Erick
34d0e7d65a
feat: improving pinball audio code and loading ( #325 )
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* feat: improving pinball audio code and loading
* fix: some errors
* refactoring the solution
* Apply suggestions from code review
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* fix: tests
* fix rebase
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Jochum van der Ploeg
9d98ff37fb
fix: `Plunger`'s pull not correctly working on some devices ( #321 )
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* fix: plunger's pull not correctly working on some devices
* fix: plunger's pull not correctly working on some devices
* fix: plunger's pull not correctly working on some devices
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Allison Ryan
8a8f86ba56
chore: swap out multiple assets ( #342 )
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* chore: new android and saucer
* chore: new outer boundary
* chore: new computer glow
* chore: switch dash asset states
* refactor: dash nest tracing
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
arturplaczek
37b839d54e
fix: HowToPlayDialog fit ( #344 )
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Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
arturplaczek
4438f6124a
fix: changed `GameHud` position and size ( #289 )
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* fix: clamp game hud margin
* feat: add opacity to game hud
* fix: update GameHud size & position
* fix: calculate game hud size
3 years ago
Alejandro Santiago
5fb9a40e66
fix: rendering with `FilterQuality.medium` ( #334 )
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* feat: defined HighFilterQualityCanvas
* refactor: removed trailing comma
* refactor: started defining CanvasComponent
* feat: implemented CanvasComponent
* docs: fixed typos
* docs: changed template name
* fix: merge conflict
* refactor: set filterQuality to Medium
* refactor: removed nullable from typdef
* test: updated tests to FilterQuality.medium
3 years ago
Allison Ryan
155e316ba1
feat: implemented `SkillShot` ( #337 )
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* feat: add skill shot
* fix: unused import
* refactor: switched method
* style: parameter order
3 years ago
Alejandro Santiago
0595e82649
refactor: moving layering to `LayerFilteringBehavior` ( #340 )
3 years ago
Allison Ryan
f6719c93cf
fix: barrier obstructing dino movement ( #339 )
3 years ago
Tom Arra
faba9ed85b
fix: extra semicolon removed ( #338 )
3 years ago
Rui Miguel Alonso
de3569c479
feat: include `Ball` final assets ( #279 )
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* refactor: load ball assets from cache
* feat: new ball assets
* refactor: ball loads new sprites
* refactor: modified ball assets for sandbox
* refactor: removing baseColor from ball
* refactor: moved ball assets to pinball_theme
* refactor: removed all baseColor for ball
* refactor: removed unused imports
* test: golden tests for ball
* test: added missed ball assets to tests
* chore: reorder imports
* refactor: removed all default ball, use dash
* test: fixed test for ball changes
* test: adde ball assets to forest tests
* fix: fixed tests for ball
* refactor: removed baseColor from ball tests
* chore: unused imports
* test: removed golden tests for balls
* refactor: removed unused assets at test and renamed spriteAsset for ball
* refactor: spriteAsset changed for ball sprite
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Tom Arra
ec6cdba0e8
feat: adding firestore rules ( #322 )
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* feat: adding firestore rules
* Update path
* making it not specific to pinball-dev
3 years ago
Tom Arra
86626bb059
fix: actually refrence storage rules and add cache control ( #302 )
3 years ago
arturplaczek
e3355bccbd
fix: update character selection dialog ( #336 )
3 years ago
Rui Miguel Alonso
79624f07f1
feat: `SpaceshipRamp` shot logic ( #296 )
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* feat: spaceship ramp added cubit and behavior to sensor
* refactor: changed spaceshipt ramp sensor, cubit and behavior names
* refactor: added behaviors to AndroidAcres
* refactor: connect rampsensors with android acres bonus
* refactor: move ramp sensor to spaceship ramp children
* test: fixed some tests for ramp
* chore: removed unused imports
* chore: removed unused import
* Update lib/game/components/android_acres/behaviors/ramp_bonus_behavior.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: search sensors from parent children
* refactor: moved ramp sensor cubit to spaceship ramp
* refactor: modified ramp behaviors
* refactor: fixed ramp behaviors tests
* refactor: changed ramp behaviors
* chore: analysis errors
* test: fixed ramp contact test
