca8379
feat: spaceship ramp final assets ( #207 )
...
* refactor: updated spaceship ramp assets
* "feat: added spritecomponent for arrow"
* test: tests for spaceship ramp
* refactor: spaceship ramp tests
* chore: trailing commas
* refactor: updated assets for ramp main and opening
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* chore: changed visibility, some comments
* test: golden tests for ramp
* test: refactored tests for spaceshipramp
* refactor: make arrow accesible
* refactor: changed arrow assets filenames
* refactor: changed arrow assets filenames
* chore: doc for arrow sprites state
* test: removed pump
* refactor: load images from cache
* test: refactor test with cached images
* refactor: fir spaceship ramp entrance"
* refactor: new priority for ramp arrow and fix comments
* test: ramp assets
* refactor: spaceship sandbox refactored to see arrow behaviour
* test: assets for tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Alejandro Santiago
9615d6105f
feat: spawned ScoreText on Ball's position ( #210 )
3 years ago
Alejandro Santiago
b81293c0a4
fix: removed addBonusBall delay ( #211 )
3 years ago
Allison Ryan
58324adad6
refactor: bumper animation logic ( #204 )
...
* chore: update assets
* refactor: bumpers to use group components
* refactor: update dash nest games
* refactor: load assets in test games
* test: bumper changes
* fix: analyzer warning
* refactor: load assets in sandbox stories
* refactor: back to active/inactive naming
* refactor: sprite sizing
* refactor: use loadAll
* refactor: loadAll in sandbox
* refactor: comments and sizing
* fix: preload assets for pinball page test
* refactor: load signpost assets from cache
* refactor: signpost tests from cache
* refactor: loadAll sprites
3 years ago
Alejandro Santiago
00e006bde3
feat: adds Sprite states to SignPost ( #205 )
...
* feat: included new assets
* chore: update game assets loader
* feat: allowed progressing sprite
* feat(sanbox): updated games
* feat: updated tests
* feat: updated goldens
* feat: renamed FlutterSignPost to SignPost
* chore: updated goldens
* chore: renamed story
* refactor: removed caching
* refactor: changed how Sprites are loaded
* feat: made SignpostSpriteState visibleForTesting
* refactor: rename SignPost to Signpost
* chore: updated goldens
* refactor: improved test name
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* docs: documented new Signpost functionality
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* docs: improved progress doc
* feat: removed loop
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
0203927c49
chore: update common files, add text style & color files ( #193 )
3 years ago
Rui Miguel Alonso
a7a0082831
feat: plunger animation ( #200 )
...
* feat: new plunger animation asset
* refactor: changed plunger position
* fix: fixed merge conflicts with main at launcher component
* fix: fixed merge conflicts on plunger
* feat: added plunger animation and fixed position
* refactor: plunger position and compressionDistance
* test: tests and golden test for plunger
* refactor: oncomplete at plunger animations
* test: fixed tests for animation
* refactor: plunger with SpriteAnimationGroupComponent
* test: fixed golden tests and removed unused ones
* test: golden tests images
* chore: doc and refactor methods
* refactor: improved plunger body to catch the ball
* refactor: improved plunger body to catch the ball
* test: updated plunger golden tests
* Update packages/pinball_components/lib/src/components/plunger.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: _PlungerSpriteAnimationGroupComponent load sprites onload
* chore: removed unused import
* Update packages/pinball_components/lib/src/components/plunger.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/plunger.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* fix: fix animation duration
* fix: fixed plunger animation
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
35c23140b5
feat: change screens flow ( #195 )
3 years ago
Allison Ryan
12d20b8dbc
feat: add explicit render priorities ( #198 )
...
* feat: static priorities
* refactor: assign all priority values
* chore: rocket and plunger priorities
* chore: rename priority class
* chore: add todo
* chore: remove todo
* refactor: move to separate file
* chore: uncomment score effects
* chore: revert spacing change
* refactor: update spaceship rail priority
* fix: issue in test from merge
* chore: add todos
* feat: add fire animation priority
3 years ago
Rui Miguel Alonso
14f7034d13
feat: launcher final asset ( #201 )
...
* feat: launch backgroun railing asset
* refactor: launch ramp final assets
* refactor: updated assets and position for launcher ramp
* test: golden tests for launcher ramp
* fix: render order and positioning
* refactor: TODO for future refactor of final ramp shape
* refactor: extended launcher foreground rail until boundary bottom to avoid balls scape from dino
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
2c879ab5b5
feat: add flame animation on boost ( #196 )
...
* feat: add flame animation on boost
* refactor: pr suggestions
* chore: add Component suffix
3 years ago
Alejandro Santiago
831d374705
refactor: Flutter forest logic ( #190 )
...
* refactor: removed FlutterForest logic from Bloc
* refactor: removed ids from Bumpers
* refactor: improved casting
* feat: registered event
* refactor: removed unecessary properties
* feat: properly deactivated bumpers
* refactor: removed unused import
* feat: animated animatronic
3 years ago
Alejandro Santiago
62244f5a37
refactor: define pinball_flame package ( #199 )
...
* feat: created pinball_theme package
* refactor: moved component_controller to pinball_flame
* ci: defined workflow
* refactor: moved blueprint and priority to pinball_flame
* feat: exported keyboard_input_controller.dart
* feat: made Mocks be Mocks
* docs: updated description
* docs: fixed typo
* fix: merge conflicts
3 years ago
Alejandro Santiago
a65fb692b5
feat: implement GoogleWord ( #176 )
3 years ago
Allison Ryan
9714bead89
feat: gravity override ( #192 )
3 years ago
Erick
43ca2beca7
feat: game over with initials input ( #187 )
...
* adding backboard stories
* progress on the input
* feat: finishing contrls
* adding missing tests
* tests
* removing todo
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* feat: pr suggestions
* feat: pr suggestions
* fix: lint
* feat: pr suggestions
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
707e2e78b0
chore: bump flame versions ( #185 )
...
* chore: bumped version numbers
* refactor: resolved gravityScale problems
* chore: fix inverted y axis issues
* test: update tests related to y directions
* fix: unused math imports
* chore: flame version in sandbox
* fix: merge axis adjustments
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Rui Miguel Alonso
333f91fc1e
feat: add rocket plunger ( #180 )
...
* feat: plunger rocket
* feat: added plunger zone and placed rocket over plunger
* chore: doc and unused import
* refactor: move rocket to pinball components
* refactor: created Launcher to group rocket, plunger and launchramp
* chore: unused import
* test: plunger and rocket tests
* Update lib/game/components/launcher.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update lib/game/components/launcher.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: add LauncherRamp nested to Launcher
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Erick <erickzanardoo@gmail.com>
3 years ago
arturplaczek
034c3719bf
chore: StartGameBloc for control flow before launch the game ( #184 )
3 years ago