Jochum van der Ploeg
82588602eb
fix: use both flippers on mobile ( #318 )
...
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Erick
ca9679ba1d
feat: adding bumper sfx ( #315 )
...
* feat: adding bumper sfx
* feat: adding missing bumpers
* Update packages/pinball_audio/lib/src/pinball_audio.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jochum van der Ploeg
5af198a9a0
fix: physics are FPS depended ( #316 )
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* fix: physics are FPS depended
* fix: physics are FPS depended
3 years ago
Jorge Coca
58468bde2f
feat: improve UI of the initial loading screen ( #309 )
3 years ago
Allison Ryan
3e10c5850d
feat: add hole in dino wall ( #306 )
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* feat: add mouse hole in dino wall
* style: trailing comma
3 years ago
Alejandro Santiago
36f7886f63
refactor: removed `mocks.dart` ( #307 )
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* refactor: removed mocks.dart
* refactor(pinball_audio): removed callable classes
3 years ago
Allison Ryan
9784091f84
feat: add dino game bonus ( #301 )
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* feat: connect dino bonus
* fix: remove ball on spit
* refactor: move logic to cubit
* chore: update test cases
3 years ago
Alejandro Santiago
30cb1f9daf
feat: implemented new `FlutterForestBonusBehavior` logic ( #303 )
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* refactor: moved Signpost to own folder
* feat: defined SignpostCubit
* feat: implemented new FlutterForestBonus logic
* chore: changed assets
* test: updated Signpost test and goldens
* feat: updated zoom effect goldens
* feat: adjusted signpost_test
* refactor: defined isFullyProgressed method
* test: tested FlutterForestBonusBehavior
* refactor: uncommented GameHud
* docs: updated FlutterForestBonusBehavior
* test: used canvas
* docs: enhanced documentation
* refactor: swapped active and inactive assets
* test: included canvas
3 years ago
Allison Ryan
f2160feab9
feat: implemented `AndroidSpaceshipBonusBehavior` ( #298 )
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* refactor: simplify ball entering spaceship
* feat: add bonus logic and scoring
* chore: add animatronic to spaceship sandbox
* chore: remove renderBody change
* chore: remove leftover children change
* chore: test typo
* refactor: re-add children property
* refactor: use firstChild
* refactor: PR suggestions
* Update packages/pinball_components/test/src/components/android_animatronic_test.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Erick
6cca3b84b5
feat: background music ( #299 )
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* feat: adding background music
* feat: add missing test
* fix: removing uneeded comment
* converting music to OGG
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jochum van der Ploeg
49b306ff0f
fix: plunger on mobile ( #259 )
...
* fix: plunger on mobile
* fix: plunger on mobile
* fix: plunger on mobile
3 years ago
Rui Miguel Alonso
3a593c2e6e
feat: multiball asset ( #235 )
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* feat: multiball assets
* feat: added multiball to components
* feat: added controller for multiball
* feat: positioned multiball and changed animation
* feat: added sandbox for multiball
* chore: unused import
* refactor: add rotation to multiball constructor
* test: coverage for multiball
* chore: todos for refactor multiball childrens
* test: removed unused mock
* chore: removed unused imports
* test: removed golden tests
* refactor: changed assets and refactored multiball
* refactor: changed assets and refactored multiball
* test: tests for multiball
* refactor: multiballs group refactored
* chore: names and doc
* refactor: removed duplicated images for multiball
* refactor: changed multiball cubit and state
* refactor: changed multiball and group
* chore: positions of lights
* refactor: changing blink behavior
* test: blink behavior
* refactor: blinking multiball lights
* test: tests for blink behavior
* chore: analysis errors
* test: coverage for blinking
* test: coverage
* test: trying to fix tests
* fix: fixed bloc error on behavior with tests
* refactor: multiball blink
* refactor: blinking behavior to TimerComponent and test coverage
* refactor: modified blinking behavior
* chore: error on merge tests
* test: coverage multiballs
* refactor: cleaned blink behavior
* chore: unused import