* test: coverage for spaceshipramp
* Update packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
* refactor: fixed test when removing children from spaceship test constructor
* refactor: moved arrow state to cubit inside ramp instead of propagate from behavior
* refactor: sandbox for spaceshipramp modified
* refactor: removed arrow value from spaceship ramp state to sprite logic
* test: golden tests for ramp arrow
* test: coverage
* test: coverage
* refactor: changed name for RampBallAscendingContactBehavior
* refactor: added ScoringBehavior on shot and bonus behaviors
* feat: cancel subscription on ramp behavior remove
* chore: unused import
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
arturplaczek
03f60fbffe
chore: restore GameHud visibility and control game flow ( #247 )
3 years ago
Rui Miguel Alonso
d729a9ac69
refactor: split `GameState` score into `totalScore`, `roundScore` and `displayScore` ( #331 )
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* refactor: GameState adding totalScore, roundScore and displayScore
* chore: trailing commas
* chore: doc
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Jochum van der Ploeg
94206bddaa
fix: both `Fipper`s should respond to multi touch taps ( #330 )
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* fix: both flippers should respond to multi touch taps
* fix: both flippers should respond to multi touch taps
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
arturplaczek
0a52583519
fix: mock flame images ( #332 )
3 years ago
Allison Ryan
6ed62f37e8
refactor: add `Backbox` asset and localized text ( #319 )
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* refactor: clean up backboard
* test: backboard changes
* refactor: rename backbox
* fix: tests
* test: localization mocking
* test: initials input display
* chore: remove extra golden file
* chore: small changes
* test: scoreFormat
* style: cascade
* fix: no optimizations for main
* fix: loading assets
Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Rui Miguel Alonso
b01444c902
feat: debug feature for turbocharging at `DebugPinballGame` ( #333 )
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* feat: debug feature for turbocharging at DebugPinballGame
* test: ignore start end for debug pinball
* test: coverage
3 years ago
Alejandro Santiago
8957b96ae3
feat: defined `ScoringBehavior` and `ScoringContactBehavior` ( #329 )
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* refactor: renamed ScoringBehavior to ScoringContactBehavior
* feat: defined ScoringBehavior
* docs: improved documentation
3 years ago
Rui Miguel Alonso
41aaaa4646
refactor: new asset for cow `AndroidBumper` ( #327 )
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* feat: new assets
* refactor: fixed cow bumper shape to new asset
3 years ago
Rui Miguel Alonso
c9b46f6753
refactor: new asset ( #328 )
3 years ago
Alejandro Santiago
f38f18d60a
refactor: moved noise logic to `BumperNoisyBehavior` ( #326 )
3 years ago
Alejandro Santiago
44566bcbf0
refactor: moved boost logic to `BallTurboChargingBehavior` ( #323 )
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* feat(pinball_components): defined BallTurboChargingBehavior
* feat: updated boosting logic
* docs: improved BallTurboChargingBehavior
* docs(pinball_components): changed verb
* test: removed empty group
* test: included instantiation and loading tests
3 years ago
Tom Arra
b0f6709828
feat: update url’s for prod ( #317 )
3 years ago
Allison Ryan
182e8f56cb
feat: implemented `Flapper` ( #312 )
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* feat: add flapper
* chore: add assets to pinball game test
* fix: add mocks in file
* test: check animation onComplete
* fix: image cache in test
* Update packages/pinball_components/lib/src/components/flapper/flapper.dart
* style: commas and userData removal
* refactor: make launcher tests more robust
* refactor: removed children parameter
Co-authored-by: alestiago <dev@alestiago.com>
3 years ago
Jochum van der Ploeg
82588602eb
fix: use both flippers on mobile ( #318 )
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Co-authored-by: Tom Arra <tarra3@gmail.com>
3 years ago
Erick
ca9679ba1d
feat: adding bumper sfx ( #315 )
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* feat: adding bumper sfx
* feat: adding missing bumpers
* Update packages/pinball_audio/lib/src/pinball_audio.dart
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jochum van der Ploeg
5af198a9a0
fix: physics are FPS depended ( #316 )
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* fix: physics are FPS depended
* fix: physics are FPS depended
3 years ago
Tom Arra
7c05ad096c
Revert "first config changes for release"
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This reverts commit 40104d037d
.
