mirror of https://github.com/flutter/pinball.git
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import 'dart:async';
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import 'dart:ui';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:sandbox/common/common.dart';
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import 'package:sandbox/stories/ball/basic_ball_game.dart';
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class SmallDashNestBumperAGame extends BasicBallGame with Traceable {
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SmallDashNestBumperAGame() : super(color: const Color(0xFF0000FF));
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static const info = '''
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Shows how a SmallDashNestBumper ("a") is rendered.
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- Activate the "trace" parameter to overlay the body.
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''';
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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camera.followVector2(Vector2.zero());
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await add(SmallDashNestBumper.a()..priority = 1);
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await traceAllBodies();
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await traceAllBodies();
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}
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}
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@ -0,0 +1,26 @@
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import 'dart:async';
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import 'dart:ui';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:sandbox/common/common.dart';
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import 'package:sandbox/stories/ball/basic_ball_game.dart';
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class SmallDashNestBumperBGame extends BasicBallGame with Traceable {
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SmallDashNestBumperBGame() : super(color: const Color(0xFF0000FF));
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static const info = '''
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Shows how a SmallDashNestBumper ("b") is rendered.
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- Activate the "trace" parameter to overlay the body.
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''';
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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camera.followVector2(Vector2.zero());
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await add(SmallDashNestBumper.b()..priority = 1);
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await traceAllBodies();
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await traceAllBodies();
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}
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}
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