* Update packages/pinball_components/test/src/components/multiball/behaviors/multiball_blinking_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/test/src/components/multiball/behaviors/multiball_blinking_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multiballs/behaviors/multiballs_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/test/src/components/multiball/multiball_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: changed multiball states enum values
* test: multiball descendant test at pinball
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jorge Coca
26acb63460
feat: added animations to character selection ( #284 )
3 years ago
arturplaczek
6f2344cbc9
fix: update google word animation and change speed of animations to 12fps ( #287 )
3 years ago
Rui Miguel Alonso
b9df1006cc
feat: add score assets ( #276 )
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* feat: added assets for scores
* refactor: modified scoretext component to show sprite with the score
* refactor: changed all ocurrences of scoretext to use score enum as value
* feat: extension to get value
* test: refactor score texts
* refactor: refactored sandbox for scoretexts
* refactor: moved score_text to score_component
* refactor: score enum to Points
* test: golden tests for points
* chore: unused imports
* chore: unused imports
* test: coverage for points extension
* refactor: removed unused points and changed enum names
* test: golden test for kept scores
* Update test/game/components/scoring_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: score priority over sparky animatronic
* test: reorder tests
* chore: removed empty test group
* fix: missed dino desert points
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
431257f831
feat: add `GoogleLetter` assets ( #286 )
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* chore: add google letter assets
* refactor: reposition letters
* test: update tests
* refactor: renamed GoogleLetterState
* refactor: renamed active/inactive to lit/dimmed
* refactor: renamed Assets paths
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Allison Ryan
5abfe6ab42
feat: add `ChromeDino` behaviors ( #277 )
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* feat: included new head and mouth assets
* feat: including sprites
* feat: sized sprites
* feat: included new sprites
* feat: adjusted SpriteAnimationComponent
* feat: adjusted tracing logic
* feat: added Traceable to ChromeDinoGame
* feat: synced dino animation
* refactor: fix crazy rendering
* test: chrome dino
* refactor: dino sandbox
* chore: revert spaceship changes
* chore: move assets for sanbox game
* refactor: move dino walls and bottom boundary
* refactor: move dino for moved dino wall
* test: update goldens
* feat: add behaviors to dino
* test: dino behaviors
* feat: add invisible barrier behind dino
* chore: update boundaries golden
* chore: update dino goldens
* fix: spitting test
* fix: two coverage lines
* fix: unused import
* chore: fix personal nits
* fix: test description error
* chore: dino zIndex
* fix: dino desert test from merge
* refactor: moved Vector2 size
* refactor: removed unused userData
* feat: mvoed ChromeDino slightly back
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
02edc75255
feat: adjusting game physics ( #285 )
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* feat: adjusting game physics
* refactor: adjust physics and add tests
* fix: imports
* test: coverage
* feat: adjusted FlutterForestBonusBehavior rendering
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
92b83dc892
feat: implement blinking `Kicker` assets ( #283 )
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* refactor: simplified Fixtures creation
* feat: add blinking assets
* test: blinking and asset updates
* docs: clean kicker docs
* refactor: adjusted Kicker constructor
* refactor: moved Mock
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
95fe7a62aa
feat: implemented rendering with `ZIndex` ( #282 )
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* feat: defined PinballCavas
* refactor: remove unawaited
* feat: defined renderTree
* refactor: made LaunchRamp a Component
* refactor: removed RenderPriority from FlutterForest
* feat: implementing PinballCanvasComponent
* refactor: migrated to zIndex
* refactor: removed old pinball_canvas.dart
* refactor: cleaned PinballCanvasComponent
* refactor: reordered children additions
* refactor: adjusted priorities
* refactor: adjusted RenderPriority
* refactor: improved rendering algorithm
* refactor: removes Blueprint
* test: migrating blueprint tests
* docs: removed Blueprint references
* refactor: renamed PinballCanvas to ZCanvas
* test: tested z_canvas_component
* refactor: renamed LayerSensor to use zIndex
* refactor: renamed RenderPriority to ZIndexes
* refactor: removed priority instances