3 years ago
Tom Arra
40104d037d
first config changes for release
3 years ago
Alejandro Santiago
01dc3f387a
refactor: moved gravity logic to `BallGravitatingBehavior` ( #314 )
3 years ago
Alejandro Santiago
c67db0e55c
refactor: moved scaling logic to `BallScalingBehavior` ( #313 )
3 years ago
Tom Arra
6e4651f89e
chore: remove VGV copyright ( #292 )
3 years ago
Erick
62be5f636d
feat: adding start screen sfx ( #308 )
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* feat: adding start screen sfx
* fix: lint
* fix: lint
* feat: PR suggestions
* fix: lint
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Jorge Coca
58468bde2f
feat: improve UI of the initial loading screen ( #309 )
3 years ago
Elizabeth Gaston
5edfc2f17a
Update app_en.arb ( #310 )
3 years ago
Allison Ryan
3e10c5850d
feat: add hole in dino wall ( #306 )
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* feat: add mouse hole in dino wall
* style: trailing comma
3 years ago
Alejandro Santiago
36f7886f63
refactor: removed `mocks.dart` ( #307 )
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* refactor: removed mocks.dart
* refactor(pinball_audio): removed callable classes
3 years ago
Allison Ryan
9784091f84
feat: add dino game bonus ( #301 )
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* feat: connect dino bonus
* fix: remove ball on spit
* refactor: move logic to cubit
* chore: update test cases
3 years ago
Alejandro Santiago
30cb1f9daf
feat: implemented new `FlutterForestBonusBehavior` logic ( #303 )
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* refactor: moved Signpost to own folder
* feat: defined SignpostCubit
* feat: implemented new FlutterForestBonus logic
* chore: changed assets
* test: updated Signpost test and goldens
* feat: updated zoom effect goldens
* feat: adjusted signpost_test
* refactor: defined isFullyProgressed method
* test: tested FlutterForestBonusBehavior
* refactor: uncommented GameHud
* docs: updated FlutterForestBonusBehavior
* test: used canvas
* docs: enhanced documentation
* refactor: swapped active and inactive assets
* test: included canvas
3 years ago
Tom Arra
ac4cceab44
chore: deploy action cleanup ( #305 )
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* chore: deploy action cleanup
* fix spelling
3 years ago
Erick
d2439dafba
fix: audio on safari ( #304 )
3 years ago
Allison Ryan
f2160feab9
feat: implemented `AndroidSpaceshipBonusBehavior` ( #298 )
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* refactor: simplify ball entering spaceship
* feat: add bonus logic and scoring
* chore: add animatronic to spaceship sandbox
* chore: remove renderBody change
* chore: remove leftover children change
* chore: test typo
* refactor: re-add children property
* refactor: use firstChild
* refactor: PR suggestions
* Update packages/pinball_components/test/src/components/android_animatronic_test.dart
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
3 years ago
Erick
6cca3b84b5
feat: background music ( #299 )
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* feat: adding background music
* feat: add missing test
* fix: removing uneeded comment
* converting music to OGG
* Apply suggestions from code review
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
Tom Arra
2a7fa9650f
fix: update favicon ( #300 )
3 years ago
Tom Arra
a1fc5077e8
fix: update favicon
3 years ago
arturplaczek
e7717643fd
feat: use PinballButton to start the game ( #288 )
3 years ago