Jorge Coca
4a3e9f7abc
chore: cleanup public api docs annotations ( #382 )
2 years ago
Jorge Coca
b8f26b81de
chore: remove TODO comments form the codebase ( #373 )
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Co-authored-by: Tom Arra <tarra3@gmail.com>
2 years ago
Felix Angelov
480b08d3c2
feat(pinball_flame): add readBloc extension ( #374 )
2 years ago
Erick
a55fec26e4
refactor: perfomance improvement on `ZCanvas` ( #366 )
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* refactor: perfomance improvement on z canvas component
* refactor: used binary search
Co-authored-by: alestiago <dev@alestiago.com>
2 years ago
Alejandro Santiago
b3136e5857
chore: migrating to `flame_bloc` 1.4.0 ( #357 )
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* refactor: migrating to flame_bloc
* test: passed all tests
* test: updeted ControlledFlipperTest
* test: tested FlameProvider
* test: awaited loading
* test: waited loading ScoreBehavior
* refactor: removed unused files
* refactor: removed FlameBlocTester
* refactor: moved helper
* test: fixed typo name
* refactor: renamed file name to bumper_noise_behavior_test.dart
* refactor: renamed to TestDebugPinballGame
* refactor: removed uncessary KeybordHandler mixin
* refactor: removed unecessary imports
* test: removed testGameWidgets
2 years ago
Jochum van der Ploeg
9d98ff37fb
fix: `Plunger`'s pull not correctly working on some devices ( #321 )
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* fix: plunger's pull not correctly working on some devices
* fix: plunger's pull not correctly working on some devices
* fix: plunger's pull not correctly working on some devices
Co-authored-by: Tom Arra <tarra3@gmail.com>
2 years ago
Alejandro Santiago
5fb9a40e66
fix: rendering with `FilterQuality.medium` ( #334 )
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* feat: defined HighFilterQualityCanvas
* refactor: removed trailing comma
* refactor: started defining CanvasComponent
* feat: implemented CanvasComponent
* docs: fixed typos
* docs: changed template name
* fix: merge conflict
* refactor: set filterQuality to Medium
* refactor: removed nullable from typdef
* test: updated tests to FilterQuality.medium
2 years ago
Jochum van der Ploeg
5af198a9a0
fix: physics are FPS depended ( #316 )
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* fix: physics are FPS depended
* fix: physics are FPS depended
2 years ago
Alejandro Santiago
95fe7a62aa
feat: implemented rendering with `ZIndex` ( #282 )
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* feat: defined PinballCavas
* refactor: remove unawaited
* feat: defined renderTree
* refactor: made LaunchRamp a Component
* refactor: removed RenderPriority from FlutterForest
* feat: implementing PinballCanvasComponent
* refactor: migrated to zIndex
* refactor: removed old pinball_canvas.dart
* refactor: cleaned PinballCanvasComponent
* refactor: reordered children additions
* refactor: adjusted priorities
* refactor: adjusted RenderPriority
* refactor: improved rendering algorithm
* refactor: removes Blueprint
* test: migrating blueprint tests
* docs: removed Blueprint references
* refactor: renamed PinballCanvas to ZCanvas
* test: tested z_canvas_component
* refactor: renamed LayerSensor to use zIndex
* refactor: renamed RenderPriority to ZIndexes
* refactor: removed priority instances
* refactor: removed priority occurences
* fix: plunger and tapping positions
* test: correctly testes SparkyScorch
* test: adjusted ScoringBehavior test
* docs: documented z_canvas_component
* test: fixed ScoringBehavior tests
* refactor: renamed to ZCanvas
* refactor: applied PR suggestions
2 years ago
Alejandro Santiago
f2a20742f0
feat: allow targeting fixtures in `ContactBehavior` ( #263 )
2 years ago
Alejandro Santiago
2673c419b5
feat: migration to new `ContactCallbacks` ( #234 )
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* feat: migrated to new ContactCallbacks
* refactor: moved renderBody to super call
* feat: defined AlienBumper behaviours
* feat: included ParentIsA mixin
* refactor: modified ContactCallbacksGroup
* feat: resolved missing ContactCallbacks with Behaviors
* refactor: removed unused ParentIsA
* refactor: moved tests
* fix: invalid export
* refactor: renamed behaviours
* test: tested pinball_components
* refactor: removed "Behaviour" typo
* docs: included TODO comment for generics
* docs: included flame_bloc TODO comments
* refactor: renamed ContacCallbacksGroup variable
* docs: included doc comments where possible
* docs: rephrased ContactBehaviour doc comment
* test: included ContactBehavior tests
* feat: implemented FlutterForestBonusBehavior
* refactor: fixed analyser warnings
* test: tested DashNestBumper
* refactor: moved children to last arguement
* test: included closing test
* refactor: used barrel files as imports
* docs: included flutter_bloc TODO
* test: correctly tested GoogleWordBonusBehavior
* refactor: moved flutter_forest_test.dart
* test: fixed AlienZone typo
* feat: removed FlutterForestCubit
* test: closed streams
* refactor: removed optional bloc parameter
* refactor: added flame_bloc TODO comment
* docs: included .test constructor docs
* feat: included GoogleLetter.test
* test: made blink test pass
* fix: renamed theme to CharacterTheme
* refactor: moved timer.stop();
* refactor: renamed hasBonus to achievedBonus
* refactor: ignore public_member_api_docs for cubits
* test: removed beginContact group
* refactor: typos correction
* docs: used correct AlienBumper reference
* docs: removed TODO comment from ContactBehavior subclasses
* docs: includes ScoringBehavior doc
* feat: adjusted FlutterForest priorities
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
2 years ago
Alejandro Santiago
06b7f29830
feat: removed `Component` inheritance form `Blueprint` ( #218 )
2 years ago
arturplaczek
20529c1406
chore: SpriteAnimationWidget from pre release flame ( #228 )
2 years ago
Alejandro Santiago
8a9c269b60
feat: include `blueprints` getter ( #220 )
2 years ago
Alejandro Santiago
c73d36d22b
feat: simplified Blueprint implementation ( #212 )
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* feat: adjusted Blueprint implementation
* refactor: improved tests
* refactor: renamed attach
* feat: tested components setter
* refactor: removed empty line
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
* refactor: removed unecessary InitialPosition
* fix: awaited test
* refactor: moved Sensor to ControlledSparkyComputer
* fix: coverage
* refactor: renamed ContactCallback
* docs: renamed template
* docs: renamed template
* refactor: renamed mock ans sensor
* refactor: simplified spaceship_ramp
* refactor: reduced redundancy code
* feat: changes test query
* test: pump on spaceship ramp golden tests
* test: fixed golden tests for inactive spaceship ramp
* refactor: golden tests
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: RuiAlonso <rui.alonso@verygood.ventures>
2 years ago
Allison Ryan
2d076cceca
refactor: ramp opening logic and naming ( #197 )
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* refactor: ramp opening logic and naming
* fix: unused import
2 years ago
Alejandro Santiago
62244f5a37
refactor: define pinball_flame package ( #199 )
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* feat: created pinball_theme package
* refactor: moved component_controller to pinball_flame
* ci: defined workflow
* refactor: moved blueprint and priority to pinball_flame
* feat: exported keyboard_input_controller.dart
* feat: made Mocks be Mocks
* docs: updated description
* docs: fixed typo
* fix: merge conflicts
2 years ago