* refactor: removed priority occurences
* fix: plunger and tapping positions
* test: correctly testes SparkyScorch
* test: adjusted ScoringBehavior test
* docs: documented z_canvas_component
* test: fixed ScoringBehavior tests
* refactor: renamed to ZCanvas
* refactor: applied PR suggestions
3 years ago
Jorge Coca
3fbb2564cc
feat: character selection for desktop and mobile ( #280 )
3 years ago
Allison Ryan
3bb5f42f58
refactor: `SparkyScorch` and asset renaming ( #268 )
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* refactor: sparky scorch
* test: update golden
* chore: update preLoad method
* chore: remove constructor
3 years ago
jonathandaniels-vgv
8fddce60a8
chore: reference the app text styles from theme context ( #264 )
3 years ago
Allison Ryan
3991207d62
feat: add board background asset ( #270 )
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* feat: add board background sprite
* test: board background sprite
* fix: ignore coverage for dead code
* fix: swap comment order for lint
* fix: comment unused code
* fix: remove unused import 🤦♀️
3 years ago
Allison Ryan
0a1ae053d8
feat: add android assets and fix shapes ( #258 )
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* feat: add android assets and fix shapes
* refactor: remove docs and size
* fix: asset gen styling
3 years ago
Rui Miguel Alonso
cc3ba899ce
feat: implemented `Multipliers` ( #231 )
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* feat: added multipliers
* feat: added multipliers to sandbox
* test: tests and golden tests for multipliers
* feat: multipliers controller
* fix: missed assets load
* refactor: multiplier refactored and tested
* refactor: changed sandbox for multipliers
* feat: multiplier controller
* refactor: moved assets to constructor at sandbox
* test: coverage for multipliers
* test: removed test
* refactor: coverage for multiplier
* test: coverage for multiplier
* chore: multiplier doc
* Update packages/pinball_components/sandbox/lib/stories/multipliers/multipliers_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* chore: little code refactor, doc
* refactor: multiplier creation refactored
* test: fixed tests for multipliers
* refactor: changed properties names
* refactor: multipliers cubit
* test: refactored tests for multipliers
* refactored: sandbow for multipliers
* refactor: multipliers controller
* test: tests for multiplier behavior
* chore: analysis errors
* feat: multipliers behavior with multiplier from gamebloc
* refactor: changed toggle to next at multipliers
* test: coverage for cubit
* refactor: refactored multipliers and coverage
* refactor: sandbox
* test: flamebloctester
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_cubit.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update lib/game/components/multipliers/multipliers.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/multiplier/cubit/multiplier_state.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update test/game/components/multipliers/behaviors/multipliers_behavior_test.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* test: fixed test names and golden files
* test: golden tests
* fix: fixed bloc bug for tests on multiplier behavior
* chore: renamed rotation
* chore: doc ignore
* test: grouped
* test: golden tests dir
* Update packages/pinball_components/sandbox/lib/stories/multipliers/stories.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: moved extension for multiplier value
* chore: multiplier extension equalsTo name
* fixed: missed method rename
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Rui Miguel Alonso
7d8cd8c357
feat: implemented `AndroidBumper.cow` ( #257 )
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* feat: added cow assets
* feat: added cow bumper
* feat: cow sanbox
* Update packages/pinball_components/sandbox/lib/stories/android_acres/android_bumper_cow_game.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: sandbox ball color
* fix: cow bumper spriteposition
* fix: cow bumper size
* refactor: cow shape and positioning
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <allisonryan0002@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
jonathandaniels-vgv
21b54a0cdc
feat: added how to play dialog for desktop and mobile ( #242 )
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* chore: create app_ui package
* chore: add dialog asset
* chore: create DialogDecoration
* chore: import app_ui
* feat: use DialogDecoration in app
* fix: update description
* fix: rename package
* fix: update README
* fix: exlude generated files from analysis
* fix: update workflow file
* fix: update tests
