Alejandro Santiago
2673c419b5
feat: migration to new `ContactCallbacks` ( #234 )
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* feat: migrated to new ContactCallbacks
* refactor: moved renderBody to super call
* feat: defined AlienBumper behaviours
* feat: included ParentIsA mixin
* refactor: modified ContactCallbacksGroup
* feat: resolved missing ContactCallbacks with Behaviors
* refactor: removed unused ParentIsA
* refactor: moved tests
* fix: invalid export
* refactor: renamed behaviours
* test: tested pinball_components
* refactor: removed "Behaviour" typo
* docs: included TODO comment for generics
* docs: included flame_bloc TODO comments
* refactor: renamed ContacCallbacksGroup variable
* docs: included doc comments where possible
* docs: rephrased ContactBehaviour doc comment
* test: included ContactBehavior tests
* feat: implemented FlutterForestBonusBehavior
* refactor: fixed analyser warnings
* test: tested DashNestBumper
* refactor: moved children to last arguement
* test: included closing test
* refactor: used barrel files as imports
* docs: included flutter_bloc TODO
* test: correctly tested GoogleWordBonusBehavior
* refactor: moved flutter_forest_test.dart
* test: fixed AlienZone typo
* feat: removed FlutterForestCubit
* test: closed streams
* refactor: removed optional bloc parameter
* refactor: added flame_bloc TODO comment
* docs: included .test constructor docs
* feat: included GoogleLetter.test
* test: made blink test pass
* fix: renamed theme to CharacterTheme
* refactor: moved timer.stop();
* refactor: renamed hasBonus to achievedBonus
* refactor: ignore public_member_api_docs for cubits
* test: removed beginContact group
* refactor: typos correction
* docs: used correct AlienBumper reference
* docs: removed TODO comment from ContactBehavior subclasses
* docs: includes ScoringBehavior doc
* feat: adjusted FlutterForest priorities
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
2 years ago
arturplaczek
bd9d219f0b
chore: rename ThemeCubit to CharacterThemeCubit ( #233 )
2 years ago
Allison Ryan
7cc41231a9
feat: add sparky animatronic ( #194 )
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* feat: add sparky animatronic
* refactor: move computer into sparky fire zone
* test: sparky animatronic and controller
* chore: removed old test
* test: remove test for sparky fire zone component
* refactor: use onComplete
* chore: included SparkyTurboChargeSensor
* feat: specified priority
* fix: specified render priority
* refactor: spacing changes
* refactor: used children param
* feat: made SparkyFireZone a Blueprint
* feat: updated assets
* refactor: moved SparkyComputerSensor
* test: fix contact callback tests
* test: updated SparkyComputer loading test
* test: updated golden animatronic tests
* feat: modified turboCharge duration
* fix: included missing cached image
* fix: coverage
* refactor: removed unused HasGameRef mixin
* fix: included missing plunger assets
* Update test/game/components/sparky_fire_zone_test.dart
* fix: unused import
Co-authored-by: alestiago <dev@alestiago.com>
2 years ago
Allison Ryan
12d20b8dbc
feat: add explicit render priorities ( #198 )
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* feat: static priorities
* refactor: assign all priority values
* chore: rocket and plunger priorities
* chore: rename priority class
* chore: add todo
* chore: remove todo
* refactor: move to separate file
* chore: uncomment score effects
* chore: revert spacing change
* refactor: update spaceship rail priority
* fix: issue in test from merge
* chore: add todos
* feat: add fire animation priority
3 years ago
Allison Ryan
2c879ab5b5
feat: add flame animation on boost ( #196 )
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* feat: add flame animation on boost
* refactor: pr suggestions
* chore: add Component suffix
3 years ago
Alejandro Santiago
62244f5a37
refactor: define pinball_flame package ( #199 )
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* feat: created pinball_theme package
* refactor: moved component_controller to pinball_flame
* ci: defined workflow
* refactor: moved blueprint and priority to pinball_flame
* feat: exported keyboard_input_controller.dart
* feat: made Mocks be Mocks
* docs: updated description
* docs: fixed typo
* fix: merge conflicts
3 years ago
Allison Ryan
707e2e78b0
chore: bump flame versions ( #185 )
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* chore: bumped version numbers
* refactor: resolved gravityScale problems
* chore: fix inverted y axis issues
* test: update tests related to y directions
* fix: unused math imports
* chore: flame version in sandbox
* fix: merge axis adjustments
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Allison Ryan
e1bdb0e14b
feat: prevent re-entering launch ramp ( #174 )
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* fix: launch ramp render issue
* feat: prevent going back into launch ramp
* fix: changes from merge
3 years ago
Allison Ryan
bc53fb64d9
refactor: ball priority ( #183 )
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* refactor: ball priority
* refactor: ramp opening and score text
3 years ago
Allison Ryan
0bec997178
feat: add Sparky's computer ( #155 )
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* feat: add sparky computer and mechanics
* test: sparky mechanics
* refactor: reposition
* test: contact callback test
* refactor: new separated sprite components
* fix: lint
* refactor: improve ball turbo charge tests
3 years ago
Alejandro Santiago
655007b2d2
feat: improved extra ball logic ( #151 )
3 years ago
Erick
d857a784b2
fix: ball spawn logic ( #136 )
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* fix: ball spawn logic
* Update lib/game/components/controlled_ball.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Alejandro Santiago
07ddb1f7b6
refactor: made ball controller listen to bloc ( #116 )
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* refactor: included BonusBallController
* feat: made LaunchedBallControler react to states
* refactor: removed isLastBall
* fix: solved tests
* fix: solved BonusLetterActivated test
* refactor: used ensureAdd
3 years ago
Alejandro Santiago
79687c8ea3
feat: implemented `ComponentController` ( #111 )
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* feat: defined component controller
* feat: inclued flame barrel file
* feat: implemented ComponentController
* feat: implemented PlungerBallController
* feat: improved tests
* feat: enhanced component_controller
* feat: included instantiation test
* feat: removed attach method for mixin
* docs: improved doc comment
* feat: included Controls tests
* fix: commented golden test
3 years ago