* fix: update description
* added how to play content
* added how to play screen for mobile devices (#245 )
* ui: added how to play dialog for mobile
* chore: added mobile dialog content test
* fix: apply code review
* chore: addressed refactor feedback
* feat: how to play dialog is timed and manually dismissible (#251 )
* chore: autoclose how to play dialog after 3 seconds
* test: added test for barrier dismiss on tap
* fix: update description
* fix: add Material to decoration
* chore: swapped asset for the spacebar
* chore: removed duplicate variable
* chore: moved timer logic to how to play dialog
* ui: added rocket to mobile launch directions
* feat(platform_helper): created a platform helper package to detect web vs mobile
* feat(platform_helper): import platform helper into pinball
* test: wrote tests for platform detection on how to play dialog
* chore: added platform helper package to ci
* chore: address foreseen nits
Co-authored-by: arturplaczek <arturp1989@gmail.com>
Co-authored-by: arturplaczek <33895544+arturplaczek@users.noreply.github.com>
3 years ago
Allison Ryan
cf688f0f26
chore: removed `Wall` and `Board` ( #224 )
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* chore: remove wall and board
* fix: lint
* refactor: bottom group test
* chore: remove start and end variables
* refactor: group stories
* refactor: bottom group blueprint
* style: remove whitespace and add comma
* refactor: add drain behavior
* refactor: bottom group to component
* fix: render issue
3 years ago
Jochum van der Ploeg
6395835f20
feat: add mobile touch controls ( #232 )
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* feat: add mobile touch controls
* feat: add mobile touch controls
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* feat: add mobile touch controls
* feat: add mobile touch controls
* feat: add mobile touch controls
* feat: add mobile touch controls
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
97337938d4
feat: animate chrome dino ( #229 )
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* feat: included new head and mouth assets
* feat: including sprites
* feat: sized sprites
* feat: included new sprites
* feat: adjusted SpriteAnimationComponent
* feat: adjusted tracing logic
* feat: added Traceable to ChromeDinoGame
* feat: synced dino animation
* refactor: fix crazy rendering
* test: chrome dino
* refactor: dino sandbox
* chore: revert spaceship changes
* chore: move assets for sanbox game
* refactor: move dino walls and bottom boundary
* refactor: move dino for moved dino wall
* test: update goldens
* chore: clean up dino wall fixture defs
* refactor: dino variable and comment fixes
* chore: add todo
* refactor: fix PR nits
* chore: use internal positioning
* refactor: keep positioning
* chore: fix nits and add todo
* fix: update boundaries golden
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
8e9ef85dda
refactor: add spaceship rail assets ( #244 )
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* refactor: update rail assets and shape
* fix: add assets to newly merged test
3 years ago
Rui Miguel Alonso
4524849c29
feat: game bloc multiplier ( #213 )
...
* feat: added events for multiplier
* feat: added events for increment, apply and reset multiplier
* feat: added multiplier to game bloc state
* test: test for multiplier at game bloc
* test: added multiplier to game state
* refactor: multiplier always increased by 1
* refactor: add multiplier state on BallLost
* refactor: added round to game state and changed gameover and ball lost logic
* test: fixed tests for game bloc
* refactor: multiplier max value 6 at game bloc
* test: fixed tests with new game over logic
* chore: properties renamed and removed unused
* Update lib/game/bloc/game_event.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* fix: pubspec from main
* refactor: pubspec from main
* chore: removed unused import
* feat: ball added event to game bloc
* test: fixed test for ball added
* feat: added BallAdded event on ball mounted
* test: fixing tests for BallAdded
* test: flamebloctester for ball added
* test: refactored tests for pinballgame
* refactor: BallAdded event on ball mounted
* chore: removed unnecessary imports
* test: refactor tests for pinball_game
* refactor: use rounds instead of balls
* refactor: changed BallLost event with RoundLost, and moved part of the logic to controlled_ball
* test: tests for RoundLost
* fix: fixed wrong tests for pinball_game
* test: remove deleted balls property from GameState
* chore: doc
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Allison Ryan
c33d34e42f
refactor: alien to android ( #246 )
...
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
arturplaczek
46e9152225
fix: restore GameHud visibility ( #240 )
3 years ago
Alejandro Santiago
2673c419b5
feat: migration to new `ContactCallbacks` ( #234 )
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* feat: migrated to new ContactCallbacks
* refactor: moved renderBody to super call
* feat: defined AlienBumper behaviours
* feat: included ParentIsA mixin
* refactor: modified ContactCallbacksGroup
* feat: resolved missing ContactCallbacks with Behaviors
* refactor: removed unused ParentIsA
* refactor: moved tests
* fix: invalid export
* refactor: renamed behaviours
* test: tested pinball_components
* refactor: removed "Behaviour" typo
* docs: included TODO comment for generics
* docs: included flame_bloc TODO comments
* refactor: renamed ContacCallbacksGroup variable
* docs: included doc comments where possible
* docs: rephrased ContactBehaviour doc comment
* test: included ContactBehavior tests
* feat: implemented FlutterForestBonusBehavior
* refactor: fixed analyser warnings
* test: tested DashNestBumper
* refactor: moved children to last arguement
* test: included closing test
* refactor: used barrel files as imports
* docs: included flutter_bloc TODO
* test: correctly tested GoogleWordBonusBehavior
* refactor: moved flutter_forest_test.dart
* test: fixed AlienZone typo
* feat: removed FlutterForestCubit
* test: closed streams
* refactor: removed optional bloc parameter
* refactor: added flame_bloc TODO comment
* docs: included .test constructor docs
* feat: included GoogleLetter.test
* test: made blink test pass
* fix: renamed theme to CharacterTheme
* refactor: moved timer.stop();
* refactor: renamed hasBonus to achievedBonus
* refactor: ignore public_member_api_docs for cubits
* test: removed beginContact group
* refactor: typos correction
* docs: used correct AlienBumper reference
* docs: removed TODO comment from ContactBehavior subclasses
* docs: includes ScoringBehavior doc
* feat: adjusted FlutterForest priorities
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
arturplaczek
a71afb7623
fix: use fake image instead of assets in tests ( #243 )
...
* chore: add fake image to fakes
* fix: update broken tests
* fix: add TODOs
3 years ago
arturplaczek
b9c2f3a54f
feat: score widget with animation ( #206 )
3 years ago
arturplaczek
bd9d219f0b
chore: rename ThemeCubit to CharacterThemeCubit ( #233 )
3 years ago
Rui Miguel Alonso
f20662cdaa
refactor: changed dino walls ( #208 )
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* refactor: changed dino walls
* fix: fixed walls shapes
* refactor: load dino walls assets from cache
* feat: added dino walls to sandbox
* test: added dino wall assets to test
* test: fixed golden test
* fix: pubspec from main
* refactor: refactored code and fixed shapes
* refactor: create fixtures
* test: golden test updated
* refactor: dinowalls sandbox refactor
3 years ago
Alejandro Santiago
06b7f29830
feat: removed `Component` inheritance form `Blueprint` ( #218 )
3 years ago
Rui Miguel Alonso
e63d893a9c
feat: added outer bottom boundary ( #221 )
...
* feat: added outer bottom boundary
* feat: added outer bottom asset to sandbox
* refactor: pubspeck from main
* test: fix tests
* test: fixed load at tests
* test: fixed golden tests
3 years ago
Allison Ryan
7cc41231a9
feat: add sparky animatronic ( #194 )
...
* feat: add sparky animatronic
* refactor: move computer into sparky fire zone
* test: sparky animatronic and controller
* chore: removed old test
* test: remove test for sparky fire zone component
* refactor: use onComplete
* chore: included SparkyTurboChargeSensor
* feat: specified priority
* fix: specified render priority
* refactor: spacing changes
* refactor: used children param
* feat: made SparkyFireZone a Blueprint
* feat: updated assets
* refactor: moved SparkyComputerSensor
* test: fix contact callback tests
* test: updated SparkyComputer loading test
* test: updated golden animatronic tests
* feat: modified turboCharge duration
* fix: included missing cached image
* fix: coverage
* refactor: removed unused HasGameRef mixin
* fix: included missing plunger assets
* Update test/game/components/sparky_fire_zone_test.dart
* fix: unused import
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
38602c8dba
chore: add more colored assets ( #217 )
...
* chore: add new assets and clean up code
* style: trailing comma
* refactor: use duration variable
3 years ago
Alejandro Santiago
c73d36d22b
feat: simplified Blueprint implementation ( #212 )
...
* feat: adjusted Blueprint implementation
* refactor: improved tests
* refactor: renamed attach
* feat: tested components setter
* refactor: removed empty line
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: removed unecessary InitialPosition
* fix: awaited test
* refactor: moved Sensor to ControlledSparkyComputer
* fix: coverage
* refactor: renamed ContactCallback
* docs: renamed template
* docs: renamed template
* refactor: renamed mock ans sensor
* refactor: simplified spaceship_ramp
* refactor: reduced redundancy code
* feat: changes test query
* test: pump on spaceship ramp golden tests
* test: fixed golden tests for inactive spaceship ramp
* refactor: golden tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: RuiAlonso <rui.alonso@verygood.ventures>
3 years ago
Allison Ryan
0bc597d34f
feat: add character icon next to initials input ( #209 )
...
* chore: add icon assets
* test: update theme tests
* feat: add icon to initials input
* fix: remove material design from theme package
* refactor: suggestions
* refactor: load from cache
* chore: remove unawaited
* test: update test for caching
3 years ago
arturplaczek
ec52486ece
chore: score bonus animation ( #191 )
3 years ago
Rui Miguel Alonso
5889ca8379
feat: spaceship ramp final assets ( #207 )
...
* refactor: updated spaceship ramp assets
* "feat: added spritecomponent for arrow"
* test: tests for spaceship ramp
* refactor: spaceship ramp tests
* chore: trailing commas
* refactor: updated assets for ramp main and opening
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* Update packages/pinball_components/lib/src/components/spaceship_ramp.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* chore: changed visibility, some comments
* test: golden tests for ramp
* test: refactored tests for spaceshipramp
* refactor: make arrow accesible
* refactor: changed arrow assets filenames
* refactor: changed arrow assets filenames
* chore: doc for arrow sprites state
* test: removed pump
* refactor: load images from cache
* test: refactor test with cached images
* refactor: fir spaceship ramp entrance"
* refactor: new priority for ramp arrow and fix comments
* test: ramp assets
* refactor: spaceship sandbox refactored to see arrow behaviour
* test: assets for tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Alejandro Santiago
9615d6105f
feat: spawned ScoreText on Ball's position ( #210 )
3 years ago
Allison Ryan
58324adad6
refactor: bumper animation logic ( #204 )
...
* chore: update assets
* refactor: bumpers to use group components
* refactor: update dash nest games
* refactor: load assets in test games
* test: bumper changes
* fix: analyzer warning
* refactor: load assets in sandbox stories
* refactor: back to active/inactive naming
* refactor: sprite sizing
* refactor: use loadAll
* refactor: loadAll in sandbox
* refactor: comments and sizing
* fix: preload assets for pinball page test
* refactor: load signpost assets from cache
* refactor: signpost tests from cache
* refactor: loadAll sprites
3 years ago